Drilldown: CardReleases

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CardReleases > Subtypes : Mount or Orc & TwilightCost: 2-3

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A (1) · L (2) · O (1) · S (202) · W (2)
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Shadowfax (7) · Firefoot (3) · Asfaloth (3) · Sharku (2) · Orc Butcher (2) · Snowmane (2) · The Witch-king’s Beast (2) · Troll’s Keyward (2) · Morgul Tormentor (2) · Vicious Warg (2) · Moria Skirmishers (2) · Morgul Patrol (2) · Warg (2) · Orkish Aggressor (2) · Isengard Marauder (2)
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Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) · Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) · None (2) · Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · Archer. (2) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (2) · Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (2) · Skirmish: Exert this minion to wound a character he is skirmishing. (2) · For each [SAURON] condition you can spot, this minion is strength +1. (2) · To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2) · Warg-rider. While this minion is not exhausted, he is fierce. (2) · Bearer must be a [ROHAN] Man. If bearer is Eomer, he is defender +1. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) · Shadow: Exert this minion to add (1). (2)
TaggedGameText:
None (4) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) · Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3)
· Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (2) · To play, discard 3 cards from your hand.
While you can spot 2 other orc minions, this minion is fierce. (2)
· For each sauron condition you can spot, this minion is strength +1. (2) · Bearer must be a rohan Man.
If bearer is Éomer, he is defender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
· Warg-rider.
While this minion is not exhausted, he is fierce. (2)
· Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Shadow: Exert this minion to add twilight1. (2) · Regroup: Exert this minion to make the Free Peoples player wound a companion. (2) · Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
FormattedGameText:
None (4) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden. (3) · Bearer must be a Nazgûl. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · '''Skirmish:''' Exert this minion to wound a character he is skirmishing. (2) · To play, discard 3 cards from your hand. While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2) · For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) · '''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · '''Warg-rider.''' While this minion is not exhausted, he is '''fierce.''' (2) · '''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (2) · '''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (2) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is Éomer, he is '''defender +1.''' At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
Lore:
None (34) · "There are no horses like those that are bred in that great vale between the Misty Mountains and the White." (3) · “‘And yet we see that Sauron can torture and destroy the very hills.'” (2) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) · “‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2)
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