Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
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Damage +1 (or damage +2 if at a battleground). To play, spot an Uruk-hai. While at a battleground, this minion is fierce. (1) ·
Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
Damage +1. Each character skirmishing this minion looses all strength bonuses from weapons. (1) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1)
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
While at a battleground, this minion is
Each character skirmishing this minion loses all strength bonuses from weapons. (1) ·
To play, spot an Uruk–Hai.
A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) · Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1)
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1'''.
A character skirmishing this minion does not gain strength bonuses from weapons. (1) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
'''Damage +1.'''
'''Skirmish:''' Exert this minion at a battleground to make another Uruk-hai strength +1. (1) ·
'''Damage +1.'''
Each character skirmishing this minion loses all strength bonuses from weapons. (1) ·
'''Damage +1.''' (or '''damage +2''' if at a battleground). To play, spot an Uruk-hai.
While at a battleground, this minion is '''fierce.''' (1) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1)
None (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) ·
Promised a fair share of plunder, they defended against possible reinforcements. (1) ·
Reflections™ Release
May 2004 (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “‘...the Shadow grows once more....'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
May 2004 (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “‘...the Shadow grows once more....'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
Showing below up to 12 results in range #1 to #12.