Drilldown: CardReleases

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CardReleases > Subtypes : Hand Weapon or None & TwilightCost: 2-8

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Gollum (16) · Glamdring (9) · None (4) · Andúril (4) · The Pale Blade (4) · Pallando (3) · Gimli's Battle Axe (3) · Beorning Axe (3) · Faramir's Sword (3) · Narsil (3) · Sting (2) · Herugrim (2) · Break the Charge (2) · Book of Mazarbul (2) · Enraged (2) · Tom Bombadil (2) · Axe of Erebor (2) · Arwen's Dagger (2) · Goldberry (2)
Subtitle:
None (191) · Forged by Telchar (2) · Skulker (2) · Stinker (2) · Sword of Flame (2) · Sword That Was Broken (2) · Lightning Brand (2) · The Master (2) · Orc Beater (2) · River-daughter (2) · Foe-hammer (2) · Far-travelling One (2) · Elven Long Knife (2)
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None (5) · Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3) · Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · Bearer must be Gimli. He is damage +1. Skirmish: Discard a [DWARVEN] condition or a card stacked on a [DWARVEN] condition to make Gimli strength +1. (2) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2) · Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) · Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (2) · Archery: Exert 3 Elf companions to make the fellowship archery total +2. (2) · Aid - (2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2)
TaggedGameText:
None (6) · Bearer must be Faramir.
He is damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
· Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a gandalf card from your discard pile into hand. (3)
· Bearer must be a Nazgûl.
If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2)
· Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2)
· Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · Bearer must be Aragorn.
He is damage +1.
Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
· Bearer must be Elendil or Isildur.
Bearer is damage +1.
Each time bearer wins a skirmish, you may exert him to discard a Shadow possession. (2)
· Aid – twilight2.
Each time you transfer this to a companion, except a gandalf companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2)
· Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · Bearer must be Gandalf.
Bearer is damage +1.
Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2)
· Bearer must be Gimli.
He is damage +1.
Skirmish: Discard a dwarven condition or a card stacked on a dwarven condition to make Gimli strength +1. (2)
· Bearer must be The Witch-king.
He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2)
· Archery: Exert 3 Elf companions to make the fellowship archery total +2. (2) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.
Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2)
· Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Bearer must be Gandalf.
Each time Gandalf wins a skirmish, you may remove a burden. (2)
· To play, remove 2 burdens or 2 threats.
Skirmish: Spot 2 shire companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a shire companion. (2)
FormattedGameText:
None (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3) · Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Bearer must be Gimli. He is '''damage +1.''' '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to make Gimli strength +1. (2) · Bearer must be Gandalf. He is '''damage +1'''. Each time you play a spell during a skirmish, you may make Gandalf '''damage +1''' until the end of that skirmish. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be Elendil or Isildur. Bearer is '''damage +1'''. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession. (2) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2) · Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. '''Skirmish:''' If the fellowship is at a river, exert Goldberry to make a companion strength +1. (2) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · To play, remove 2 burdens or 2 threats. '''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (2) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) · '''Archery:''' Exert 3 Elf companions to make the fellowship archery total +2. (2) · '''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. Each time you transfer this to a companion, except a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (2) · Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2) · Bearer must be The Witch-king. He is '''damage +1.''' '''Response:''' If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2)
Lore:
None (40) · “‘There will be hard handstrokes nigh at hand ere the day is full.'” (3) · No Orc or wolf dared enter the land of the Beornings. (3) · “‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) · “‘It seems to be a record of the fortunes of Balin's folk....'” (2) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) · “‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.” (2) · Brought as a companion by Alatar, he traveled the South and East to aid the Free Peoples. (2) · Woe be to any against whom she wielded it. (2) · “There was a ringing clash and a stab of white fire.” (2) · "My old sword, Sting! Here! Take it, take it!" (2) · "It has been Remade." (2) · "...and the sword of Elendil filled Orcs and Men with fear...." (2) · "...in his other hand Glamdring gleamed, cold and white." (2)
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