Drilldown: CardReleases

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CardReleases > Subtypes : Hand Weapon or Ring & VitalityMod: +1

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Bearer must be a Dwarf. Response: If bearer wins a skirmish, discard this artifact to exert each Orc. (1) · Bearer must be a Nazgul. Maneuver: Remove a burden to heal each Nazgul. Response: If a player reconciles, return bearer to his owner's hand. (1) · Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3) · Bearer must be a [GONDOR] Man. If bearer is Elendil or Isildur, he is strength +1 for each [GONDOR] artifact you can spot (limit +6). Response: If bearer is about to take a wound, exert 2 [GONDOR] Men to prevent that. (1) · Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [ELVEN] artifact you can spot (limit +6). Regroup: Discard Aiglos to wound a minion for each Elf you spot. (1) · Bearer must be an [URUK-HAI] Uruk-hai. (1) · Bearer must be Aragorn. Discard any other weapon he bears. He is damage +1 and cannot bear other weapons. Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship's next site (replacing opponent's site if necessary). (1) · Bearer must be Aragorn. He is damage +1. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Cirdan or Gandalf. Fellowship: Remove X culture tokens, where X is equal to bearer?s vitality. Discard this artifact. (1) · Bearer must be Elrond or Gil-galad. Skirmish: Discard the top card of your draw deck. Make a minion skirmishing an Elf strength -X, where X is the twilight cost of the discarded card. Discard this artifact. (1) · Bearer must be Elrond. Maneuver: Exert Elrond twice and spot a Shadow condition to return that condition to its owner's hand. (1) · Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Galadriel. At the start of each regroup phase, you may discard up to 2 cards from hand to draw the same number of cards. (1) · Bearer must be Galadriel. Maneuver: Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1) · Bearer must be Gandalf. At the start of each of your turns, you may add (3) to remove a burden. (1) · Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is damage +1. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be Theoden. He is damage +1. (1) · Bearer must be Theoden. He is damage +1. Response: If Theoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1) · Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase. (1)
TaggedGameText:
Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a gandalf card from your discard pile into hand. (3)
· Bearer must be a gondor Man.
If bearer is Elendil or Isildur, he is strength +1 for each gondor artifact you can spot (limit +6).
Response: If bearer is about to take a wound, exert 2 gondor Men to prevent that. (1)
· Bearer must be a Dwarf.
Response: If bearer wins a skirmish, discard this artifact to exert each Orc. (1)
· Bearer must be a Nazgûl.
Maneuver: Remove a burden to heal each Nazgûl.
Response: If a player reconciles, return bearer to his owner’s hand. (1)
· Bearer must be an urukhai Uruk-hai. (1) · Bearer must be an Elf.
If bearer is Gil-galad, he is strength +1 for each elven artifact you can spot (limit +6).
Regroup: Discard Aiglos to wound a minion for each Elf you spot. (1)
· Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). (1)
· Bearer must be Aragorn.
He is damage +1.
Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
· Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Círdan or Gandalf.
Fellowship: Remove X culture tokens, where X is equal to bearer’s vitality. Discard this artifact. (1)
· Bearer must be Elrond or Gil-galad.
Skirmish: Discard the top card of your draw deck. Make a minion skirmishing an Elf strength –X, where X is the twilight cost of the discarded card. Discard this artifact. (1)
· Bearer must be Elrond.
Maneuver: Exert Elrond twice and spot a Shadow condition to return that condition to its owner’s hand. (1)
· Bearer must be Galadriel.
Maneuver: Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1)
· Bearer must be Galadriel.
At the start of each regroup phase, you may discard up to 2 cards from hand to draw the same number of cards. (1)
· Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Gandalf.
At the start of each of your turns, you may add twilight3 to remove a burden. (1)
· Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be Sauron.
He is damage +1.
Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number. (1)
· Bearer must be Théoden.
He is Damage +1.
Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1)
· Bearer must be Théoden.
He is damage +1. (1)
· Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, bearer must not be bearing any possessions.
Bearer must be an elven companion. Bearer cannot bear any other possessions.
While a unique companion bears this possession, skip the archery phase. (1)
FormattedGameText:
Bearer must be a Dwarf. '''Response:''' If bearer wins a skirmish, discard this artifact to exert each Orc. (1) · Bearer must be a Nazgûl. '''Maneuver:''' Remove a burden to heal each Nazgûl. '''Response:''' If a player reconciles, return bearer to his owner’s hand. (1) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Elendil or Isildur, he is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact you can spot (limit +6). '''Response:''' If bearer is about to take a wound, exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to prevent that. (1) · Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] artifact you can spot (limit +6). '''Regroup:''' Discard Aiglos to wound a minion for each Elf you spot. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. (1) · Bearer must be Aragorn. He is '''damage +1'''. Each time Aragorn wins a skirmish, you may exert him to liberate a site or discard a condition borne by a companion. (2) · Bearer must be Aragorn. Discard other weapons he bears. He is '''damage +1''' and cannot bear other weapons. '''Fellowship''' or '''Regroup:''' If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). (1) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Bearer must be Círdan or Gandalf. '''Fellowship:''' Remove X culture tokens, where X is equal to bearer’s vitality. Discard this artifact. (1) · Bearer must be Elrond or Gil-galad. '''Skirmish:''' Discard the top card of your draw deck. Make a minion skirmishing an Elf strength –X, where X is the twilight cost of the discarded card. Discard this artifact. (1) · Bearer must be Elrond. '''Maneuver:''' Exert Elrond twice and spot a Shadow condition to return that condition to its owner’s hand. (1) · Bearer must be Galadriel. '''Maneuver:''' Heal 2 companions and place up to 2 cards from hand on top of your draw deck. Discard this artifact. (1) · Bearer must be Galadriel. At the start of each regroup phase, you may discard up to 2 cards from hand to draw the same number of cards. (1) · Bearer must be Galadriel. At the start of each of your turns, you may heal a Wise ally. Fellowship: Exert Galadriel and add [2] to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Gandalf. At the start of each of your turns, you may add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to remove a burden. (1) · Bearer must be Gandalf. The twilight cost of each [Gandalf] event is -1. Response: If Gandalf is about to be discarded, exert him to prevent that. (1) · Bearer must be Sauron. He is '''damage +1'''. Each time Sauron wins a skirmish and the companion he is skirmishing is not killed, you may assign X wounds to other companions, where X is the current region number. (1) · Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) (1) · Bearer must be Théoden. He is '''damage +1.''' (1) · Bearer must be Théoden. He is '''Damage +1.''' '''Response:''' If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. (1) · Ring. Bearer must be a [Dwarven] companion. Bearer is strength +1 for each [Dwarven] possession and [Dwarven] artifact in your discard pile (limit +3). Maneuver: Take a [Dwarven] event into hand from your discard pile. Discard this artifact. (1) · To play, bearer must not be bearing any possessions. Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, skip the archery phase. (1)
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