Drilldown: CardReleases

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CardReleases > Subtypes : Elf or Maneuver & TwilightCost: 3-7

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Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. (1) · At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) · At the start of each of your turns, you may spot an ally whose home is site 3 to heal that ally twice. Regroup: Exert Elrond twice to heal a companion. (1) · At the start of each turn, heal Elrond. Fellowship: Exert Elrond to discard the top card of your draw deck. If it is an [ELVEN] card, you may take it into hand and heal an Elf companion. (1) · At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3. (1) · Elladan is twilight cost -2. Each time you play an [ELVEN] event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength -2. (1) · Elrohir is twilight cost -2. Each time you play an [ELVEN] event during a skirmish involving Elladan or Elrohir, that event is twilight cost -2. (1) · Exert Gandalf three times (or twice if you have initiative) to make all unbound companions of one culture (except [GANDALF]) strength +3 until the regroup phase. (1) · If the fellowship is at a plains site, exert a [ROHAN] companion to return a minion to its owner's hand. (1) · If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1. If the fellowship is in region 3, spot a [GANDALF] companion to draw a card. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Ranger. To play, spot 2 [ELVEN] companions. Minions skirmishing Glorfindel cannot gain strength bonuses from possessions. Each time Glorfindel wins a skirmish, you may remove a threat. (1) · Spell. Exert Gandalf X times to wound a minion X times. If that minion is a Nazgul, wound it again. (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · To play, spot 2 Elves. Skirmish: Exert Cirdan to make a minion he is skirmishing strength -1 for each [ELVEN] event in your discard pile. (1) · To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile. (1) · To play, spot 2 [ELVEN] companions. Regroup: Exert Gil-Galad to wound each wounded minion. (1) · To play, spot 3 Elf companions. Skirmish: Exert Naith Troop to discard the top card of your draw deck. If it is an [ELVEN] card, make a minion skirmishing Naith Troop strength -2. (1) · To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. (1) · To play, spot an Elf. At the start of each skirmish involving Elrond, you may reveal the top card of your draw deck. If it is an [ELVEN] card, you may heal another Elf. (1) · To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (2) · To play, spot Aragorn or an Elf. At the start of each turn, you may exert Elrond to heal a character bearing an artifact. (1) · To play, spot Gandalf or an Elf. At the start of each of your turns, heal every ally whose home is site 3. Fellowship: Exert Elrond to draw a card. (1) · Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2) Spot an Elf companion to discard a condition from play. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Add (1) for each [MEN] card you can spot. (1) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Spot an [ORC] minion to make the Free Peoples player discard one of his or her conditions from play. (1) · Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to add a burden. (1) · Toil 2. (For each [URUK-HAI] character you exert when playing this, its twilight cost is -2) Spot an [URUK-HAI] minion to discard a possession borne by a companion who has resistance 4 or less. (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to add a burden. (1) · When Galadriel is in your starting fellowship, her twilight cost is -3. Fellowship or Regroup: Discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession. (1) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
TaggedGameText:
Ranger. To play, spot 2 elven companions.
Minions skirmishing Glorfindel cannot gain strength bonuses from possessions.
Each time Glorfindel wins a skirmish, you may remove a threat. (1)
· Spell.
Exert Gandalf X times to wound a minion X times. If that minion is a Nazgûl, wound it again. (1)
· Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) · Toil 2. (For each elven character you exert when playing this, its twilight cost is –2.)
Spot an Elf companion to discard a condition from play. (1)
· Toil 2. (For each men character you exert when playing this, its twilight cost is –2.)
Add twilight1 for each men card you can spot. (1)
· Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.)
Spot an orc minion to make the Free Peoples player discard one of his or her conditions from play. (1)
· Toil 2. (For each urukhai character you exert when playing this, its twilight cost is –2.)
Spot an urukhai minion to discard a possession borne by a companion who has resistance 4 or less. (1)
· Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, heal every ally whose home is site 6.
Fellowship: Exert Galadriel to play an Elf for free. (1)
· At the start of each of your turns, you may heal an Elf.
Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1)
· At the start of each of your turns, you may spot an ally whose home is site 3 to heal that ally twice.
Regroup: Exert Elrond twice to heal a companion. (1)
· At the start of each turn, heal Elrond. Fellowship: Exert Elrond to discard the top card of your draw deck. If it is an elven card, you may take it into hand and heal an Elf companion. (1) · At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) · Elladan is twilight cost –2.
Each time you play an elven event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength –2. (1)
· Elrohir is twilight cost –2.
Each time you play an elven event during a skirmish involving Elladan or Elrohir, that event is twilight cost –2. (1)
· Exert Gandalf three times (or twice if you have initiative) to make all unbound companions of one culture (except gandalf) strength +3 until the regroup phase. (1) · If the fellowship is at a plains site, exert a rohan companion to return a minion to its owner's hand. (1) · If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1. If the fellowship is in region 3, spot a gandalf companion to draw a card. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · To play, spot 2 elven companions.
Regroup: Exert Gil-galad to wound each wounded minion. (1)
· To play, spot 2 elven companions.
Maneuver: Add a threat to take an elven event into hand from your discard pile.
Regroup: Remove an elven token to play an elven condition from your discard pile. (1)
· To play, spot 2 Elves.
Skirmish: Exert Círdan to make a minion he is skirmishing strength –1 for each elven event in your discard pile. (1)
· To play, spot 3 Elf companions. Skirmish: Exert Naith Troop to discard the top card of your draw deck. If it is an elven card, make a minion skirmishing Naith Troop strength –2. (1) · To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. (1) · To play, spot an Elf.
Skirmish: If Elrond is skirmishing a minion, exert him to place an elven card from your discard pile on top of your draw deck. (2)
· To play, spot an Elf.
At the start of each skirmish involving Elrond, you may reveal the top card of your draw deck. If it is an elven card, you may heal another Elf. (1)
· To play, spot Aragorn or an Elf.
At the start of each turn, you may exert Elrond to heal a character bearing an artifact. (1)
· To play, spot Gandalf or an Elf.
At the start of each of your turns, heal every ally whose home is site 3.
Fellowship: Exert Elrond to draw a card. (1)
· When Galadriel is in your starting fellowship, her twilight cost is –3.
Fellowship or Regroup: Discard an elven event from hand to discard a Shadow condition or Shadow possession. (1)
· When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2)
· While Galadriel bears an artifact or The One Ring, she is resistance +1 for each elven companion you can spot. (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
FormattedGameText:
'''Ranger.''' To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. Minions skirmishing Glorfindel cannot gain strength bonuses from possessions. Each time Glorfindel wins a skirmish, you may remove a threat. (1) · '''Spell.''' Exert Gandalf X times to wound a minion X times. If that minion is a Nazgûl, wound it again. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot an Elf companion to discard a condition from play. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)'' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] card you can spot. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to make the Free Peoples player discard one of his or her conditions from play. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion to discard a possession borne by a companion who has resistance 4 or less. (1) · '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (2) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, heal every ally whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf for free. (1) · At the start of each of your turns, you may heal an Elf. '''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) · At the start of each of your turns, you may spot an ally whose home is site 3 to heal that ally twice. '''Regroup:''' Exert Elrond twice to heal a companion. (1) · At the start of each turn, heal Elrond. '''Fellowship:''' Exert Elrond to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, you may take it into hand and heal an Elf companion. (1) · At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) · Elladan is twilight cost –2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength –2. (1) · Elrohir is twilight cost –2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event during a skirmish involving Elladan or Elrohir, that event is twilight cost –2. (1) · Exert Gandalf three times (or twice if you have initiative) to make all unbound companions of one culture (except [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]]) strength +3 until the regroup phase. (1) · If the fellowship is at a plains site, exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to return a minion to its owner's hand. (1) · If the fellowship is in region 1 or region 2, exert 2 Ents to make an Ent defender +1. If the fellowship is in region 3, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion to draw a card. (1) · Maneuver: Exert Thorin twice or discard a [Dwarven] artifact to allow Thranduil to participate in skirmishes until the regroup phase. (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · To play, spot 2 Elves. '''Skirmish:''' Exert Círdan to make a minion he is skirmishing strength –1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event in your discard pile. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. '''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile. (1) · To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions. '''Regroup:''' Exert Gil-galad to wound each wounded minion. (1) · To play, spot 3 Elf companions. '''Skirmish:''' Exert Naith Troop to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, make a minion skirmishing Naith Troop strength –2. (1) · To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. (1) · To play, spot an Elf. '''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (2) · To play, spot an Elf. At the start of each skirmish involving Elrond, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, you may heal another Elf. (1) · To play, spot Aragorn or an Elf. At the start of each turn, you may exert Elrond to heal a character bearing an artifact. (1) · To play, spot Gandalf or an Elf. At the start of each of your turns, heal every ally whose home is site 3. '''Fellowship:''' Exert Elrond to draw a card. (1) · When Galadriel is in your starting fellowship, her twilight cost is –3. '''Fellowship''' or '''Regroup:''' Discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession. (1) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) · While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Lore:
None (10) · "'...the power of Gil-galad has increased in his absence.'" (1) · "'Yet oft in lies truth is hidden...'" (1) · "The old that is strong does not wither; Deep roots are not reached by the frost." (1) · "This is not a defeat. We will return." (1) · Now only the bow and the sword can forestall the coming of the Shadow. (1) · The defenses of Minas Tirith were daunting, but the siegecraft of the Orcs was equal to the challenge. (1) · The Lady Celebrían bore Elrond two sons, the identical twins Elladan and Elrohir; elder brothers ofArwen, and grandchildren of Galadriel. (1) · The piercing cries of the Nazgûl paralyze their enemies with fear. (2) · “...he was grey and old, save that his eyes were keen as stars....” (1) · “He was the Lord of Rivendell and mighty among both Elves and Men.” (1) · “Venerable he seemed as a king crowned with many winters, and yet hale as a tried warrior....” (1) · “Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....” (1) · “‘...he blew the horn. But no help came. Only more orcs.'” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘But do not think that only by singing amid the trees... is Lothlórien maintained and defended....'” (1) · “‘From the North we came with this purpose, and from Elrond our father we brought this very counsel. We will not turn back.'” (1) · “‘Gil-galad was an Elven-king. / Of him the harpers sadly sing: / the last whose realm was fair and free / between the Mountains and the Sea.'” (1) · “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'” (1) · “‘I was there the day the strength of Men failed.'” (2) · “‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'” (1) · “‘So fair. So cold. Like a morning of pale spring still clinging to winter's chill.'” (1) · “‘Theoden will honour your old alliance and come with a mighty army.'” (1) · “‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'” (1) · “‘To me then even our victory can bring only sorrow and parting – but to you hope of joy for a while.'” (1) · “‘We allow no strangers to spy out the secrets of the Naith. Few indeed are permitted even to set foot there.'” (1) · “‘You have foreseen it. War is coming... many will die.'” (1)
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