Drilldown: CardReleases

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CardReleases > Subtypes : Bracers or Hand Weapon or Mount or Shadow & StrengthMod : -1 or +1

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Bearer must be a Dwarf. Response: If bearer is about to take a wound, discard this possession to prevent that wound. (2) · Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1. (1) · Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing. (1) · Bearer must be a knight. Bearer is damage +1. Each time the fellowship moves from a mountain site, add (2). (1) · Bearer must be a knight. Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish. (1) · Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul. (1) · Bearer must be a Nazgul. Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, you may draw 2 cards. (1) · Bearer must be a Nazgul. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1) · Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is strength +1. (1) · Bearer must be a Wizard. When you play Shadowfax, you may reinforce a [GANDALF] token. Skirmish: Remove 2 [GANDALF] tokens to wound a minion skirmishing bearer. (1) · Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) · Bearer must be a [GONDOR] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. Skirmish: Discard this weapon to wound a minion bearer is skirmishing. (1) · Bearer must be a [GONDOR] Wraith. Skirmish: Discard 3 cards from hand to heal bearer. (1) · Bearer must be a [MEN] Man. If bearer is Grima, he is strength +1 for each Free Peoples culture you can spot over 2. Response: If a skirmish event is played, discard this possession to cancel that event. (1) · Bearer must be a [MEN] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon. (1) · Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is defender +1. (1) · Bearer must be a [ROHAN] Man. When you play Firefoot, you may reinforce a [ROHAN] token. At the start of the maneuver phase, if bearer is Eomer, you may remove 2 [ROHAN] tokens to make him defender +1 and strength +1 until the regroup phase. (1) · Bearer must be a [ROHAN] Man. When you play Snowmane, you may reinforce a [ROHAN] token. Skirmish: If bearer is Theoden, you may remove 2 [ROHAN] tokens to exhaust a minion he is skirmishing. (1) · Bearer must be a [SAURON] Minion. If bearer is an Uruk-hai, it is strength +2. (1) · Bearer must be a [SAURON] Orc. For each site you control, bearer is strength +1 (or +2 if bearer is Gothmog). (1) · Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1. (1) · Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer. (1) · Bearer must be an Elf. Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1) · Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength -1. (1) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an [ISENGARD] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an [ORC] Orc with strength 9 or less (or bearer must be Gothmog). Bearer is fierce. While bearer is Gothmog, he is damage +1 in fierce skirmishes. (1) · Bearer must be an [ORC] Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot. (1) · Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion. (1) · Bearer must be an [SAURON] Orc. Each time bearer wins a skirmish, you may add (1) for each site you control. (1) · Bearer must be an [URUK-HAI] Uruk-hai. (1) · Bearer must be an [URUK-HAI] Uruk-hai. While you can spot 2 controlled sites, this minion is damage +1. While you can spot 4 controlled sites, this minion is damage +3. (1) · Bearer must be an [URUK-HAI] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Ugluk, he is damage +1. (1) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2. (2) · Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1) · Bearer must be The Balrog. It is fierce. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less. (1) · Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
TaggedGameText:
Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3)
· Bearer must be The Balrog.
Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
· Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
FormattedGameText:
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden. (3) · Bearer must be The Balrog. '''Skirmish:''' Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2)
Lore:
None (4) · "My old sword, Sting! Here! Take it, take it!" (2) · "There are no horses like those that are bred in that great vale between the Misty Mountains and the White." (3) · "We will drive the machine of war with the sword and the spear..." (1) · "With a bound the Balrog leaped full upon the bridge. Its whip whirled and hissed." (1) · A sharp edge for the sharp-natured. (1) · A skilled cavalry augments Minas Tirith's mighty defenses. (1) · A tool equally useful in times of peace and in times of war. (1) · Carved from bone or forged from iron, no warrior would enter the fields of battle without a trusty, simple blade. (1) · Dwarven-smiths forge bracers for fit and agility. (2) · Elven weapons remain in use for centuries. (1) · Fear and terror may be the greatest weapons the Nazgûl wield, but their steel is just as perilous. (1) · Fine blades forged by Elven smiths are centuries-old heirlooms. (1) · Legolas wielded a longsword to strike from horseback. (1) · Orcs hunt for Men, ponies, and their own kind. (1) · Rohirrim spears are much deadlier when the bearer is on horseback. (1) · Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters. (2) · The blade of a pathetic creature. (1) · The servants of the White Hand laid waste to the Pride of Gondor. (1) · The strongest members of an Orc tribe often wield hammers rather than blades. (1) · Their captain rallied two other orcs to attack. In answer, Gimli's side axe brought him down. (1) · To this day, many Elven weapons are forged in the fashion of those wielded by Gil-galad's forces. (1) · Woe be to any against whom she wielded it. (2) · “...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.” (1) · “...blazoned upon every helm and shield the ghastly hand of Isengard was seen.” (1) · “...it swung its whip, and the thongs lashed....” (1) · “...the Black Riders rode like a gale....” (1) · “It raised the whip, and the thongs whined and cracked.” (1) · “It was overlaid with a tracery of flowers and leaves wrought of silver and gold....” (1) · “Like thunder they broke upon the enemy....” (1) · “Stony-faced they were, with dark window-holes staring north and east and west, and each window was full of sleepless eyes.” (1) · “Then Shadowfax gathered himself together and sprang away, and the night flowed over him....” (1) · “‘...pale banners like shreds of cloud, and spears like winter-thickets on a misty night.'” (1) · “‘Form ranks, you maggots! Form ranks!'” (1) · “‘I don't trust you little swine.'” (1) · “‘I think I'm getting the hang of this!'” (1) · “‘Where now the horse and the rider?'” (1)
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