Drilldown: CardReleases

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CardReleases > TwilightCost: 4 & Strength: None

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At the start of the maneuver phase, if you have 2 or more cards in hand, you may spot 2 [MEN] minions and discard your hand to add (8). (1) · Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must be a Dwarf. This is twilight cost -1 for each [DWARVEN] card that has a culture token on it. Skirmish: Remove a [DWARVEN] token to make bearer strength +1. (1) · Damage +3. Fierce. Assignment: Exert Saruman to assign him to an unbound companion. Skirmish: Exert Saruman to make him strength +1. (1) · Each time a companion takes a wound during a skirmish that involves a [GOLLUM] minion, exert a companion. (1) · Exert an enduring [WRAITH] minion twice to assign that minion to an unbound companion. (1) · Fortification. This condition is twilight cost -1 for each [GONDOR] ranger you spot. Skirmish: Exert 2 [GONDOR] Men to transfer this condition from your support area to a minion skirmishing a [GONDOR] Man. (1) · If your [SAURON] Orc wins a skirmish, make all your [SAURON] Orc fierce until the regroup phase. (1) · Maneuver: If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) · Regroup: Discard 4 [ISENGARD] orcs to wound a companion 4 times (except the Ring-bearer). (1) · Regroup: Exert a [RAIDER] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) · Spell. Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player?s minions which is not of that race. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) · To play, spot 2 [GANDALF] companions. At the start of the maneuver phase, discard this condition to make each player count the number of cards in his or?her hand, discard each of them and draw the same number of cards from the top of his or her draw deck. (1) · To play, spot an [ISENGARD] Orc. Plays to your support area. Shadow: Discard this condition to add (3). (1) · To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (3) · Toil 1. (For each [WRAITH] character you exert when playing this, it is twilight cost -1.) To play, spot a [WRAITH] card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgul). (1) · Toil 2. (For each [DWARVEN] character you exert when playing this, its twilight cost is -2) Spot 2 Dwarves to draw up to 4 cards. (1) · Toil 2. (For each [GONDOR] character you exert when playing this, its twilight cost is -2) Skirmish: If a [GONDOR] companion is not assigned to a skirmish, discard this condition to have him or her replace an unbound companion skirmishing a minion. (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Add (1) for each [MEN] card you can spot. (1) · Toil 2. (For each [ROHAN] character you exert when playing this, its twilight cost is -2) Maneuver: Spot a [ROHAN] Man and discard this condition to exert a minion. Maneuver: Spot a mounted [ROHAN] Man and discard this condition to return an exhausted minion to its owner's hand. (1) · Toil 2. (For each [ROHAN] character you exert when playing this, its twilight cost is -2.) Bearer must be a [ROHAN] Man. Assignment: Discard this condition from play to make bearer defender +1. (1) · Toil 2. (For each [SHIRE] character you exert when playing this, its twilight cost is -2.) Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove (1). (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2) Spot a Nazgul to discard a Free Peoples condition from play. (1) · When you play this condition, spot an [URUK-HAI] minion to add 3 [URUK-HAI] tokens here. Response: If an [URUK-HAI] minion is about to take a wound, discard this condition or remove an [URUK-HAI] token from here to prevent that. (1) · When you play this condition, you may add a [DWARVEN] token here. While you can spot 4 [DWARVEN] tokens and 2 Dwarves, each [ORC] Orc gains this text 'To play, remove an [ORC] card from your discard pile from the game.' Skirmish: Discard this condition to exert a minion for each Dwarf you can spot. (1)
TaggedGameText:
None (1) · Fortification. This condition is twilight cost -1 for each gondor ranger you spot.
Skirmish: Exert 2 gondor Men to transfer this condition from your support area to a minion skirmishing a gondor Man. (1)
· Maneuver: If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) · Regroup: Discard 4 isengard Orcs to wound a companion 4 times (except the Ring-bearer). (1) · Regroup: Exert a raider Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) · Spell.
Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1)
· Toil 1. (For each wraith character you exert when playing this, it is twilight cost –1.)
To play, spot a wraith card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl). (1)
· Toil 2. (For each rohan character you exert when playing this, its twilight cost is –2.) Bearer must be a rohan Man.
Assignment: Discard this condition from play to make bearer defender +1. (1)
· Toil 2. (For each shire character you exert when playing this, its twilight cost is –2.)
Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove twilight1. (1)
· Toil 2. (For each rohan character you exert when playing this, its twilight cost is –2.)
Maneuver: Spot a rohan Man and discard this condition to exert a minion.
Maneuver: Spot a mounted rohan Man and discard this condition to return an exhausted minion to its owner’s hand. (1)
· Toil 2. (For each dwarven character you exert when playing this, its twilight cost is –2.)
Spot 2 Dwarves to draw up to 4 cards. (1)
· Toil 2. (For each gondor character you exert when playing this, its twilight cost is –2.)
Skirmish: If a gondor companion is not assigned to a skirmish, discard this condition to have him or her replace an unbound companion skirmishing a minion. (1)
· Toil 2. (For each men character you exert when playing this, its twilight cost is –2.)
Add twilight1 for each men card you can spot. (1)
· Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.)
Spot a Nazgûl to discard a Free Peoples condition from play. (1)
· At the start of the maneuver phase, if you have 2 or more cards in hand, you may spot 2 men minions and discard your hand to add twilight8. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must be a warg-rider.
Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1)
· Bearer must be a Dwarf.
This is twilight cost -1 for each dwarven card that has a culture token on it.
Skirmish: Remove a dwarven token to make bearer strength +1. (1)
· Each time a companion takes a wound during a skirmish that involved a gollum minion, exert a companion. (1) · Exert an enduring wraith minion twice to assign that minion to an unbound companion. (1) · If your sauron Orc wins a skirmish, make all your sauron Orcs fierce until the regroup phase. (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) · To play, spot 2 gandalf companions.
At the start of the maneuver phase, discard this condition to make each player count the number of cards in his or her hand, discard each of them and draw the same number of cards from the top of his or her draw deck. (1)
· To play, spot an isengard Orc.
Shadow: Discard this condition to add twilight3. (1)
· To play, spot Aragorn, Elendil, or Isildur.
Skirmish: Spot a gondor Man with 3 or more vitality and discard a gondor card from hand to make that Man strength +2. (3)
· When you play this condition, spot an urukhai minion to add 3 urukhai tokens here.
Response: If an urukhai minion is about to take a wound, discard this condition or remove an urukhai token from here to prevent that. (1)
· When you play this condition, you may add a dwarven token here. While you can spot 4 dwarven tokens and 2 Dwarves, eachorcOrc gains this text "To play, remove an ¥ card from your discard pile from the game.”
Skirmish: Discard this condition to exert a minion for each Dwarf you can spot. (1)
FormattedGameText:
None (1) · '''Fortification'''. This condition is twilight cost -1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger you spot. '''Skirmish:''' Exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to transfer this condition from your support area to a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. (1) · '''Maneuver:''' If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) · '''Regroup:''' Discard 4 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orcs to wound a companion 4 times (except the Ring-bearer). (1) · '''Regroup:''' Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) · '''Spell.''' '''Maneuver:''' Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1) · '''Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, it is twilight cost –1.)'' To play, spot a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card in your support area. Spot a companion to draw a card for each wound on that companion (and draw an additional card if you can spot a Nazgûl). (1) · '''Toil 2.''' ''(For each ''[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' '''Maneuver:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and discard this condition to exert a minion. '''Maneuver:''' Spot a mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and discard this condition to return an exhausted minion to its owner’s hand. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot 2 Dwarves to draw up to 4 cards. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' '''Skirmish:''' If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion is not assigned to a skirmish, discard this condition to have him or her replace an unbound companion skirmishing a minion. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)'' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] card you can spot. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot a Nazgûl to discard a Free Peoples condition from play. (1) · '''Toil 2.''' (For each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. '''Assignment:''' Discard this condition from play to make bearer '''defender +1.''' (1) · '''Toil 2.''' (For each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · At the start of the maneuver phase, if you have 2 or more cards in hand, you may spot 2 [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minions and discard your hand to add [[Image:Twilight_8.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must be a '''warg-rider.''' '''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1) · Bearer must be a Dwarf. This is twilight cost -1 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card that has a culture token on it. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to make bearer strength +1. (1) · Each time a companion takes a wound during a skirmish that involved a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion, exert a companion. (1) · Exert an enduring [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion twice to assign that minion to an unbound companion. (1) · If your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc wins a skirmish, make all your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs fierce until the regroup phase. (1) · Spot 3 Elves, spot a Shadow race, and choose a Shadow player to wound each of that player’s minions which is not of that race. (1) · Spot Gandalf to heal an unbound Hobbit 3 times. (1) · Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) · To play, spot 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companions. At the start of the maneuver phase, discard this condition to make each player count the number of cards in his or her hand, discard each of them and draw the same number of cards from the top of his or her draw deck. (1) · To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc. '''Shadow:''' Discard this condition to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · To play, spot Aragorn, Elendil, or Isildur. '''Skirmish:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with 3 or more vitality and discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to make that Man strength +2. (3) · When you play this condition, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion to add 3 [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] tokens here. '''Response:''' If an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion is about to take a wound, discard this condition or remove an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] token from here to prevent that. (1) · When you play this condition, you may add a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token here. While you can spot 4 [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tokens and 2 Dwarves, each[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]Orc gains this text "To play, remove an ¥ card from your discard pile from the game.” '''Skirmish:''' Discard this condition to exert a minion for each Dwarf you can spot. (1)
Lore:
None (5) · "Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (3) · Bigger and stronger wargs were ridden into battle. (1) · Boromir wouldn't fail the other Hobbits as he had Frodo. (1) · Dwarven smiths created weaponry of all sizes and styles. (1) · In times of war, the beauty of the walls matters little. (1) · Now left alone, it stopped before its foe. With a snarl it pulled back the bow, ready to deliver the last blow. (1) · Resiliency is bred into the fighting Uruk-hai. (1) · “And no regurgitation!” (1) · “He was... trying to recall every memory of his former journey in the Mines, and considering anxiously the next course that he should take....” (1) · “The hosts of Isengard roared, swaying this way and that, turning from fear to fear.” (1) · “There was a flare of livid lightnings: forks of blue flame springing up from the tower and from the encircling hills into the sullen clouds.” (1) · “They heard singing and coarse shouting. At first it seemed a long way off, but it drew nearer....” (1) · “‘ are welcome here in days of war but our own folk....'” (1) · “‘...it is called Minas Morgul, the Tower of Sorcery.'” (1) · “‘All Wizards should have a Hobbit or two in their care... to teach them the meaning of humility!'” (1) · “‘And we'll save the Precious, as we promised.... Then we'll pay everyone back!” (1) · “‘One of them... got caught in a spray of some liquid fire and burned like a torch: a horrible sight.'” (1) · “‘Rip them all down!'” (1) · “‘So fair. So cold. Like a morning of pale spring still clinging to winter's chill.'” (1) · “‘The age of Men is over.'” (1) · “‘They are blasting breaches in it.'” (1) · “‘We will fight for you!'” (1) · “‘What about second breakfast?'” (1) · “‘Yet I make my tale twenty at the least. But that is only a few leaves in a forest.'” (1)
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