Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S025.0 (1) ·
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Band of Uruk Bowmen (1) ·
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None (2) ·
Archer. Damage +1. While you control a site, the minion archery total is +1. (1) ·
At the start of each of your turns, you may draw a card. (1) ·
Damage +1. (1) ·
Damage +1. If you can spot another [SAURON] Uruk-hai, this minion is twilight cost -1 for each possession you can spot. (1) ·
Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While this minion is skirmishing a character who has resistance 3 or less, this minion is strength +3. (1) ·
Damage +1. Skirmish: Exert this minion to make a companion skirmishing an [URUK-HAI] lurker minion strength -2. (1) ·
Damage +1. This minion is strength +1 for each wound on a character in its skirmish. (1) ·
Damage +1. To play, spot an [URUK-HAI] minion and you must control a site. (1) ·
Damage +1. When you play this minion, if you control a site, you may take an [URUK-HAI] event into hand from your discard pile. (1) ·
Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his draw deck. (1) ·
Damage +1. While the fellowship is at a forest site, the fellowship archery total is -1. Each [ELVEN] companion skirmishing this minion is strength -2. (1) ·
Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) ·
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to play a character from your discard pile. (1) ·
Fierce. During a fierce skirmish involving this minion, it is strength +3 and gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot. (1) ·
Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each [ISENGARD] minion you spot. Add a burden for each Shadow card discarded in this way. (1) ·
Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) ·
Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength -3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) ·
To play, spot a [URUK-HAI] minion. Each time a companion exerts, you may draw a card. (1) ·
Tracker. Damage +1. The roaming penalty for each [ISENGARD] minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert this minion to cancel that event. (1) ·
Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1) ·
When Gandalf is in your starting fellowship, his twilight cost is -2. (1) ·
When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) ·
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) ·
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand. (3) ·
While you can spot 3 twilight tokens, Gandalf is strength +3. (1) ·
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) ·
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) ·
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) ·
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
None (2) ·
Archer. Damage +1.
While you control a site, the minion archery total is +1. (1) ·Damage +1. (1) ·
Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While this minion is skirmishing a character who has resistance 3 or less, this minion is strength +3. (1) ·
Damage +1. If you can spot another sauron Uruk-hai, this minion is twilight cost –1 for each possession you can spot. (1) ·
Damage +1.
This minion is strength +1 for each wound on a character in its skirmish. (1) ·Damage +1.
To play, spot anurukhai minion and you must control a site. (1) ·
Damage +1.
When you play this minion, if you control a site, you may take anurukhai event into hand from your discard pile. (1) ·
Damage +1.
While the fellowship is at a forest site, the fellowship archery total is –1.
Eachelven companion skirmishing this minion is strength –2. (1) ·
Damage +1.
Skirmish: Exert this minion to make a companion skirmishing an urukhai lurker minion strength –2. (1) ·
Damage +1 .
When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. (1) ·Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) ·
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add twilight2 to play a character from your discard pile. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot. (1) ·Fierce .
During a fierce skirmish involving this minion, it is strength +3 and gainshunter 1 (While skirmishing a non-hunter character, this character is strength +1.). (1) ·
Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each isengard minion you spot. Add a burden for each Shadow card discarded in this way. (1) ·
Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) ·
Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) ·
Tracker. Damage +1.
The roaming penalty for eachisengard minion you play is -1.
Response: If an event is played that spots or exerts a ranger, exert this minion to cancel that event. (1) ·
Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +3 anddamage +1. (1) ·
At the start of each of your turns, you may draw a card. (1) ·
To play, spot a urukhai minion.
Each time a companion exerts, you may draw a card. (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play agandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2gandalf cards from hand. (3) ·
While you can spot 3 twilight tokens, Gandalf is strength +3. (1) ·
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) ·
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) ·
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) ·
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
While you control a site, the minion archery total is +1. (1) ·
This minion is strength +1 for each wound on a character in its skirmish. (1) ·
To play, spot an
When you play this minion, if you control a site, you may take an
While the fellowship is at a forest site, the fellowship archery total is –1.
Each
Skirmish:
When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. (1) ·
During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot. (1) ·
During a fierce skirmish involving this minion, it is strength +3 and gains
The roaming penalty for each
During a fierce skirmish involving this minion, it is strength +3 and
Each time a companion exerts, you may draw a card. (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2
None (2) ·
'''Archer.''' '''Damage +1.'''
While you control a site, the minion archery total is +1. (1) ·
'''Damage +1'''.
When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. (1) ·
'''Damage +1.
Skirmish:''' Exert this minion to make a companion skirmishing an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] lurker minion strength –2. (1) ·
'''Damage +1. ''' (1) ·
'''Damage +1.'''
This minion is strength +1 for each wound on a character in its skirmish. (1) ·
'''Damage +1.'''
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion and you must control a site. (1) ·
'''Damage +1.'''
When you play this minion, if you control a site, you may take an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] event into hand from your discard pile. (1) ·
'''Damage +1.'''
While the fellowship is at a forest site, the fellowship archery total is –1.
Each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion skirmishing this minion is strength –2. (1) ·
'''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) While this minion is skirmishing a character who has resistance 3 or less, this minion is strength +3. (1) ·
'''Damage +1.''' If you can spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Uruk-hai, this minion is twilight cost –1 for each possession you can spot. (1) ·
'''Fellowship:''' Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) ·
'''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a character from your discard pile. (1) ·
'''Fierce'''.
During a fierce skirmish involving this minion, it is strength +3 and gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)''. (1) ·
'''Fierce. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot. (1) ·
'''Response:''' If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion you spot. Add a burden for each Shadow card discarded in this way. (1) ·
'''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) ·
'''Skirmish:''' Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) ·
'''Tracker.''' '''Damage +1.'''
The roaming penalty for each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion you play is -1.
'''Response:''' If an event is played that spots or exerts a ranger, exert this minion to cancel that event. (1) ·
'''Tracker.''' '''Fierce.'''
During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (1) ·
At the start of each of your turns, you may draw a card. (1) ·
To play, spot a [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
Each time a companion exerts, you may draw a card. (1) ·
When Gandalf is in your starting fellowship, his twilight cost is -2. (1) ·
When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) ·
While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) ·
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand. (3) ·
While you can spot 3 twilight tokens, Gandalf is strength +3. (1) ·
Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) ·
Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) ·
Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) ·
Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
None (6) ·
"To War!" (1) ·
A wary eye on the mission could undo the quest. (1) ·
As their prey grows tired, the Uruks gain the advantage. (1) ·
Forward Uruk troops caught the fellowship unaware. (1) ·
Goatskins full of blood poured upon berserkers before battle instill their bloodlust. (1) ·
Hunters Design-a-Card contest entry
Submitted by "menace64" (1) · Saruman's Uruk-hai band together as an extremely effective fighting unit. (1) · Select warriors had been tasked with advancing the assault beyond the Deeping Wall. (1) · Taking the high ground provides a better field of fire. (1) · The flood of Uruk-hai storming the Deeping Wall seemed to be unstoppable. (1) · The Uruk-hai bred by Saruman are stronger and more fell than Orcs of Mordor. (1) · The Uruk-hai trained to engage the enemy in its own territory. (1) · They make short work of the weak. (1) · “...his long white hair, his sweeping silver beard, and his broad shoulders, made him look like some wise king of ancient legend.” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (2) · “They kept no order... yet their speed was very great.” (1) · “‘...the rule of no realm is mine, neither of Gondor nor any other, great or small.'” (1) · “‘Any trespasser found by the guard is to be held at the tower.'” (1) · “‘Behold, I am not Gandalf the Grey, whom you betrayed. I am Gandalf the White, who has returned from death.'” (1) · “‘But all worthy things that are in peril as the world now stands, those are my care.'” (3) · “‘Dangerous!... And so am I, very dangerous; more dangerous than anything you will ever meet....'” (1) · “‘I will help you bear this burden, Frodo Baggins....'” (2) · “‘Look to my coming at first light on the fifth day.'” (3) · “‘Rest while you can! We'll find a use for your legs before long.'” (1) · “‘Run! Or you'll never see your beloved holes again!'” (1) · “‘When evening in the Shire was grey / his footsteps on the Hill were heard; / before the dawn he went away / on journey long without a word.'” (1)
Submitted by "menace64" (1) · Saruman's Uruk-hai band together as an extremely effective fighting unit. (1) · Select warriors had been tasked with advancing the assault beyond the Deeping Wall. (1) · Taking the high ground provides a better field of fire. (1) · The flood of Uruk-hai storming the Deeping Wall seemed to be unstoppable. (1) · The Uruk-hai bred by Saruman are stronger and more fell than Orcs of Mordor. (1) · The Uruk-hai trained to engage the enemy in its own territory. (1) · They make short work of the weak. (1) · “...his long white hair, his sweeping silver beard, and his broad shoulders, made him look like some wise king of ancient legend.” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (2) · “They kept no order... yet their speed was very great.” (1) · “‘...the rule of no realm is mine, neither of Gondor nor any other, great or small.'” (1) · “‘Any trespasser found by the guard is to be held at the tower.'” (1) · “‘Behold, I am not Gandalf the Grey, whom you betrayed. I am Gandalf the White, who has returned from death.'” (1) · “‘But all worthy things that are in peril as the world now stands, those are my care.'” (3) · “‘Dangerous!... And so am I, very dangerous; more dangerous than anything you will ever meet....'” (1) · “‘I will help you bear this burden, Frodo Baggins....'” (2) · “‘Look to my coming at first light on the fifth day.'” (3) · “‘Rest while you can! We'll find a use for your legs before long.'” (1) · “‘Run! Or you'll never see your beloved holes again!'” (1) · “‘When evening in the Shire was grey / his footsteps on the Hill were heard; / before the dawn he went away / on journey long without a word.'” (1)
Showing below up to 38 results in range #1 to #38.
D
- Data:Band of Uruk Bowmen (4U138)/Data
- Data:Charging Uruk (15C156)/Data
- Data:Cirith Ungol Sentinel (10U83)/Data
- Data:Determined Uruk (11R181)/Data
- Data:Gandalf, Bearer of Obligation (13O4)/Data
- Data:Gandalf, Bearer of Obligation (13R33)/Data
- Data:Gandalf, Bearer of Obligation (13RF4)/Data
- Data:Gandalf, Friend of Thorin (30S26)/Data
- Data:Gandalf, Greyhame (4R89)/Data
- Data:Gandalf, Leader of Dwarves (30S25)/Data
- Data:Gandalf, Leader of Men (8R15)/Data
- Data:Gandalf, Leader of the Company (0P70)/Data
- Data:Gandalf, Leader of the Company (11S33)/Data
- Data:Gandalf, Leader of the Company (30S28)/Data
- Data:Gandalf, Manager of Wizards (7R37)/Data
- Data:Gandalf, Returned (0W32)/Data
- Data:Gandalf, Returned (17R17)/Data
- Data:Gandalf, Stormcrow (0P64)/Data
- Data:Gandalf, Stormcrow (0W17)/Data
- Data:Gandalf, The Grey (30S27)/Data
- Data:Gandalf, The Grey Pilgrim (2P122)/Data
- Data:Gandalf, The Grey Wizard (1P364)/Data
- Data:Gandalf, The White Rider (12O1)/Data
- Data:Gandalf, The White Rider (12R27)/Data
- Data:Gandalf, The White Rider (12RF3)/Data
- Data:Gandalf, The White Wizard (4C90)/Data
- Data:Isengard Infiltrator (13U165)/Data
- Data:Orthanc Warrior (4C165)/Data
- Data:Overpowering Uruk (11U197)/Data
- Data:Seeking Uruk (15C169)/Data
- Data:Uruk Plains Runner (4C189)/Data
- Data:Uruk Scout (2C47)/Data
- Data:Uruk Soldier (1C154)/Data
- Data:Uruk Spy (1R155)/Data
- Data:Uruk Tactician (13C175)/Data
- Data:Uruk-hai Berserker (5U63)/Data
- Data:White Hand Sieger (18C129)/Data
- Data:White Hand Veteran (17R135)/Data