Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN01S072.0 (1) ·
LOTR-EN01S149.0 (1) ·
LOTR-EN03S074.0 (1) ·
LOTR-EN04S180.0 (1) ·
LOTR-EN04S183.0 (1) ·
LOTR-EN04S195.0 (1) ·
LOTR-EN05S062.0 (1) ·
LOTR-EN11S205.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S167.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S131.0 (1) ·
LOTR-EN17S136.0 (1) ·
LOTR-EN18S125.0 (1) ·
LOTR-ENV1S014.0 (1) ·
LOTR-ENV1S030.0 (1)
LOTR-EN01S072.0 (1) ·
LOTR-EN01S149.0 (1) ·
LOTR-EN03S074.0 (1) ·
LOTR-EN04S180.0 (1) ·
LOTR-EN04S183.0 (1) ·
LOTR-EN04S195.0 (1) ·
LOTR-EN05S062.0 (1) ·
LOTR-EN11S205.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S167.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S131.0 (1) ·
LOTR-EN17S136.0 (1) ·
LOTR-EN18S125.0 (1) ·
LOTR-ENV1S014.0 (1) ·
LOTR-ENV1S030.0 (1)
Cavern Denizen (1) ·
Gandalf (2) ·
Pursuing Uruk (1) ·
Saruman (1) ·
Uruk Besieger (1) ·
Uruk Crossbowman (1) ·
Uruk Messenger (1) ·
Uruk Raider (1) ·
Uruk Sapper (1) ·
Uruk Seeker (1) ·
Uruk Village Rager (1) ·
Vigilant Uruk (1) ·
White Hand Exorciser (1) ·
White Hand Slayer (1) ·
White Hand Warrior (1)
Archer. Archery: Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
At the start of your fellowship phase, you may spot 2 [elven] allies and exert Gandalf to shuffle a [Gandalf] or [elven] card from your discard pile into your draw deck.While you can spot 3 [elven] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) ·
Damage +1. Each time this minion wins a skirmish, take control of a site. While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [URUK-HAI] minion not assigned to a skirmish. (1) ·
Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
Damage +1. When you play this minion, you may heal an [URUK-HAI] minion. (1) ·
Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (1) ·
Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (1) ·
Damage +1. While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
Damage +1. While you can spot a weather condition, this minion is strength +3. (1) ·
Fierce. During a fierce skirmish involving this minion, it gains hunter 4. (1) ·
Fierce. Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
Fierce. Hunter 4 (While skirmishing a non-hunter character, this character is strength +4.). Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) ·
Tracker. Fierce. While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. (1) ·
While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.While at a site bearing a weather, each [isengard] minion is strength +2.Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1)
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
While an ally is in the dead pile, this minion is strength +3 and
When you play this minion, you may heal an
When you play this minion, you may place an
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
While you can spot a weather condition, this minion is strength +3. (1) ·
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
During a fierce skirmish involving this minion, he gains
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
While skirmishing a character bearing a search card, this minion is strength +2 and
While you can spot 3
While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.
While at a site bearing a weather, each
'''Archer.'''
'''Archery:''' Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
'''Damage +1'''.
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
'''Damage +1'''.
While you can spot a weather condition, this minion is strength +3. (1) ·
'''Damage +1. Hunter 4.''' ''(While skirmishing a non-hunter character, this character is strength +4.)''
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
'''Damage +1.'''
'''Regroup:''' Stack this minion on a site you control.
'''Shadow:''' If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
'''Damage +1.'''
When you play this minion, you may heal an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. (1) ·
'''Damage +1.'''
When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (1) ·
'''Damage +1.'''
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
'''Damage +1.'''
While an ally is in the dead pile, this minion is strength +3 and '''fierce'''. (1) ·
'''Damage +1.''' '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion not assigned to a skirmish. (1) ·
'''Fierce.'''
During a fierce skirmish involving this minion, he gains '''hunter 4'''. (1) ·
'''Fierce.'''
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
'''Tracker.''' '''Fierce.'''
While skirmishing a character bearing a search card, this minion is strength +2 and '''damage +1.''' (1) ·
At the start of your fellowship phase, you may spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies and exert Gandalf to shuffle a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile into your draw deck.
While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies, Gandalf is strength +2.
While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) ·
Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) ·
While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.
While at a site bearing a weather, each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion is strength +2.
'''Response''': If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1)
None (2) ·
"'...and there has been war between us for many months.'" (1) ·
"Leave none alive!" (1) ·
"March to Helms Deep! Leave none alive!" (1) ·
Both the weapon and its wielder were foul creations of Saruman. (1) ·
Fresh troops awaited to attack any weakness. (1) ·
Saruman uses his Uruks abroad to gain information on the movements – and weaknesses – of his many enemies. (1) ·
Saruman uses the enemy's strength to his own advantage. (1) ·
Some of the Uruks watch for stragglers and make certain they don't escape alive. (1) ·
The destruction of the Hornburg fortifications was the task of Saruman's engineer troops. (1) ·
There is no safety where Saruman's emblem is shown. (1) ·
“They come to destroy its people.” (1) ·
“‘Among the Wise I am the only one that goes in for hobbit-lore: an obscure branch of knowledge, but full of surprises.'” (1) ·
“‘I wish to kill, and then go back north.'” (1) ·
“‘No crying out, no trying to escape.'” (1)
Showing below up to 16 results in range #1 to #16.