Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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HDG-EN30S066.0 (1) ·
LOTR-EN00S010.0 (1) ·
LOTR-EN00S030.0 (1) ·
LOTR-EN00S054.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W010.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN02S051.0 (1) ·
LOTR-EN02S052.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN06S076.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN08S105.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN09S048.0 (1) ·
LOTR-EN12A008.0 (1) ·
LOTR-EN12O004.0 (1) ·
LOTR-EN12S079.0 (1) ·
LOTR-EN13A014.0 (1) ·
LOTR-EN13S140.0 (1) ·
LOTR-EN15S104.0 (1) ·
LOTR-EN15S112.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17S049.0 (1) ·
LOTR-EN17S076.0 (1) ·
LOTR-EN19S018.0 (1)
HDG-EN30S066.0 (1) ·
LOTR-EN00S010.0 (1) ·
LOTR-EN00S030.0 (1) ·
LOTR-EN00S054.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W010.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN02S051.0 (1) ·
LOTR-EN02S052.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN06S076.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN08S105.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN09S048.0 (1) ·
LOTR-EN12A008.0 (1) ·
LOTR-EN12O004.0 (1) ·
LOTR-EN12S079.0 (1) ·
LOTR-EN13A014.0 (1) ·
LOTR-EN13S140.0 (1) ·
LOTR-EN15S104.0 (1) ·
LOTR-EN15S112.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17S049.0 (1) ·
LOTR-EN17S076.0 (1) ·
LOTR-EN19S018.0 (1)
Besieger. Fierce. The twilight cost of this minion is -2 for each [SAURON] minion stacked on a site. Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and damage +1 until the regroup phase. (1) ·
Besieger. Regroup: Exert this minion twice to take control of a site. (1) ·
Damage +1 (or damage +2 if at a battleground). To play, spot an Uruk-hai. While at a battleground, this minion is fierce. (1) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) ·
Damage +1. Fierce. To play, spot a [MORIA] Orc. Discard The Balrog if not underground. Shadow: Exert The Balrog and remove (2) to play a [MORIA] Orc from your discard pile. (1) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Damage +1. While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (3) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Damage +2. Fierce. While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
Damage +2. The twilight cost of The Balrog is -3 if you can spot a [MORIA] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens. (1) ·
Shadow: Discard a [SAURON] Orc to add a threat. Skirmish: Remove a threat to make Army of Udun strength +1. Regroup: Discard Army of Udun and X other [SAURON] Orcs to add X threats. (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
To play, spot an [ORC] condition. Black Land Shrieker is twilight cost -1 for each threat you spot. (1) ·
To play, spot an [ORC] Orc. While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck. (1) ·
When you play Host of Udun, you may remove X threats to make its twilight cost -X. (1) ·
When you play this minion, you may discard 5 [ORC] minions from play to make it twilight cost -10 and fierce. Shadow: Remove (3) to play an [ORC] Orc from your discard pile. Its twilight cost is -2. (1)
The twilight cost of this minion is –2 for each
Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and
If you play Stampeding Chief from your hand, remove
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
While at a battleground, this minion is
While The Balrog is at an underground site, it is
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Discard The Balrog if not underground.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
To play, spot a Nazgûl.
To play, spot a
Black Land Shrieker is twilight cost -1 for each threat you spot. (1) · To play, spot an
While at an underground site, this minion is
Shadow:
'''Besieger.'''
'''Regroup:''' Exert this minion twice to take control of a site. (1) ·
'''Besieger.''' '''Fierce.'''
The twilight cost of this minion is –2 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion stacked on a site.
Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and '''damage +1''' until the regroup phase. (1) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) ·
'''Damage +1.'''
While The Balrog is at an underground site, it is '''fierce''' and cannot take wounds or be exerted. (3) ·
'''Damage +1.''' '''Fierce.'''
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
Discard The Balrog if not underground.
'''Shadow:''' Exert The Balrog and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile. (1) ·
'''Damage +1.''' (or '''damage +2''' if at a battleground). To play, spot an Uruk-hai.
While at a battleground, this minion is '''fierce.''' (1) ·
'''Damage +2. Fierce.'''
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
'''Damage +2.''' The twilight cost of The Balrog is –3 if you can spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
'''Fierce.'''
To play, spot a Nazgûl.
'''Menace -''' When you play this minion, you may add 2 burdens. (1) ·
'''Shadow:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a threat.
'''Skirmish:''' Remove a threat to make Army of Udûn strength +1.
'''Regroup:''' Discard Army of Udûn and X other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add X threats. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition.
Black Land Shrieker is twilight cost -1 for each threat you spot. (1) ·
To play, spot an[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]Orc.
While at an underground site, this minion is '''fierce''' and the Free Peoples player may not replace sites or play a site from his or her adventure deck. (1) ·
When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1) ·
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it twilight cost –10 and '''fierce.
Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. Its twilight cost is –2. (1)
None (5) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Ai! ai! ... A balrog! A balrog is come!" (1) ·
"So black were they that they seemed like black holes in the deep shade behind them.'" (1) ·
"The men of the South marched to war." (1) ·
But no more would Rohan stand against his kind. (2) ·
Dwellers of foul pits and tunnels. (1) ·
No sound from an Orc was more frightening. (1) ·
Reflections™ Release
May 2004 (1) · “...suddenly it drew itself up to a great height, and its wings were spread from wall to wall....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “The fire in it seemed to die, but the darkness grew.” (3) · “The flames roared up to greet it, and wreathed about it...” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “‘...he burst into new flame.'” (1) · “‘...the Shadow grows once more....'” (2) · “‘Indeed I saw upon the bridge that which haunts our darkest dreams....'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
May 2004 (1) · “...suddenly it drew itself up to a great height, and its wings were spread from wall to wall....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “The fire in it seemed to die, but the darkness grew.” (3) · “The flames roared up to greet it, and wreathed about it...” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “‘...he burst into new flame.'” (1) · “‘...the Shadow grows once more....'” (2) · “‘Indeed I saw upon the bridge that which haunts our darkest dreams....'” (2) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
Showing below up to 27 results in range #1 to #27.
D
- Data:Army of Harad (0W9)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Army of Udun (7U264)/Data
- Data:Black Land Shrieker (15R104)/Data
- Data:Host of Udun (7U282)/Data
- Data:Mountain-troll (15R112)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orkish Fiend (17R76)/Data
- Data:Sauron, Dark Lord of Mordor (13R140)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Sauron, The Lord of the Rings (0P54)/Data
- Data:Sauron, The Lord of the Rings (9R+48)/Data
- Data:Siege Troop (8C106)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:Stampeding Chief (17R49)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Balrog, Demon of Might (19P18)/Data
- Data:The Balrog, Durin's Bane (0P10)/Data
- Data:The Balrog, Durin's Bane (2C51)/Data
- Data:The Balrog, Flame of Udun (2R52)/Data
- Data:The Balrog, Terror of Flame and Shadow (0P30)/Data
- Data:The Balrog, Terror of Flame and Shadow (6R76)/Data
- Data:The Balrog, The Terror of Khazad-dum (12O4)/Data
- Data:The Balrog, The Terror of Khazad-dum (12R79)/Data
- Data:The Balrog, The Terror of Khazad-dum (12RF8)/Data
- Data:The Nazgul (0W10)/Data
- Data:Uruk Vanguard (4R200)/Data