Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN30S066.0 (1) ·
LOTR-EN00S010.0 (1) ·
LOTR-EN00S030.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W008.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN01S165.0 (1) ·
LOTR-EN02S051.0 (1) ·
LOTR-EN02S052.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN04S244.0 (1) ·
LOTR-EN06S006.0 (1) ·
LOTR-EN06S076.0 (1) ·
LOTR-EN07S152.0 (1) ·
LOTR-EN07S191.0 (1) ·
LOTR-EN07S197.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S102.0 (1) ·
LOTR-EN09S041.0 (1) ·
LOTR-EN11A010.0 (1) ·
LOTR-EN11S135.0 (1) ·
LOTR-EN12A008.0 (1) ·
LOTR-EN12A009.0 (1) ·
LOTR-EN12O004.0 (1) ·
LOTR-EN12S079.0 (1) ·
LOTR-EN12S085.0 (1) ·
LOTR-EN13S172.0 (1) ·
LOTR-EN15S117.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17S043.0 (1) ·
LOTR-EN17S049.0 (1) ·
LOTR-EN17S064.0 (1) ·
LOTR-EN17S065.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S129.0 (1) ·
LOTR-EN18A010.0 (1) ·
LOTR-EN18S080.0 (1) ·
LOTR-EN19S018.0 (1)
HDG-EN30S066.0 (1) ·
LOTR-EN00S010.0 (1) ·
LOTR-EN00S030.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W008.0 (1) ·
LOTR-EN00W009.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN01S165.0 (1) ·
LOTR-EN02S051.0 (1) ·
LOTR-EN02S052.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN04S244.0 (1) ·
LOTR-EN06S006.0 (1) ·
LOTR-EN06S076.0 (1) ·
LOTR-EN07S152.0 (1) ·
LOTR-EN07S191.0 (1) ·
LOTR-EN07S197.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S102.0 (1) ·
LOTR-EN09S041.0 (1) ·
LOTR-EN11A010.0 (1) ·
LOTR-EN11S135.0 (1) ·
LOTR-EN12A008.0 (1) ·
LOTR-EN12A009.0 (1) ·
LOTR-EN12O004.0 (1) ·
LOTR-EN12S079.0 (1) ·
LOTR-EN12S085.0 (1) ·
LOTR-EN13S172.0 (1) ·
LOTR-EN15S117.0 (1) ·
LOTR-EN17A010.0 (1) ·
LOTR-EN17S043.0 (1) ·
LOTR-EN17S049.0 (1) ·
LOTR-EN17S064.0 (1) ·
LOTR-EN17S065.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S129.0 (1) ·
LOTR-EN18A010.0 (1) ·
LOTR-EN18S080.0 (1) ·
LOTR-EN19S018.0 (1)
Army of Harad (1) ·
Army of Isengard (1) ·
Army of Sauron (1) ·
Cave Troll of Moria (4) ·
Easterling Sneak (1) ·
Gothmog (2) ·
Great Hill Troll (1) ·
Hill Clan (1) ·
Host of Moria (1) ·
Morgul Detachment (1) ·
Morgul Regiment (1) ·
Mûmak Commander (1) ·
Orc Archer Troop (1) ·
Orkish Berserker (1) ·
Porter Troll (2) ·
Regiment of Haradrim (1) ·
Smaug (1) ·
Stampeding Chief (2) ·
The Balrog (9) ·
Tower Troll (1) ·
Uruk Outrider (1) ·
Uruk Vanguard (1) ·
Vengeful Pillager (1) ·
Vengeful Primitive (1) ·
White Hand Legion (1)
Archer. If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you spot. When you play this minion at sites 5K to 9K, you may discard a Free Peoples condition. (1) ·
Damage +1 (or damage +2 if at a battleground). To play, spot an Uruk-hai. While at a battleground, this minion is fierce. (1) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) ·
Damage +1. Fierce. To play, spot a [MORIA] Orc. At an underground site, Cave Troll of Moria's twilight cost is -3. (1) ·
Damage +1. Fierce. To play, spot a [MORIA] Orc. Discard The Balrog if not underground. Shadow: Exert The Balrog and remove (2) to play a [MORIA] Orc from your discard pile. (1) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Damage +1. To play, remove 2 threats. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Damage +1. While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (3) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Damage +2. Fierce. While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
Damage +2. The twilight cost of The Balrog is -3 if you can spot a [MORIA] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. (1) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted. (1) ·
Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand. That Man is fierce and damage +2 until the regroup phase. (1) ·
For each companion over 5, this minion is damage +1. Assignment: Exert this minion twice to assign it to a companion (except the Ring-bearer). If you cannot spot 6 companions, the Free Peoples player may exert a companion to prevent this. (1) ·
For each Nazgul you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish. Skirmish: Exert this minion to make a Nazgul or [WRAITH] Orc strength +1. (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. To play, spot a [RAIDER] Man. Regroup: Exert Regiment of Haradrim twice to take control of a site. (1) ·
Southron. To play, spot a [RAIDER] Man. While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. (1) ·
This minion is damage +1 for each character in the dead pile. (1) ·
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
When this minion wins a skirmish, discard an [ORC] minion from play. (1) ·
When you play Host of Moria, you may play a [MORIA] card from your discard pile. (1) ·
When you play this minion from your draw deck or from your [MEN] possesion it is fierce until the regroup phase. (1) ·
While you can spot a Nazgul, this minion is fierce and damage +1. (1) ·
While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each [MEN] minion is strength +1 and fierce. (1) ·
You may play this minion any time you could play a maneuver event. When you play this minion in the maneuver phase, you may discard X [MEN] minions from play to add (X). (1)
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
The twilight cost of this minion is –1 for each
When you play this minion at sites 5
Each time an
If you play Stampeding Chief from your hand, remove
While at a battleground, this minion is
While The Balrog is at an underground site, it is
At an underground site, Cave Troll of Moria’s twilight cost is -3. (1) ·
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
Discard The Balrog if not underground.
To play, spot a
To play, remove 2 threats. (1) ·
To play, spot an Uruk–Hai.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
To play, spot a
While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. (1) ·
To play, spot a
When you play this minion in the maneuver phase, you may discard X
'''Archer.'''
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
'''Besieger.''' '''Fierce.'''
The twilight cost of this minion is –1 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you spot.
When you play this minion at sites 5[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 9[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], you may discard a Free Peoples condition. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)''
Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) ·
'''Damage +1.'''
To play, remove 2 threats. (1) ·
'''Damage +1.'''
While The Balrog is at an underground site, it is '''fierce''' and cannot take wounds or be exerted. (3) ·
'''Damage +1.''' '''Fierce.'''
To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion you may draw 3 cards. (1) ·
'''Damage +1.''' '''Fierce.'''
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
At an underground site, Cave Troll of Moria’s twilight cost is -3. (1) ·
'''Damage +1.''' '''Fierce.''' To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
Discard The Balrog if not underground.
'''Shadow:''' Exert The Balrog and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile. (1) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
'''Damage +1.''' (or '''damage +2''' if at a battleground). To play, spot an Uruk-hai.
While at a battleground, this minion is '''fierce.''' (1) ·
'''Damage +2. Fierce.'''
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. (1) ·
'''Damage +2.''' The twilight cost of The Balrog is –3 if you can spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) ·
'''Southron.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Southron.'''To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Regroup:''' Exert Regiment of Haradrim twice to take control of a site. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each the fellowship and minion archery totals are +3.
'''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. (2) ·
Each time this minion wins a skirmish, you may play a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man from hand. That Man is fierce and damage +2 until the regroup phase. (1) ·
For each companion over 5, this minion is '''damage +1'''.
'''Assignment:''' Exert this minion twice to assign it to a companion (except the Ring-bearer). If you cannot spot 6 companions, the Free Peoples player may exert a companion to prevent this. (1) ·
For each Nazgûl you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish.
'''Skirmish:''' Exert this minion to make a Nazgûl or [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +1. (1) ·
This minion is '''damage +1''' for each character in the dead pile. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
When this minion wins a skirmish, discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from play. (1) ·
When you play Host of Moria, you may play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile. (1) ·
When you play this minion from your draw deck or from your [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession, it is '''fierce''' until the regroup phase. (1) ·
While you can spot a Nazgûl, this minion is fierce and '''damage +1'''. (1) ·
While you control 2 sites, Easterling Sneak is '''fierce'''. While you control 4 sites, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +1 and '''fierce'''. (1) ·
You may play this minion any time you could play a maneuver event.
When you play this minion in the maneuver phase, you may discard X [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minions from play to add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1)
None (4) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
"Ai! ai! ... A balrog! A balrog is come!" (1) ·
"Fear. The city is rank with it." (2) ·
"Murderers!" (1) ·
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents." (1) ·
"The dark is gathering all armies to him." (1) ·
"The men of the South marched to war." (1) ·
"The Orcs yelled and jeered." (1) ·
But no more would Rohan stand against his kind. (2) ·
Frodo's quest nearly ended before his companions halted the Cave Troll's ferocious attack. (1) ·
Incited by Saruman, they created pandemonium in the land of Rohan. (1) ·
The lesser the enemy, the greater the rage. (1) ·
The mammoth battering ram Grond required equally mammoth strength to wield it. (2) ·
These Orcs were fearsome warriors. (1) ·
“...a host had issued from Minas Morgul....” (1) ·
“...and soon yet more companies of the enemy were swiftly setting up....” (1) ·
“...suddenly it drew itself up to a great height, and its wings were spread from wall to wall....” (1) ·
“The fire in it seemed to die, but the darkness grew.” (3) ·
“The flames roared up to greet it, and wreathed about it...” (1) ·
“There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) ·
“‘...he burst into new flame.'” (1) ·
“‘His own folk quail at him, and they would slay themselves at his bidding.'” (1) ·
“‘Indeed I saw upon the bridge that which haunts our darkest dreams....'” (2) ·
“‘One of their regiments is due by our reckoning to pass by, some time ere noon....'” (1) ·
“‘There is no hope of escape that way.'” (2) ·
“‘These are Uruk-hai – their armour is thick, their shields broad.'” (1) ·
“‘We will take their king.'” (1)
Showing below up to 39 results in range #1 to #39.
D
- Data:Army of Harad (0W9)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Army of Sauron (0W12)/Data
- Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
- Data:Cave Troll of Moria, Savage Menace (12R85)/Data
- Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
- Data:Cave Troll of Moria, Scourge of the Black Pit (1R165)/Data
- Data:Easterling Sneak (17R43)/Data
- Data:Gothmog, Morgul Leader (18R80)/Data
- Data:Gothmog, Morgul Leader (18RF10)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Hill Clan (6R6)/Data
- Data:Host of Moria, Legion of the Underdeeps (9R+41)/Data
- Data:Morgul Detachment (7R191)/Data
- Data:Morgul Regiment (7R197)/Data
- Data:Mumak Commander (7R152)/Data
- Data:Orc Archer Troop (7U294)/Data
- Data:Orkish Berserker (17R73)/Data
- Data:Porter Troll (11R135)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Regiment of Haradrim (4R244)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:Stampeding Chief (17R49)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Balrog, Demon of Might (19P18)/Data
- Data:The Balrog, Durin's Bane (0P10)/Data
- Data:The Balrog, Durin's Bane (2C51)/Data
- Data:The Balrog, Flame of Udun (2R52)/Data
- Data:The Balrog, Terror of Flame and Shadow (0P30)/Data
- Data:The Balrog, Terror of Flame and Shadow (6R76)/Data
- Data:The Balrog, The Terror of Khazad-dum (12O4)/Data
- Data:The Balrog, The Terror of Khazad-dum (12R79)/Data
- Data:The Balrog, The Terror of Khazad-dum (12RF8)/Data
- Data:Tower Troll (15R117)/Data
- Data:Uruk Outrider (13C172)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Vengeful Pillager (17C64)/Data
- Data:Vengeful Primitive (17R65)/Data
- Data:White Hand Legion (17R129)/Data