Drilldown: CardReleases

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CardReleases > Subtypes : Balrog or Man & Strength: 10-30

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The Balrog (9) · Castamir of Umbar (3) · Army of Haradrim (2) · Voice of the Desert (2) · Stampeding Chief (2) · Mûmak Commander (2) · Easterling Pillager (2)
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GameText:
Damage +1. While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (3) · Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) · To play, spot a [MEN] minion. While the fellowship is in region 1, each [MEN] minion cannot take wounds. While the fellowship is in region 2, each [MEN] minion is an archer. While the fellowship is in region 3, each [MEN] minion is fierce. (2) · While this minion is at a battleground site, it is fierce. (2) · Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (2) · Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2. (2) · Damage +2. The twilight cost of The Balrog is -3 if you can spot a [MORIA] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) · The twilight cost of this minion during a skirmish phase is -2. (2) · Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (2) · Southron. Skirmish: Remove (3) to play a [RAIDER] mount from your discard pile. (2) · Damage +1. Fierce. While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2)
TaggedGameText:
Damage +1.
While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (3)
· While this minion is at a battleground site, it is Fierce. (2) · Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2)
· Skirmish: Remove twilight2 to make a lurker strength +1.
Skirmish: Remove twilight2 to make a lurker fierce until the regroup phase.
Skirmish: Remove twilight2 to make a lurker Damage +1. (2)
· Damage +2. The twilight cost of The Balrog is –3 if you can spot a moria minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) · The twilight cost of this minion during a skirmish phase is –2. (2) · Damage +1. Fierce.
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2)
· Damage +1. Fierce.
If you play Stampeding Chief from your hand, remove twilight3 and spot another men minion or discard Stampeding Chief. (2)
· To play, spot a men minion.
While the fellowship is in region 1, each men minion cannot take wounds.
While the fellowship is in region 2, each men minion is an archer.
While the fellowship is in region 3, each men minion is fierce. (2)
· Southron.
Skirmish: Remove twilight3 to play a raider mount from your discard pile. (2)
· Fierce. Toil 1. (For each men character you exert when playing this, its twilight cost is –1.)
Each wounded men minion is strength +2. (2)
FormattedGameText:
'''Damage +1.''' While The Balrog is at an underground site, it is '''fierce''' and cannot take wounds or be exerted. (3) · '''Easterling.''' '''Fierce.''' When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (2) · '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (2) · '''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2. (2) · '''Damage +2.''' The twilight cost of The Balrog is –3 if you can spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion. The Balrog cannot be assigned to skirmish companions or allies of strength less than 6. (2) · The twilight cost of this minion during a skirmish phase is –2. (2) · '''Damage +1.''' '''Fierce.''' While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. (2) · While this minion is at a battleground site, it is '''Fierce.''' (2) · '''Damage +1. Fierce.''' If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) · To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. While the fellowship is in region 1, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion cannot take wounds. While the fellowship is in region 2, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''archer'''. While the fellowship is in region 3, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is '''fierce'''. (2) · '''Southron.''' '''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] mount from your discard pile. (2)
Lore:
None (17) · “The fire in it seemed to die, but the darkness grew.” (3) · The Men of the East were well-equipped. (2) · “‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (2) · But no more would Rohan stand against his kind. (2) · “‘Indeed I saw upon the bridge that which haunts our darkest dreams....'” (2) · Mount Doom™ Preview
King Draft Pack (2)
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