Drilldown: CardReleases

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CardReleases > Subset: S & Strength: 10-30 & Vitality: 1-3

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Úlairë Nelya (13) · Úlairë Attëa (11) · Úlairë Toldëa (10) · Úlairë Cantëa (8) · Lurtz (6) · Gothmog (3) · Gorbag (3) · Grishnákh (2) · Isengard Marauder (2) · Shagrat (2) · Champion Orc (2) · Gorgoroth Swarm (2)
Subtitle:
None (202) · Thrall of the One (4) · Revived (4) · Third of the Nine Riders (3) · Second of the Nine Riders (3) · Eighth of the Nine Riders (2) · Ringwraith in Twilight (2) · Now Perfected (2) · Lieutenant of Morgul (2) · Fourth of the Nine Riders (2) · Wraith on Wings (2) · Black Shadow (2) · Black Hunter (2)
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Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · None (2) · Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2) · While this minion is at a battleground site, it is fierce. (2) · Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · Damage +1. The twilight cost of this minion is -1 for each site you control. (2) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2) · Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (2) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) · Skirmish: Remove (2) to make a lurker strength +1. Skirmish: Remove (2) to make a lurker fierce until the regroup phase. Skirmish: Remove (2) to make a lurker damage +1. (2) · To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2) · The twilight cost of this minion during a skirmish phase is -2. (2) · Skirmish: Exert this minion to wound a companion it is skirmishing. (2) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2)
TaggedGameText:
Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · None (2) · Besieger.
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (2)
· Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (2) · Twilight.
While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1 (2)
· Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · Fierce.
When you play Úlairë Toldëa, you may exert him to take a wraith event from your discard pile into hand. (2)
· Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. (2)
· Skirmish: Exert this minion to wound a companion it is skirmishing. (2) · Damage +1.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2)
· The twilight cost of this minion during a skirmish phase is –2. (2) · To play, discard 3 cards from your hand.
While you can spot 2 other orc minions, this minion is fierce. (2)
· Damage +1. Fierce. To play, spot an orc minion. Assignment: Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) · While this minion is at a battleground site, it is Fierce. (2) · Skirmish: Remove twilight2 to make a lurker strength +1.
Skirmish: Remove twilight2 to make a lurker fierce until the regroup phase.
Skirmish: Remove twilight2 to make a lurker Damage +1. (2)
· While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. (2)
FormattedGameText:
'''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · '''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · None (2) · '''Besieger.''' When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (2) · '''Fierce.''' Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · '''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) · '''Fierce.''' When you play Úlairë Toldëa, you may exert him to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event from your discard pile into hand. (2) · '''Fierce.''' Each time Úlairë Nelya wins a skirmish, you may draw a card. (2) · '''Twilight.''' While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is '''fierce''' and '''damage +1''' (2) · '''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (2) · The twilight cost of this minion during a skirmish phase is –2. (2) · To play, discard 3 cards from your hand. While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2) · '''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Assignment:''' Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) · '''Damage +1'''. Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) · While this minion is at a battleground site, it is '''Fierce.''' (2) · '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker strength +1. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker fierce until the regroup phase. '''Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a lurker '''Damage +1.''' (2) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and '''Fierce.''' (2)
Lore:
None (45) · Nine Riders Collection (4) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “You will taste man-flesh!” (2) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · The Men of the East were well-equipped. (2) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) · “Some held that they were not Trolls, but giant Orcs...” (2) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) · Those that knew the most power as kings were placed in particular ways for the will of Sauron. (2)
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