Drilldown: CardReleases
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Aragorn is strength +1 for each [GONDOR] card that has a culture token on it. At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase. (1) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (1) ·
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (1) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (1) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (1) ·
Damage +1. While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. (1) ·
Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot. Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. (1) ·
Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2. (1) ·
Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) ·
Fierce.Toil 1. (For each [WRAITH] character you exert when playing this, its twilight cost is -1) Response: If you are playing a [WRAITH] event that has toil X, exert Ulaire Enquea to reduce that event's twilight cost by X. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (1) ·
Ranger. Each time the fellowship moves, add (1). (1) ·
Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's. (1) ·
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile. (1) ·
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (1) ·
Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (1) ·
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him. (1) ·
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (1) ·
Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (1) ·
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (1) ·
To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card, then discard a card from your hand. (1) ·
To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (1) ·
Valiant. While the Ringbearer is assigned to a skirmish, each [ROHAN] companion gains hunter 1. (1) ·
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand. (1)
Each time an
If you play Stampeding Chief from your hand, remove
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (1) ·
While The Balrog is at an underground site, it is
Each wounded
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and
At the start of each skirmish involving Bilbo, you may exert him to take a
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
Sam is resistance +1 for each Hobbit you can spot.
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Each Ring-bound companion is resistance +1.
While the Ring-bearer is assigned to a skirmish, each
At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2) · To play, spot an Elf.
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (1) ·
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)''
Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (1) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (1) ·
'''Damage +1.'''
While The Balrog is at an underground site, it is '''fierce''' and cannot take wounds or be exerted. (1) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (1) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2. (1) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
'''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (1) ·
'''Fierce.'''
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) ·
'''Fierce.''' Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and '''fierce''' until the end of turn. (1) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Skirmish:''' Exert Gollum twice to make another minion strength +2. (1) ·
'''Ranger. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
'''Maneuver:''' Add a threat to exert a non-hunter minion with strength less than Aragorn's. (1) ·
'''Ranger.''' Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Ring-bound'''. To play, add a burden.
Each Ring-bound companion is resistance +1.
'''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (1) ·
'''Ring-bound.'''
Sam is resistance +1 for each Hobbit you can spot.
'''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (1) ·
'''Ring-bound.'''
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
'''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (1) ·
'''Ring-bound.'''
At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile. (1) ·
'''Ring-bound.''' To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
'''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (1) ·
'''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (1) ·
'''Valiant.'''
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion gains '''hunter 1'''. (1) ·
Aragorn is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card that has a culture token on it.
At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more '''defender +1''' until the regroup phase. (1) ·
To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (2) ·
To play, spot an Elf.
'''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (1) ·
While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand. (1)
None (2) ·
"'No enemy has yet taken the Hornburg. Depart, or not one of you will be spared.'" (1) ·
But no more would Rohan stand against his kind. (1) ·
The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (1) ·
“...a shape, black-mantled, huge and threatening.” (1) ·
“...in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits.” (1) ·
“...this creature is in some way bound up with my errand.'” (1) ·
“He sprang forward and bore down on Frodo.” (1) ·
“Let the Ring-bearer decide.” (2) ·
“The fire in it seemed to die, but the darkness grew.” (1) ·
“They would have foundered in the Dead Marshes but for Gollum.” (1) ·
“Thus came Aragorn, son of Arathorn, Elessar....” (1) ·
“‘...the last of all the Company. The errand must not fail.'” (1) ·
“‘...the Shadow grows once more....'” (1) ·
“‘...the Shire is no longer any protection to you.'” (1) ·
“‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (1) ·
“‘But all worthy things that are in peril as the world now stands, those are my care.'” (1) ·
“‘I want to see the wild country again before I die, and the Mountains....'” (1) ·
“‘I was there the day the strength of Men failed.'” (1) ·
“‘I will follow the Orcs...'” (1) ·
“‘Look to my coming at first light on the fifth day.'” (1) ·
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (1) ·
“‘There is no hope of escape that way.'” (1)
Showing below up to 25 results in range #1 to #25.
D
- Data:Aragorn, Defender of Rohan (17RF12)/Data
- Data:Aragorn, Isildur's Heir (13RF7)/Data
- Data:Aragorn, Strider (11RF7)/Data
- Data:Aragorn, Thorongil (15RF9)/Data
- Data:Bilbo, Melancholy Hobbit (12RF12)/Data
- Data:Castamir of Umbar, Corsair Vandal (12RF6)/Data
- Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
- Data:Elrond, Witness to History (12RF1)/Data
- Data:Frodo, Frenzied Fighter (13RF15)/Data
- Data:Gandalf, Bearer of Obligation (13RF4)/Data
- Data:Gandalf, Powerful Guide (15O2)/Data
- Data:Gandalf, Powerful Guide (15RF5)/Data
- Data:Gandalf, The White Rider (12RF3)/Data
- Data:Gollum, Skulker (11RF5)/Data
- Data:Sam, Bearer of Great Need (13RF16)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Shelob, Menace (18RF6)/Data
- Data:Smeagol, Scout and Guide (11RF6)/Data
- Data:Smeagol, Wretched and Hungry (15RF8)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Balrog, The Terror of Khazad-dum (12RF8)/Data
- Data:The Witch-king, Black Lord (12RF18)/Data
- Data:The Witch-king, Captain of the Nine Riders (11RF18)/Data
- Data:Ulaire Enquea, Black Threat (12RF17)/Data
- Data:Uruk Zealot (12RF13)/Data