Drilldown: CardReleases

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CardReleases > Subtypes : Dwarf or Staff & Vitality: None & SiteNum: None

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Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be a Wizard. If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1) · Bearer must be a Wizard. Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a Wizard. Skirmish: Exert bearer twice to make a minion strength -3. (2) · Bearer must be Gandalf. The twilight cost of each [GANDALF] spell is -1. Skirmish: Exert Gandalf twice to cancel a skirmish involving him. (1) · Bearer must be Gandalf. While you can spot 2 twilight tokens, Gandalf is damage +2. (2) · Bearer must be Gandalf. While you can spot 4 twilight tokens, Gandalf is strength +1. (1) · Bearer must be Radagast. Each time the fellowship moves during the regroup phase, you may draw 2 cards. (1) · Plays on Saruman. He is fierce and damage +1. Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase. (1)
TaggedGameText:
Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Bearer must be a Wizard.
Skirmish: Exert bearer twice to make a minion strength -3. (1)
· Bearer must be a Wizard.
Skirmish: Exert bearer twice to make a minion strength –3. (1)
· Bearer must be a Wizard.
If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1)
· Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be a Wizard.
Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1)
· Bearer must be Gandalf.
The twilight cost of each gandalf spell is -1.
Skirmish: Exert Gandalf twice to cancel a skirmish involving him. (1)
· Bearer must be Gandalf.
While you can spot 2 twilight tokens, Gandalf is damage +2. (2)
· Bearer must be Gandalf.
While you can spot 4 twilight tokens, Gandalf is strength +1. (1)
· Bearer must be Radagast.
Each time the fellowship moves during the regroup phase, you may draw 2 cards. (1)
· Plays on Saruman. He is fierce and damage +1.
Maneuver: Make the first sentence of Saruman’s game text not apply until the regroup phase. (1)
FormattedGameText:
Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Bearer must be a Wizard. '''Regroup:''' If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a Wizard. '''Skirmish:''' Exert bearer twice to make a minion strength –3. (1) · Bearer must be a Wizard. If bearer is Gandalf, he gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1) · Bearer must be a Wizard. '''Skirmish:''' Exert bearer twice to make a minion strength -3. (1) · Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be Gandalf. While you can spot 4 twilight tokens, Gandalf is strength +1. (1) · Bearer must be Gandalf. The twilight cost of each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] spell is -1. '''Skirmish:''' Exert Gandalf twice to cancel a skirmish involving him. (1) · Bearer must be Gandalf. While you can spot 2 twilight tokens, Gandalf is '''damage +2.''' (2) · Bearer must be Radagast. Each time the fellowship moves during the regroup phase, you may draw 2 cards. (1) · Plays on Saruman. He is '''fierce''' and '''damage +1.''' '''Maneuver:''' Make the first sentence of Saruman’s game text not apply until the regroup phase. (1)
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