Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN30S066.0 (1) ·
HDG-EN32S045.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00S054.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN04S191.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN06S103.0 (1) ·
LOTR-EN06S106.0 (1) ·
LOTR-EN06S128.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S279.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S102.0 (1) ·
LOTR-EN08S105.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN08S108.0 (1) ·
LOTR-EN09S048.0 (1) ·
LOTR-EN10S101.0 (1) ·
LOTR-EN12A013.0 (1) ·
LOTR-EN12S155.0 (1) ·
LOTR-EN13A014.0 (1) ·
LOTR-EN13S140.0 (1) ·
LOTR-EN15S112.0 (1)
HDG-EN30S066.0 (1) ·
HDG-EN32S045.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00S054.0 (1) ·
LOTR-EN00W007.0 (1) ·
LOTR-EN00W012.0 (1) ·
LOTR-EN04S191.0 (1) ·
LOTR-EN04S200.0 (1) ·
LOTR-EN06S103.0 (1) ·
LOTR-EN06S106.0 (1) ·
LOTR-EN06S128.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S279.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S102.0 (1) ·
LOTR-EN08S105.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN08S108.0 (1) ·
LOTR-EN09S048.0 (1) ·
LOTR-EN10S101.0 (1) ·
LOTR-EN12A013.0 (1) ·
LOTR-EN12S155.0 (1) ·
LOTR-EN13A014.0 (1) ·
LOTR-EN13S140.0 (1) ·
LOTR-EN15S112.0 (1)
Army of Isengard (1) ·
Army of Sauron (1) ·
Army of Udûn (1) ·
Gate Troll (2) ·
Gorgoroth Troop (1) ·
Great Hill Troll (1) ·
Host of Udûn (1) ·
Mountain-troll (1) ·
Olog-hai of Mordor (1) ·
Orc Archer Troop (1) ·
Sauron (5) ·
Siege Troop (1) ·
Smaug (1) ·
The Witch-King (1) ·
Troll of Cirith Gorgor (1) ·
Troll of Gorgoroth (1) ·
Troll of Udûn (1) ·
Uruk Rear Guard (1) ·
Uruk Vanguard (1) ·
Uruk Zealot (2)
Archer. If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
Besieger. Fierce. The twilight cost of this minion is -1 for each [SAURON] engine you spot. When you play this minion at sites 5K to 9K, you may discard a Free Peoples condition. (1) ·
Besieger. Fierce. The twilight cost of this minion is -2 for each [SAURON] minion stacked on a site. Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and damage +1 until the regroup phase. (1) ·
Besieger. Fierce. To play, spot a [SAURON] Orc. The twilight cost of Troll of Gorgoroth is -2 for each [SAURON] engine you spot. Regroup: Exert Troll of Gorgoroth to stack your besieger on a site you control. (1) ·
Besieger. Regroup: Exert this minion twice to take control of a site. (1) ·
Besieger. Skirmish: Stack your besieger on a site you control to make Gorgoroth Troop strength +2. (1) ·
Damage +1 (or damage +2 if at a battleground). To play, spot an Uruk-hai. While at a battleground, this minion is fierce. (1) ·
Damage +1. Fierce. To play, spot a [SAURON] minion. This minion is strength +1 for each possession you can spot. (1) ·
Damage +1. Fierce. When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost -X, where X is the current region number. (2) ·
Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. (1) ·
Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) ·
Damage +1. To play, spot an [URUK-HAI] minion. Each companion who has resistance 0 is strength -3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
Damage +2. Enduring. Fierce. For each burden you spot, threat you spot, and site you control, Sauron's twilight cost is -1. (2) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2) ·
Fierce. While you can spot a Troll, this minion's twilight cost is -4. Skirmish: Discard a [SAURON] card from hand to make this minion strength +1. (1) ·
Shadow: Discard a [SAURON] Orc to add a threat. Skirmish: Remove a threat to make Army of Udun strength +1. Regroup: Discard Army of Udun and X other [SAURON] Orcs to add X threats. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
When you play Host of Udun, you may remove X threats to make its twilight cost -X. (1) ·
When you play this minion, you may discard 5 [ORC] minions from play to make it twilight cost -10 and fierce. Shadow: Remove (3) to play an [ORC] Orc from your discard pile. Its twilight cost is -2. (1)
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
The twilight cost of this minion is –1 for each
When you play this minion at sites 5
The twilight cost of this minion is –2 for each
Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and
To play, spot a
The twilight cost of this minion is –2 for each
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
While at a battleground, this minion is
This minion is strength +1 for each possession you can spot. (1) ·
To play, spot an Uruk–Hai.
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
Shadow:
'''Archer.'''
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
'''Besieger.'''
'''Regroup:''' Exert this minion twice to take control of a site. (1) ·
'''Besieger.'''
'''Skirmish:''' Stack a besieger on a site you control to make Gorgoroth Troop strength +2. (1) ·
'''Besieger.''' '''Fierce.'''
The twilight cost of this minion is –1 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you spot.
When you play this minion at sites 5[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 9[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], you may discard a Free Peoples condition. (1) ·
'''Besieger.''' '''Fierce.'''
The twilight cost of this minion is –2 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion stacked on a site.
Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and '''damage +1''' until the regroup phase. (1) ·
'''Besieger.''' '''Fierce.'''
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
The twilight cost of this minion is –2 for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine you spot.
'''Regroup:''' Exert Troll of Gorgoroth to stack a besieger on a site you control. (1) ·
'''Damage +1'''
To play, spot an Uruk–Hai.
'''Menace -''' When you play this minion, it becomes fierce. (1) ·
'''Damage +1. Fierce'''.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. (2) ·
'''Damage +1.'''
'''Skirmish:''' Exert this minion at a battleground to make another Uruk-hai strength +1. (1) ·
'''Damage +1.''' '''Fierce.''' To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion.
This minion is strength +1 for each possession you can spot. (1) ·
'''Damage +1.''' (or '''damage +2''' if at a battleground). To play, spot an Uruk-hai.
While at a battleground, this minion is '''fierce.''' (1) ·
'''Damage +1.''' To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards. (2) ·
'''Damage +2.''' '''Enduring.''' '''Fierce.'''
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Fierce.''' While you can spot a Troll, this minion’s twilight cost is –4. '''Skirmish:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] card from hand to make this minion strength +1. (1) ·
'''Shadow:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a threat.
'''Skirmish:''' Remove a threat to make Army of Udûn strength +1.
'''Regroup:''' Discard Army of Udûn and X other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add X threats. (1) ·
Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1) ·
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it twilight cost –10 and '''fierce.
Shadow:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. Its twilight cost is –2. (1)
None (9) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Against the Deeping Wall the hosts of Isengard roared like a sea." (1) ·
Promised a fair share of plunder, they defended against possible reinforcements. (1) ·
Reflections™ Release
May 2004 (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...these fell creatures would bite the throats of those that they threw down.” (1) · “File after file passed....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “‘...the Shadow grows once more....'” (2) · “‘...Trolls are only counterfeits, made by the Enemy in the Great Darkness, in mockery of Ents....'” (1) · “‘...what the plague did you bring us here for?'” (1) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
May 2004 (1) · The Uruk-hai do not question the authority of the White Hand. They know its cause is righteous. (2) · “...and soon yet more companies of the enemy were swiftly setting up....” (1) · “...these fell creatures would bite the throats of those that they threw down.” (1) · “File after file passed....” (1) · “One for the Dark Lord on his dark throne / In the Land of Mordor where the Shadows lie.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “Thrice the great ram boomed. And suddenly on the last stroke the Gate of Gondor broke.” (1) · “‘...the Shadow grows once more....'” (2) · “‘...Trolls are only counterfeits, made by the Enemy in the Great Darkness, in mockery of Ents....'” (1) · “‘...what the plague did you bring us here for?'” (1) · “‘These are Uruk-hai – their armour is thick, their shields broad.'” (1)
Showing below up to 26 results in range #1 to #26.
D
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orc Archer Troop (7U294)/Data
- Data:Sauron, Dark Lord of Mordor (13R140)/Data
- Data:Sauron, Dark Lord of Mordor (13RF14)/Data
- Data:Sauron, The Lord of the Rings (0P54)/Data
- Data:Sauron, The Lord of the Rings (9R+48)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Siege Troop (8C106)/Data
- Data:Smaug, The Golden (30S66)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Troll of Cirith Gorgor (10R101)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Troll of Udun (6R106)/Data
- Data:Uruk Rear Guard (4C191)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Uruk Zealot (12R155)/Data
- Data:Uruk Zealot (12RF13)/Data