Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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ID:
BaseCardID:
Title:
None (3) ·
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) ·
Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Each time the fellowship moves, you may spot another [DUNLAND] Man to take control of a site. (1) ·
Each time the Free Peoples player assigns a companion or ally to an [ISENGARD] Man, that companion or ally must exert. (1) ·
Each time this minion wins a skirmish, you may discard a Free Peoples possession (or 2 possessions if you spot 6 companions). (1) ·
Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. (2) ·
Each time this minion wins a skirmish, you may make it fierce until the regroup phase. (1) ·
Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand. That Man is fierce and damage +2 until the regroup phase. (1) ·
Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (3) ·
Each time this minion wins a skirmish, you may spot another [DUNLAND] Man to take control of a site. (1) ·
Each time this minion wins a skirmish, you may spot another [DUNLAND] minion to take control of a site. (1) ·
Each time this minion wins a skirmish, you may stack it on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -2. (1) ·
Fellowship: Exert Barliman Butterbur to take a [GANDALF] event into hand from your discard pile. (1) ·
Fierce. Response: If another [DUNLAND] Man wins a skirmish, exert Wulf to take control of a site. (1) ·
Fierce. The fellowship archery total is -3. Each time this minion wins a skirmish, you may spot another [Dunland] Man to take control of a site and make that Man strength +6 and fierce until the regroup phase. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. (1) ·
Nazgul are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
Nazgul are twilight cost -1.Assignment: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion. (1) ·
Shadow: Spot a site you control and exert Hill Chief to draw 3 cards. (1) ·
The twilight cost of this minion during a skirmish phase is -2. (2) ·
The twilight cost of this minion is -2 during the skirmish phase. When you play this minion, the Free Peoples player may discard 4 cards from hand to discard it. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) ·
To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) ·
To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) ·
Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man. (1) ·
Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1. (1) ·
Villager. To play, spot 2 [ROHAN] Men. Regroup: Discard 3 cards from hand to remove a threat. (1) ·
When this minion wins a skirmish, you may stack him on a site you control. Shadow: If stacked on a site you control, play this minion. His twilight cost is -2. (1) ·
When you play Freca, you may spot another [DUNLAND] Man to take control of a site. When Freca is killed, the Free Peoples player may liberate a site. (1) ·
When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) ·
When you play this minion, you may spot 2 other [DUNLAND] Men to take control of a site. The Free Peoples player may discard 2 cards from hand to prevent this. (1) ·
While skirmishing a [ROHAN] Man, this minion is strength +2. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1) ·
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (3) ·
While you can spot a companion bearing an [ISENGARD] condition, this minion is strength +2. (1) ·
While you control 2 sites, skip the archery phase. While you control 3 sites, each of your [DUNLAND] Men is fierce. While you control 4 sites, each of your [DUNLAND] Men is damage +1. (1) ·
While you control 2 sites, this minion is strength +5, fierce and damage +1. (1)
TaggedGameText:
None (3) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3) · The twilight cost of this minion during a skirmish phase is –2. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · Each time this minion wins a skirmish, you may play adunland Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (2)
While the fellowship is in region 2, this minion is strength +2. (3) · The twilight cost of this minion during a skirmish phase is –2. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · Each time this minion wins a skirmish, you may play a
FormattedGameText:
None (3) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3) ·
The twilight cost of this minion during a skirmish phase is –2. (2) ·
When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) ·
Each time this minion wins a skirmish, you may play a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man from hand; his twilight cost is -2. That Man is '''fierce''' and '''damage +1''' until the regroup phase. (2)
Lore:
Showing below up to 48 results in range #1 to #48.
D
- Data:Aldor, Soldier of Edoras (4R262)/Data
- Data:Army of Dunland (0W1)/Data
- Data:Band of Wild Men (4C4)/Data
- Data:Barliman Butterbur, Prancing Pony Proprietor (1U70)/Data
- Data:Bill Ferny, Swarthy Sneering Fellow (2R75)/Data
- Data:Deor (7C222)/Data
- Data:Dunlending Arsonist (4U9)/Data
- Data:Dunlending Brawler (0W14)/Data
- Data:Dunlending Brawler (0W14)/Data
- Data:Dunlending Brigand (4C10)/Data
- Data:Dunlending Elder (6C2)/Data
- Data:Dunlending Footmen (6C3)/Data
- Data:Dunlending Headman (6C4)/Data
- Data:Dunlending Looter (4U11)/Data
- Data:Dunlending Madman (4C12)/Data
- Data:Dunlending Pillager (4U13)/Data
- Data:Dunlending Rampager (5U1)/Data
- Data:Dunlending Ransacker (4C14)/Data
- Data:Dunlending Ravager (4C15)/Data
- Data:Dunlending Renegade (5U2)/Data
- Data:Dunlending Reserve (6C5)/Data
- Data:Dunlending Robber (4C16)/Data
- Data:Dunlending Savage (4C17)/Data
- Data:Dunlending Warrior (4C18)/Data
- Data:Erland, Advisor to Brand (2C21)/Data
- Data:Freca, Hungry Savage (9R+2)/Data
- Data:Gondorian Merchant (7R97)/Data
- Data:Harry Goatleaf (18C68)/Data
- Data:Harry Goatleaf, In Thrall to the Nine (V1 38)/Data
- Data:Hill Chief (4R20)/Data
- Data:Hill Clan (6R6)/Data
- Data:Hillman Band (4C21)/Data
- Data:Hillman Horde (4R22)/Data
- Data:Hillman Mob (4R23)/Data
- Data:Hillman Rabble (4U24)/Data
- Data:Hillman Tribe (4C25)/Data
- Data:Hugin, Emissary from Laketown (2C24)/Data
- Data:Jarnsmid, Merchant from Dale (2R25)/Data
- Data:Leowyn (7R239)/Data
- Data:Ottar, Man of Laketown (1R80)/Data
- Data:Rohirrim Herdsman (7C247)/Data
- Data:Rohirrim Traitor (6C72)/Data
- Data:Ruffian (18C72)/Data
- Data:Squint-eyed Southerner (18C74)/Data
- Data:Unferth, Grima's Bodyguard (4C178)/Data
- Data:Wild Man of Dunland (4U38)/Data
- Data:Wild Men of the Hills (5R4)/Data
- Data:Wulf, Dunlending Chieftain (4R40)/Data