Drilldown: CardReleases

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CardReleases > Strength: 1-5 & Vitality: 2 & SiteNum: 1-3

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Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · At the start of each of your turns, heal this ally. Fellowship: Exert this ally to heal another Hobbit ally whose home is site 1. (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a [shire] ally, you may add (1) to draw a card. (1) · Enduring. Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [WRAITH] Wraith and remove (2) to add a burden. (1) · Enduring. Each time the Free Peoples player assigns this minion to a companion, you may spot another [WRAITH] Wraith and remove (2) to discard a condition. (1) · Fellowship: Exert Barliman Butterbur to take a [GANDALF] event into hand from your discard pile. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add (2) to reveal the top 3 cards of your draw deck. Take all [SHIRE] cards revealed into hand and discard the rest. (1) · Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) · Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Sam is strength +1. Fellowship: Exert Rosie to heal Sam. (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled. (1) · To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner's hand. (1) · To play, spot an Elf. Response: If an Elf is about to take a wound from a [SAURON] minion or [SAURON] event, exert Erestor to prevent that wound. (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) · Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man. (1) · Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1. (1) · Villager. To play, spot 2 [ROHAN] Men. Regroup: Discard 3 cards from hand to remove a threat. (1) · While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent's site 1 to replace it with your site 1. (1) · While you can spot your site 3, Silinde has the game text of that site. (1)
TaggedGameText:
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · Enduring.
Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another wraith Wraith and remove twilight2 to add a burden. (1)
· Enduring.
Each time the Free Peoples player assigns this minion to a companion, you may spot another wraith Wraith and remove twilight2 to discard a condition. (1)
· Fellowship: Exert Barliman Butterbur to take a gandalf event into hand from your discard pile. (1) · Fellowship: Exert The Gaffer to heal Frodo or Sam. (1) · Fellowship: If the twilight pool has fewer than 3 twilight tokens, add twilight2 to reveal the top 3 cards of your draw deck. Take all shire cards revealed into hand and discard the rest. (1) · Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · Response: If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · Skirmish: Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · Villager.
Fellowship: If you have initiative, discard 2 cards from hand to heal a rohan Man. (1)
· Villager.
Skirmish: If you have initiative, discard a card from hand to make a rohan Man strength +1. (1)
· Villager. To play, spot 2 rohan Men.
Regroup: Discard 3 cards from hand to remove a threat. (1)
· At the start of each of your turns, heal this ally.
Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1. (1)
· Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a shire ally, you may add twilight1 to draw a card. (1) · Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) · Sam is strength +1.
Fellowship: Exert Rosie to heal Sam. (1)
· To play, spot an Elf.
Regroup: Exert Galdor and spot a minion to return that minion to its owner’s hand. (1)
· To play, spot an Elf.
Response: If an Elf is about to take a wound from a sauron minion or sauron event, exert Erestor to prevent that wound. (1)
· To play, spot Gandalf.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1)
· To play, spot Gandalf.
Shadow players may not look at or reveal cards in your hand. (1)
· To play, spot Gandalf.
Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1)
· To play, spot Gandalf.
Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1)
· While you can spot your site 1, this ally has the game text of that site.
Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1)
· While you can spot your site 3, Silinde has the game text of that site. (1)
FormattedGameText:
'''Archery:''' Exert Aldor and spot a villager to make the fellowship archery total +1. (1) · '''Enduring.''' Each time the Free Peoples player assigns Covetous Wisp to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a burden. (1) · '''Enduring.''' Each time the Free Peoples player assigns this minion to a companion, you may spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Wraith and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to discard a condition. (1) · '''Fellowship:''' Exert Barliman Butterbur to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile. (1) · '''Fellowship:''' Exert The Gaffer to heal Frodo or Sam. (1) · '''Fellowship:''' If the twilight pool has fewer than 3 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal the top 3 cards of your draw deck. Take all [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards revealed into hand and discard the rest. (1) · '''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · '''Response:''' If a burden is about to be added by a Shadow card, exert Melilot to prevent that burden. (1) · '''Skirmish:''' Exert a Hobbit companion twice to cancel a fierce skirmish involving that Hobbit. (1) · '''Skirmish:''' Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. (1) · '''Villager.''' '''Fellowship:''' If you have initiative, discard 2 cards from hand to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) · '''Villager.''' '''Skirmish:''' If you have initiative, discard a card from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1. (1) · '''Villager.''' To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men. '''Regroup:''' Discard 3 cards from hand to remove a threat. (1) · At the start of each of your turns, heal this ally. '''Fellowship:'''Exert this ally to heal another Hobbit ally whose home is site 1. (1) · Each time a Shadow card makes you discard a card from hand, you may also discard a minion or Shadow condition. (1) · Each time you play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) · Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) · Sam is strength +1. '''Fellowship:''' Exert Rosie to heal Sam. (1) · To play, spot an Elf. '''Regroup:''' Exert Galdor and spot a minion to return that minion to its owner’s hand. (1) · To play, spot an Elf. '''Response:''' If an Elf is about to take a wound from a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] event, exert Erestor to prevent that wound. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) · To play, spot Gandalf. '''Fellowship:''' Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) · To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) · While you can spot your site 1, this ally has the game text of that site. '''Fellowship:''' Exert this ally and spot opponent’s site 1 to replace it with your site 1. (1) · While you can spot your site 3, Silinde has the game text of that site. (1)
Lore:
None (3) · "'Neither are they counted amongst the very wise...'" (1) · A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises. (1) · Among the representatives of the Elves of Northern Mirkwood was Silinde, friend of the House of Thranduil. (1) · Fighting to defend his people, Aldor found courage to replace his youth. (1) · Filibert knows paths and tracks that few have trodden. He is not adventurous by nature, but his escapades often require rapid departures. (1) · Several wise Bardings were sent to Elrond to tell of the Dark Lord's new offer. (1) · The Men of Dale freely traded with the Dwarves of the Lonely Mountain for fine metalwork. (1) · The Men of Laketown come from the North, where they trade with the Dwarves of the Lonely Mountain. (1) · “...when they saw the king they cried with glad voices: ‘Théoden King! Théoden King!” (1) · “His name, of course, was Proudfoot, and well merited; his feet were large, exceptionally furry....” (1) · “Master Everard Took and Miss Melilot Brandybuck got on a table and with bells in their hands began to dance the Springle-ring: a pretty dance, but rather vigorous.” (1) · “No one had a more attentive audience than old Ham Gamgee, commonly known as the Gaffer. He held forth at The Ivy Bush, a small inn on the Bywater road; and he spoke with some authority, for he had tended the garden at Bag End for forty years....” (1) · “‘...where our hearts truly lie is in peace and quiet and good-tilled earth....'” (1) · “‘Aye, reckon we're in for a quiet night... mind how you go.'” (1) · “‘Go on Sam, ask Rosie for a dance.'” (1) · “‘More promising still (to the hobbits' mind): an enourmous open-air kitchen was erected....'” (1) · “‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'” (1) · “‘Only shapes to see, perhaps, not to touch.'” (1) · “‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'” (1) · “‘There are dead things, dead faces in the water!'” (1) · “‘There's been some strange folk crossing the Shire – Dwarves and others of a less than savoury nature.'” (1) · “‘They are good folk the Bardings. The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard.'” (1) · “‘You don't know much even about them, if you think old Barliman is stupid,' said Gandalf. ‘He is wise enough on his own ground.'” (1)
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