Drilldown: CardReleases
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- CardReleases (24728)
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CardReleases > VitalityMod:
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HDG-EN31S041.0 (1) ·
LOTR-EN11A014.0 (1) ·
LOTR-EN11S040.0 (1) ·
LOTR-EN11S105.0 (1) ·
LOTR-EN11S171.0 (1) ·
LOTR-EN11S196.0 (1) ·
LOTR-EN12S049.0 (1) ·
LOTR-EN13S001.0 (1) ·
LOTR-EN13S010.0 (1) ·
LOTR-EN13S036.0 (1) ·
LOTR-EN13S093.0 (1) ·
LOTR-EN13S136.0 (1) ·
LOTR-EN13S155.0 (1) ·
LOTR-EN15S067.0 (1) ·
LOTR-EN15S088.0 (1) ·
LOTR-EN15S140.0 (1) ·
LOTR-EN18S053.0 (1)
HDG-EN31S041.0 (1) ·
LOTR-EN11A014.0 (1) ·
LOTR-EN11S040.0 (1) ·
LOTR-EN11S105.0 (1) ·
LOTR-EN11S171.0 (1) ·
LOTR-EN11S196.0 (1) ·
LOTR-EN12S049.0 (1) ·
LOTR-EN13S001.0 (1) ·
LOTR-EN13S010.0 (1) ·
LOTR-EN13S036.0 (1) ·
LOTR-EN13S093.0 (1) ·
LOTR-EN13S136.0 (1) ·
LOTR-EN13S155.0 (1) ·
LOTR-EN15S067.0 (1) ·
LOTR-EN15S088.0 (1) ·
LOTR-EN15S140.0 (1) ·
LOTR-EN18S053.0 (1)
Arod (1) ·
Asfaloth (1) ·
Burglar's Contract (1) ·
Gondorian Steed (1) ·
Harmless (1) ·
Horn of Boromir (1) ·
Our Foes Are Weak (1) ·
Phial of Galadriel (1) ·
Portico (1) ·
Pursuing Horde (1) ·
Salt from the Shire (2) ·
Shadowfax (1) ·
Snowmane (1) ·
Spear of the Mark (1) ·
The Palantír of Orthanc (1) ·
Wielding the Ring (1)
Bearer must be a Dwarf. When you play Arod, you may reinforce a [DWARVEN] token. Response: If bearer is about to take a wound during a skirmish, remove 2 [DWARVEN] tokens to prevent that. (1) ·
Bearer must be a Hobbit. Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (2) ·
Bearer must be a knight. Bearer is damage +1. Each time the fellowship moves from a mountain site, add (2). (1) ·
Bearer must be a Ring-bound Hobbit. While bearer is in region 1, bearer gains muster. While bearer is in region 2, each of your [SHIRE] companions gains muster. While bearer is in region 3, each character gains muster. (1) ·
Bearer must be a [GONDOR] Man. Maneuver: Exert bearer and discard a follower from play to make bearer strength +4 until the regroup phase (if bearer is Boromir, he is also defender +1 and cannot be overwhelmed unless his strength is tripled). (1) ·
Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is defender +1. (1) ·
Bearer must be a [ROHAN] Man. When you play Snowmane, you may reinforce a [ROHAN] token. Skirmish: If bearer is Theoden, you may remove 2 [ROHAN] tokens to exhaust a minion he is skirmishing. (1) ·
Bearer must be an Elf. When you play Asfaloth, you may reinforce an [ELVEN] token. Skirmish: Remove 2 [ELVEN] tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish). (1) ·
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4). (1) ·
Bearer must be Gandalf. Each time Gandalf is about to take a wound, you may add a burden to prevent that. (1) ·
Bearer must be Gandalf. To play this, if you can spot The Palantir of Orthanc, discard it. At the start of the fellowship phase, you may add a burden to reveal a Shadow player's hand. He or she must choose a revealed minion and discard it from hand. (1) ·
Fortification. This condition is twilight cost -1 for each [GONDOR] ranger you spot. Skirmish: Exert a [GONDOR] Man or spot 2 rangers to transfer this condition from your support area to a minion skirmishing a [GONDOR] Man. (1) ·
Response: If a companion loses a skirmish involving a [MEN] minion, transfer this condition from your support area to that companion. Limit 1 per companion. Minions cannot take wounds during skirmishes involving bearer. (1) ·
To play, spot a [MEN] Man. Bearer must be a companion (except the Ring-bearer). Limit 1 per companion. Each time the fellowship moves, add (1). (1) ·
To play, spot a [MEN] minion. Bearer must be a companion (except the Ring-bearer). (1) ·
To play, spot an [URUK-HAI] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
Minions cannot take wounds during skirmishes involving bearer. (1) · Bearer must be a
If bearer is mounted, bearer is
When you play Snowmane, you may reinforce a
When you play Arod, you may reinforce a
Bearer is
Each time the fellowship moves from a mountain site, add
While bearer is in region 1, bearer gains
While bearer is in region 2, each of your
While bearer is in region 3, each character gains
When you play Asfaloth, you may reinforce an
Each time Gandalf is about to take a wound, you may add a burden to prevent that. (1) · Bearer must be Gandalf. To play this, if you can spot The Palantír of Orthanc, discard it. At the start of the fellowship phase, you may add a burden to reveal a Shadow player's hand. He or she must choose a revealed minion and discard it from hand. (1) · To play, spot a
Bearer must be a companion (except the Ring-bearer). Limit 1 per companion.
Each time the fellowship moves, add
Bearer must be a companion (except the Ring-bearer). (1) · To play, spot an
Bearer must be an unbound companion. Limit 1 per bearer. (1)
'''Fortification'''. This condition is twilight cost -1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger you spot.
'''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man or spot 2 rangers to transfer this condition from your support area to a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. (1) ·
'''Response:''' If a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, transfer this condition from your support area to that companion. Limit 1 per companion.
Minions cannot take wounds during skirmishes involving bearer. (1) ·
Bearer must be a Dwarf.
When you play Arod, you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token.
'''Response:''' If bearer is about to take a wound during a skirmish, remove 2 [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tokens to prevent that. (1) ·
Bearer must be a Hobbit.
'''Fellowship:''' Discard this possession to remove a burden. '''Skirmish:''' If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (2) ·
Bearer must be a knight.
Bearer is '''damage +1'''.
Each time the fellowship moves from a mountain site, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Bearer must be a Ring-bound Hobbit.
While bearer is in region 1, bearer gains '''muster'''.
While bearer is in region 2, each of your [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions gains '''muster'''.
While bearer is in region 3, each character gains '''muster'''. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
'''Maneuver:''' Exert bearer and discard a follower from play to make bearer strength +4 until the regroup phase (if bearer is Boromir, he is also '''defender +1''' and cannot be overwhelmed unless his strength is tripled). (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is mounted, bearer is '''defender +1'''. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
When you play Snowmane, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token.
'''Skirmish:''' If bearer is Théoden, you may remove 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens to exhaust a minion he is skirmishing. (1) ·
Bearer must be an Elf.
When you play Asfaloth, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] tokens to heal bearer (or heal bearer and heal another Elf if bearer is in a fierce skirmish). (1) ·
Bearer must be Bilbo. Skirmish: Add a doubt and exert Bilbo to make another companion strength +2 (limit +4). (1) ·
Bearer must be Gandalf.
Each time Gandalf is about to take a wound, you may add a burden to prevent that. (1) ·
Bearer must be Gandalf. To play this, if you can spot The Palantír of Orthanc, discard it. At the start of the fellowship phase, you may add a burden to reveal a Shadow player's hand. He or she must choose a revealed minion and discard it from hand. (1) ·
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man.
Bearer must be a companion (except the Ring-bearer). Limit 1 per companion.
Each time the fellowship moves, add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer must be a companion (except the Ring-bearer). (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
Bearer must be an unbound companion. Limit 1 per bearer. (1)
None (5) ·
A skilled cavalry augments Minas Tirith's mighty defenses. (1) ·
Once the Dunlendings track their enemy they will not lose their trail. (1) ·
Rohirrim spears are much deadlier when the bearer is on horseback. (1) ·
Saruman's Uruk-hai are instilled with his ideas of destiny and supremacy. (1) ·
The doors of Minas Tirith were meant to keep out more than Orcs. (1) ·
The Dunlendings prey on weak village folk. (1) ·
“...a heavy shining thing came hurtling down from above.” (1) ·
“A smaller and lighter horse, but restive and fiery....” (1) ·
“‘...my horse will not let any rider fall....'” (1) ·
“‘He has come for me: the horse of the White Rider. We are going to battle together.'” (1) ·
“‘Where now the horse and the rider?'” (1) ·
“‘Why should we not think that the Great Ring has come into our hands to serve us in the very hour of need?'” (1)
Showing below up to 17 results in range #1 to #17.