Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
None (1) ·
Army of Harad (1) ·
Army of Haradrim (2) ·
Army of Isengard (1) ·
Berserk Slayer (1) ·
Black Land Shrieker (1) ·
Castamir of Umbar (3) ·
Cave Troll of Moria (4) ·
Gate Troll (2) ·
Gothmog (1) ·
Great Hill Troll (1) ·
Host of Moria (1) ·
Lieutenant of Orthanc (1) ·
Lurtz (9) ·
Morgul Detachment (1) ·
Morgul Regiment (1) ·
Mûmak Commander (1) ·
Olog-hai of Mordor (1) ·
Orkish Fiend (1) ·
Pit Troll (1) ·
Porter Troll (2) ·
Regiment of Haradrim (1) ·
Siege Troop (1) ·
Southron Archer Legion (1) ·
Southron Troop (1) ·
Spirit of Dread (1) ·
Stampeding Chief (2) ·
The Witch-king (18) ·
Troll of Cirith Gorgor (1) ·
Troll of Gorgoroth (1) ·
Uruk Assault Band (1) ·
Uruk Vanguard (1) ·
Vengeful Pillager (1)
None (31) ·
Abomination of Sauron (1) ·
Black Captain (2) ·
Black Lord (3) ·
Captain of the Nine Riders (3) ·
Conqueror of Arthedain (2) ·
Corsair Vandal (2) ·
Dark Lord (1) ·
Deathless Lord (1) ·
Halfling Hunter (2) ·
Legion of the Underdeeps (1) ·
Lord of Angmar (1) ·
Lord of the Nazgul (3) ·
Menace of the Underdeeps (1) ·
Minion of the White Wizard (2) ·
Morgul Commander (1) ·
Morgul King (1) ·
Now Perfected (2) ·
Resilient Captain (1) ·
Revived (1) ·
Savage Menace (2) ·
Scourge of the Black Pit (1) ·
Servant of Isengard (2)
GameText:
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) ·
Damage +1. Fierce. If you play Stampeding Chief from your hand, remove (3) and spot another [MEN] minion or discard Stampeding Chief. (2) ·
Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (2) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2) ·
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (2) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (2) ·
Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
Damage +1. Fierce. Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Each time an [ORC] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
Fierce. Toil 1. (For each [MEN] character you exert when playing this, its twilight cost is -1) Each wounded [MEN] minion is strength +2. (2) ·
Southron. Skirmish: Remove (3) to play a [RAIDER] mount from your discard pile. (2) ·
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (2) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2)
TaggedGameText:
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
Each wounded
Each time an
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
If you play Stampeding Chief from your hand, remove
FormattedGameText:
'''Fierce.'''
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (3) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (3) ·
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (3) ·
'''Southron.'''
'''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] mount from your discard pile. (2) ·
'''Damage +1. Fierce.'''
If you play Stampeding Chief from your hand, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion or discard Stampeding Chief. (2) ·
'''Damage +1. Fierce. Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]'' character you exert when playing this, its twilight cost is –2.)''
Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. (2) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
'''Enduring.'''
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. When you play this minion, add a burden unless the Free Peoples player reveals a Free Peoples event from his or her hand. (2) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
Each wounded [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is strength +2. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (2)
Lore:
None (11) ·
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (3) ·
“He sprang forward and bore down on Frodo.” (3) ·
Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) ·
“‘There is no hope of escape that way.'” (2) ·
“‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) ·
“‘...they have allied them with the Enemy, and now make a heavy stroke in his cause.'” (2) ·
“You will taste man-flesh!” (2) ·
The mammoth battering ram Grond required equally mammoth strength to wield it. (2) ·
“...a shape, black-mantled, huge and threatening.” (2) ·
But no more would Rohan stand against his kind. (2)
Showing below up to 67 results in range #1 to #67.
D
- Data:Army of Harad (0W9)/Data
- Data:Army of Haradrim (5R70)/Data
- Data:Army of Haradrim (AI) (5R126)/Data
- Data:Army of Isengard (0W7)/Data
- Data:Berserk Slayer (5R47)/Data
- Data:Black Land Shrieker (15R104)/Data
- Data:Castamir of Umbar (8R51)/Data
- Data:Castamir of Umbar, Corsair Vandal (12R56)/Data
- Data:Castamir of Umbar, Corsair Vandal (12RF6)/Data
- Data:Cave Troll of Moria, Menace of the Underdeeps (0W8)/Data
- Data:Cave Troll of Moria, Savage Menace (12R85)/Data
- Data:Cave Troll of Moria, Savage Menace (12RF9)/Data
- Data:Cave Troll of Moria, Scourge of the Black Pit (1R165)/Data
- Data:Gate Troll (6R103)/Data
- Data:Gate Troll (AI) (6R128)/Data
- Data:Gothmog, Morgul Commander (8R72)/Data
- Data:Great Hill Troll (8C102)/Data
- Data:Host of Moria, Legion of the Underdeeps (9R+41)/Data
- Data:Lieutenant of Orthanc (4R158)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Halfling Hunter (18R118)/Data
- Data:Lurtz, Minion of the White Wizard (11R194)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Now Perfected (15R162)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Lurtz, Servant of Isengard (1R127)/Data
- Data:Morgul Detachment (7R191)/Data
- Data:Morgul Regiment (7R197)/Data
- Data:Mountain-troll (15R112)/Data
- Data:Mumak Commander (7R152)/Data
- Data:Olog-hai of Mordor (8R105)/Data
- Data:Orkish Fiend (17R76)/Data
- Data:Pit Troll (19P22)/Data
- Data:Porter Troll (11R135)/Data
- Data:Porter Troll (11RF10)/Data
- Data:Regiment of Haradrim (4R244)/Data
- Data:Siege Troop (8C106)/Data
- Data:Southron Archer Legion (6R80)/Data
- Data:Southron Troop (4R256)/Data
- Data:Spirit of Dread (16R5)/Data
- Data:Stampeding Chief (17R49)/Data
- Data:Stampeding Chief (17RF10)/Data
- Data:The Witch-king, Black Captain (0P61)/Data
- Data:The Witch-king, Black Captain (8R84)/Data
- Data:The Witch-king, Black Lord (12O9)/Data
- Data:The Witch-king, Black Lord (12R183)/Data
- Data:The Witch-king, Black Lord (12RF18)/Data
- Data:The Witch-king, Captain of the Nine Riders (0P108)/Data
- Data:The Witch-king, Captain of the Nine Riders (11R226)/Data
- Data:The Witch-king, Captain of the Nine Riders (11RF18)/Data
- Data:The Witch-King, Conqueror of Arthedain (0W37)/Data
- Data:The Witch-king, Conqueror of Arthedain (17R144)/Data
- Data:The Witch-king, Dark Lord (19P40)/Data
- Data:The Witch-king, Deathless Lord (6P122)/Data
- Data:The Witch-king, Lord of Angmar (1R237)/Data
- Data:The Witch-king, Lord of the Nazgul (0P37)/Data
- Data:The Witch-king, Lord of the Nazgul (2M1)/Data
- Data:The Witch-king, Lord of the Nazgul (2R85)/Data
- Data:The Witch-king, Morgul King (7R221)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Troll of Cirith Gorgor (10R101)/Data
- Data:Troll of Gorgoroth, Abomination of Sauron (8R108)/Data
- Data:Uruk Assault Band (4R179)/Data
- Data:Uruk Vanguard (4R200)/Data
- Data:Vengeful Pillager (17C64)/Data