Drilldown: CardReleases

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CardReleases > Strength: 2-5 & Vitality: 3-4 & Resistance: 8-9

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Add 1 to the number of Ents you can spot. Maneuver: Discard 2 pipeweed cards from play to remove a burden. (1) · Add 1 to the number of Ents you can spot. Regroup: Exert Merry to place a pipeweed from your discard pile beneath your draw deck. (1) · Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Each [SHIRE] follower is twilight cost -1. Skirmish: If Pippin is skirmishing?a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1) · Fellowship. Pippin is strength +1 for each tale you can spot. (1) · Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer. (1) · Fellowship. Skirmish: If Merry is not assigned to a skirmish, take 2 [SHIRE] cards from your discard pile and remove them from the game to make a companion strength +2. (1) · For each other unbound companion assigned to a skirmish, Merry is strength +2. (1) · Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (4) · Response: If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that. (1) · Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile. (2) · Ring-bound. Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add (3). Regroup: Add a burden to play a [SHIRE] tale. (1) · Ring-bound. While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (2) · Ring-bound. While Sam bears the One Ring, he is resistance -4. Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit. Response: If Frodo is killed, make Sam the Ring-bearer. (1) · Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) · Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) · While Merry bears a follower, he is strength +2. Skirmish: If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2. (1)
TaggedGameText:
Fellowship. Ring-bound.
While Sam bears The One Ring, he is resistance -4.
While you can spot 3 shire companions, Sam is strength +2.
Response: If Frodo dies, make Sam the Ring-bearer. (1)
· Fellowship.
Skirmish: If Merry is not assigned to a skirmish, take 2 shire cards from your discard pile and remove them from the game to make a companion strength +2. (1)
· Fellowship.
Pippin is strength +1 for each tale you can spot. (1)
· Ranger.
Skirmish: Exert a gondor Man with a resistance 6 or more to make that Man strength +3. (4)
· Response: If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that. (1) · Ring-bound.
At the start of each skirmish involving Bilbo, you may exert him to take a shire skirmish event into hand from your discard pile. (2)
· Ring-bound.
Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add twilight3.
Regroup: Add a burden to play a shire tale. (1)
· Ring-bound. While Sam bears the One Ring, he is resistance –4.
Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit.
Response: If Frodo is killed, make Sam the Ring-bearer. (1)
· Ring-bound.
While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1.
At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (2)
· Ring-bound.
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2)
· Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · Add 1 to the number of Ents you can spot.
Maneuver: Discard 2 pipeweed cards from play to remove a burden. (1)
· Add 1 to the number of Ents you can spot.
Regroup:
Exert Merry to place a pipeweed from your discard pile beneath your draw deck. (1)
· Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Each shire follower is twilight cost –1.
Skirmish: If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1)
· For each other unbound companion assigned to a skirmish, Merry is strength +2. (1) · Sam cannot be overwhelmed unless his strength is tripled.
Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1)
· While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) · While Merry bears a follower, he is strength +2.
Skirmish:If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2. (1)
FormattedGameText:
'''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer. (1) · '''Fellowship.''' '''Skirmish''': If Merry is not assigned to a skirmish, take 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] cards from your discard pile and remove them from the game to make a companion strength +2. (1) · '''Fellowship.''' Pippin is strength +1 for each tale you can spot. (1) · '''Ranger.''' '''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (4) · '''Response:''' If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that. (1) · '''Ring-bound.''' While Bilbo is not assigned to a skirmish, each Ring-bound Hobbit is strength +1. At the start of each skirmish involving Bilbo, you may remove a burden for each other Ring-bound Hobbit you can spot. (2) · '''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · '''Ring-bound.''' At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile. (2) · '''Ring-bound.''' Each time the fellowship moves, if the twilight pool has 2 or fewer twilight tokens, add 2 burdens or add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Add a burden to play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale. (1) · '''Ring-bound.''' While Sam bears the One Ring, he is resistance –4. '''Maneuver:''' If Sam is bearing a follower, exert him to heal another Hobbit. '''Response:''' If Frodo is killed, make Sam the Ring-bearer. (1) · '''Skirmish:''' If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. (2) · Add 1 to the number of Ents you can spot. '''Maneuver:''' Discard 2 pipeweed cards from play to remove a burden. (1) · Add 1 to the number of Ents you can spot. '''Regroup:'''
Exert Merry to place a pipeweed from your discard pile beneath your draw deck. (1)
· Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] follower is twilight cost –1. '''Skirmish:''' If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2. (1) · For each other unbound companion assigned to a skirmish, Merry is strength +2. (1) · Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) · While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) · While Merry bears a follower, he is strength +2. '''Skirmish:'''If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2. (1)
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