Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Aldred (1) ·
Brand (1) ·
Damrod (1) ·
Dasron (1) ·
Duilin (1) ·
Duinhir (1) ·
Dúnedain of the South (1) ·
Éored Warrior (1) ·
Éowyn (3) ·
Erland (1) ·
Gamling (4) ·
Ghan-bûri-Ghan (1) ·
Gondorian Prowler (1) ·
Haleth (1) ·
Háma (3) ·
Horseman of the North (1) ·
Hrothlac (1) ·
Léofric (1) ·
Mablung (1) ·
Madril (4) ·
Merchant of Westfold (1) ·
Ranger of the South (1) ·
Ranger of the White Tree (1) ·
Ranger of Westernesse (1) ·
Riddermark Soldier (1) ·
Riddermark Tactician (1) ·
Rohirrim Recruit (1) ·
Rohirrim Soldier (1) ·
Rohirrim Warrior (1) ·
Silent Traveler (1) ·
Soldier of Rohan (1) ·
Théodred (2) ·
Tradesman From Lebennin (1) ·
Unyielding Ranger (1)
None (17) ·
Captain of the King's Guard (2) ·
Chieftain of the Woses (1) ·
Dale Counselor (1) ·
Defender of Osgiliath (3) ·
Defender of the Hornburg (2) ·
Defender of the Mark (1) ·
Dunadan of Gondor (1) ·
Dutiful Marshal (1) ·
Eored Soldier (1) ·
King of Dale (1) ·
Loyal Lieutenant (1) ·
Man of Rohan (1) ·
Merchant from Dorwinion (1) ·
Northman (1) ·
Ranger from Blackroot Vale (1) ·
Ranger of Ithilien (1) ·
Restless Warrior (2) ·
Second Marshal of the Mark (2) ·
Son of Hama (1) ·
Tall Man of Blackroot Vale (1) ·
The Old (1) ·
Willing Fighter (1)
At the start of each fellowship phase, you may add (2) to reinforce a [GONDOR] token. (1) ·
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) ·
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck. (2) ·
At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a [GANDALF] event into hand from your discard pile. (1) ·
Each of your Dwarves and other [GANDALF] Men is strength +1. While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions. (1) ·
Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden). (2) ·
Each time the fellowship moves, you may add (1) and remove a Free Peoples culture token to reinforce a [ROHAN] token. (1) ·
Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may discard a possession from play. (2) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each fellowship phase, you may add (1) to heal a ranger. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this companion wins a skirmish, you may make a [GONDOR] ranger strength +2 until the regroup phase. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Skirmish: Exert Mablung to wound a roaming minion he is skirmishing. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This companion is strength +1 for each roaming minion you can spot. (1) ·
Ranger. Hunter 1. When this companion is in your starting fellowship, his twilight cost is -1. Skirmish: Remove a [GONDOR] token or exert a [GONDOR] Man to make the site number of a minion +2. (1) ·
Ranger. Hunter 1. When this is in your starting fellowship and you can spot an unbound [GONDOR] companion with cost 3 or more, his twilight cost is -2. Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase. (1) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
Ranger. Hunter 1. While you can spot a roaming minion, your [GONDOR] conditions cannot be discarded from play by Shadow cards. Maneuver: Exert 2 rangers to make a minion site number +2 until the regroup phase. (1) ·
Ranger. When you play this companion, you may play the fellowship's next site. (1) ·
Ranger. While the fellowship is at a forest or river site, Duilin is strength +3. (1) ·
Ranger. While you can spot a [GONDOR] token, this companion is strength +2. (1) ·
Response: If a [ROHAN] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. (1) ·
Skirmish: If Leofric is in a skirmish, exert him to play a [ROHAN] skirmish event from your draw deck. (1) ·
To play, spot a [GANDALF] companion. Skirmish: Exert Erland to take a [GANDALF] skirmish event from your discard pile into hand. (1) ·
Valiant. At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. (1) ·
Valiant. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) To play, spot a [ROHAN] Man. While you can spot 3 hunters, Gamling is strength +3. (1) ·
Valiant. Response: If a hunter companion or valiant Man is about to take a wound, exert Eowyn to prevent that wound. (1) ·
Valiant. Skirmish: Transfer a [ROHAN] possession that Gamling can bear to him. (1) ·
Valiant. While you can spot a [ROHAN] Man, this companion?s twilight cost is -1. This companion is strength +1 for each hunter minion you can spot. (1) ·
Valiant. While you can spot a [ROHAN] token, this companion is strength +2. (1) ·
When you play this companion, each [ROHAN] companion is strength +2 until the regroup phase. (1) ·
When you play this, you may reinforce a [ROHAN] token. Each time a Shadow player replaces the fellowship?s current site, you may spot another [ROHAN] Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total -2. (1) ·
While the Ringbearer is assigned to a skirmish, each minion skirmishing Hama loses strength bonuses and damage bonuses from possessions. (1) ·
While the Ringbearer is assigned to a skirmish, this companion is strength +2. (1) ·
While this companion is at a battleground or plains site, he is strength +3. (1) ·
While you can spot 2 mounts, Haleth is strength +2. While you can spot 3 mounts, Haleth is damage +1. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1) ·
While you can spot 2 other Men, Ghan-buri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-buri-Ghan is defender +1. (1) ·
While you can spot a mount, Duinhir is damage +1. Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less. (1) ·
While you can spot a valiant Man, this companion?s twilight cost is -1. While no opponent controls a site, this companion is strength +2. (1) ·
While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (2)
When this companion is in your starting fellowship, he is twilight cost –1.
At the start of each fellowship phase, you may add
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a
Each time this companion wins a skirmish, you may make a
This companion is strength +1 for each roaming minion you can spot. (1) ·
When this is in your starting fellowship and you can spot an unbound
While you can spot 2
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
While you can spot a roaming minion, your
While the fellowship is at a forest or river site, Duilin is strength +3. (1) ·
While you can spot 3 hunters, Gamling is strength +3. (1) ·
This companion is strength +1 for each hunter minion you can spot. (1) ·
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion
While you can spot a
Response:
While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions. (1) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a
Each time Háma wins a skirmish, you may discard a possession from play. (2) · To play, spot a
Each time a Shadow player replaces the fellowship’s current site, you may spot another
While you can spot 3 mounts, Haleth is
While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1) · While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1. (1) · While you can spot a
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (2) · While you can spot a mount, Duinhir is
Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less. (1) · While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. (1)
'''Ranger. Hunter 1.'''
When this is in your starting fellowship and you can spot an unbound [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion with cost 3 or more, his twilight cost is -2.
'''Maneuver:''' Exert this companion and spot a roaming minion to make him '''defender +1''' until the start of the regroup phase. (1) ·
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
'''Ranger. Hunter 1.'''
While you can spot a roaming minion, your [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] conditions cannot be discarded from play by Shadow cards.
'''Maneuver:''' Exert 2 rangers to make a minion site number +2 until the regroup phase. (1) ·
'''Ranger. Hunter 1.'''
When this companion is in your starting fellowship, he is twilight cost –1.
'''Skirmish:''' Remove a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token or exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man to make the site number of a minion +2. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Skirmish:''' Exert Mablung to wound a roaming minion he is skirmishing. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
At the start of each fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal a ranger. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
Each time this companion wins a skirmish, you may make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger strength +2 until the regroup phase. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
This companion is strength +1 for each roaming minion you can spot. (1) ·
'''Ranger.'''
While the fellowship is at a forest or river site, Duilin is strength +3. (1) ·
'''Ranger.''' When you play this companion, you may play the fellowship's next site. (1) ·
'''Ranger.''' While you can spot a[[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]]token, this companion is strength +2. (1) ·
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. (1) ·
'''Skirmish:''' If Léofric is in a skirmish, exert him to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] skirmish event from your draw deck. (1) ·
'''Valiant'''.
'''Response:''' If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. (1) ·
'''Valiant. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
While you can spot 3 hunters, Gamling is strength +3. (1) ·
'''Valiant.'''
'''Skirmish:''' Transfer a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession that Gamling can bear to him. (1) ·
'''Valiant.'''
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion '''defender +1''' until the regroup phase. (1) ·
'''Valiant.'''
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token, this companion is strength +2. (1) ·
'''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this companion’s twilight cost is -1.
This companion is strength +1 for each hunter minion you can spot. (1) ·
At the start of each fellowship phase, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. (1) ·
At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. (1) ·
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck. (2) ·
At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] event into hand from your discard pile. (1) ·
Each of your Dwarves and other [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Men is strength +1.
While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions. (1) ·
Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (2) ·
Each time the fellowship moves, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and remove a Free Peoples culture token to reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token. (1) ·
Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. (2) ·
To play, spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion.
'''Skirmish:''' Exert Erland to take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] skirmish event from your discard pile into hand. (1) ·
When you play this companion, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +2 until the regroup phase. (1) ·
When you play this, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token.
Each time a Shadow player replaces the fellowship’s current site, you may spot another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total –2. (1) ·
While the Ring-bearer is assigned to a skirmish, each minion skirmishing Háma loses strength bonuses and damage bonuses from possessions. (1) ·
While the Ring-bearer is assigned to a skirmish, this companion is strength +2. (1) ·
While this companion is at a battleground or plains site, he is strength +3. (1) ·
While you can spot 2 mounts, Haleth is strength +2.
While you can spot 3 mounts, Haleth is '''damage +1'''.
While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. (1) ·
While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1. (1) ·
While you can spot a mount, Duinhir is '''damage +1'''.
Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less. (1) ·
While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. (1) ·
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (2)
None (5) ·
"All had swords at their sides, and were clad in green and brown of varied hues, as if the better to walk unseen in the glades of Ithilien." (1) ·
"Hail, Théoden King!" (1) ·
"Summon every able-bodied man to Dunharrow." (1) ·
...its inhabitants, traditional trading partners of Esgaroth and Dale, now look to their northern allies for protection against the wild Easterlings.... (1) ·
DGMA Online Premiere Series (1) ·
Even the older men of Rohan had talents in the arts of war. (1) ·
Fearful of the spreading Shadow, many from southern Gondor sought refuge behind the walls of Minas Tirith. (1) ·
For ages, the people of Rohan have been allied to Gondor. (1) ·
Rangers use all five senses to hunt their prey. (1) ·
The garrison at Osgiliath fought valiantly. (1) ·
The son of Théoden defended Rohan at the Fords of Isen. (1) ·
To Minas Tirith Duinhir brought both of his sons, Derufin and Duilin, to defend the Free Peoples of Middle-earth. (1) ·
Villagers from the surrounding farmlands fled to Helm's Deep seeking safety. (1) ·
“...he had the aid of the Dwarves of Erebor.” (1) ·
“...their faces were stern and keen.” (1) ·
“I can fight!” (1) ·
“The road may pass, but they shall not!” (1) ·
“Their faces were hooded and masked with green, except for their eyes...” (1) ·
“‘...a warrior should have more skills and knowledge than only the craft of weapons and slaying...'” (1) ·
“‘...suspecting what I most fear, a league between Orthanc and the Dark Tower, I led forth my éored, men of my own household....'” (1) ·
“‘...we desire only to be free, and to live as we have lived, keeping our own, and serving no foreign lord, good or evil.'” (1) ·
“‘And they became our allies, and have ever proved true to us...'” (1) ·
“‘Curse the Southrons!'” (1) ·
“‘Dawn is not far off.... But dawn will not help us, I fear.'” (1) ·
“‘Do not hope too much! These are dark days.'” (2) ·
“‘For that is the ruin of Osgiliath...'” (3) ·
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'” (2) ·
“‘Let her be as lord to the Eorlingas, while we are gone.'” (2) ·
“‘Let us ride on!'” (1) ·
“‘There is trouble now on all our borders, and we are threatened....'” (1) ·
“‘They are valiant men and keep open the High Pass and the Ford of Carrock.'” (1) ·
“‘We come to ambush the Men of Harad.'” (1) ·
“‘We come to teach them another lesson.'” (1) ·
“‘We counted all the slain and despoiled them....'” (1) ·
“‘We have not found what we sought...'” (1)
Showing below up to 45 results in range #1 to #45.
D
- Data:Aldred, Eored Soldier (12C107)/Data
- Data:Brand, King of Dale (14R5)/Data
- Data:Damrod, Dunadan of Gondor (15U57)/Data
- Data:Dasron, Merchant from Dorwinion (13C29)/Data
- Data:Duilin, Ranger from Blackroot Vale (14R7)/Data
- Data:Duinhir, Tall Man of Blackroot Vale (14R8)/Data
- Data:Dunedain of the South (15C59)/Data
- Data:Eored Warrior (12S113)/Data
- Data:Eowyn, Restless Warrior (0P118)/Data
- Data:Eowyn, Restless Warrior (13U124)/Data
- Data:Eowyn, Willing Fighter (15C125)/Data
- Data:Erland, Dale Counselor (11R30)/Data
- Data:Gamling, Defender of the Hornburg (11R147)/Data
- Data:Gamling, Defender of the Hornburg (11RF12)/Data
- Data:Gamling, Dutiful Marshal (18R99)/Data
- Data:Gamling, The Old (15S126)/Data
- Data:Ghan-buri-Ghan, Chieftain of the Woses (0P56)/Data
- Data:Gondorian Prowler (15U61)/Data
- Data:Haleth, Son of Hama (15U128)/Data
- Data:Hama, Captain of the King's Guard (0P106)/Data
- Data:Hama, Captain of the King's Guard (13U128)/Data
- Data:Hama, Northman (17R99)/Data
- Data:Horseman of the North (15C130)/Data
- Data:Hrothlac, Man of Rohan (11C148)/Data
- Data:Leofric, Defender of the Mark (12U117)/Data
- Data:Mablung, Ranger of Ithilien (15U63)/Data
- Data:Madril, Defender of Osgiliath (15O5)/Data
- Data:Madril, Defender of Osgiliath (15R64)/Data
- Data:Madril, Defender of Osgiliath (15RF10)/Data
- Data:Madril, Loyal Lieutenant (17S30)/Data
- Data:Merchant of Westfold (13C132)/Data
- Data:Ranger of the South (18C56)/Data
- Data:Ranger of the White Tree (17S33)/Data
- Data:Ranger of Westernesse (11S65)/Data
- Data:Riddermark Soldier (11S152)/Data
- Data:Riddermark Tactician (13C133)/Data
- Data:Rohirrim Recruit (18C103)/Data
- Data:Rohirrim Soldier (15S138)/Data
- Data:Rohirrim Warrior (15U139)/Data
- Data:Silent Traveler (15C69)/Data
- Data:Soldier of Rohan (17U101)/Data
- Data:Theodred, Second Marshal of the Mark (0D5)/Data
- Data:Theodred, Second Marshal of the Mark (13R138)/Data
- Data:Tradesman From Lebennin (13C77)/Data
- Data:Unyielding Ranger (15C71)/Data