Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Strength: 3-7 & Vitality: 4-8 & Lore: None

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Block:
ShadowNum:
ArrowDir:
GameText:
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of your fellowship phase, you may spot 2 [elven] allies and exert Gandalf to shuffle a [Gandalf] or [elven] card from your discard pile into your draw deck.While you can spot 3 [elven] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Fellowship. Ring-bound. While Sam bears The One Ring, he is resistance -4. While you can spot 3 [SHIRE] companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer. (1) · Ring-bearer (resistance 10). Ring-bound. Each time the fellowship moves, you may add (3) to remove a threat. (1) · Ring-bearer (resistance 10). Ring-bound. Skirmish: At sites 6K to 8K, add 4 burdens to wound a minion skirmishing Frodo. (1) · Ring-bound. Fellowship: If you have initiative, discard a card from hand to heal Sam. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · Ring-bound. To play, add a burden. Assignment: Assign a minion to Smeagol and add 2 threats to exhaust that minion. (1) · Ring-bound. To play, add a burden. Skirmish: Add threats equal to the total vitality of the minions Smeagol is skirmishing to discard Smeagol. Regroup: Discard Smeagol to take a [GOLLUM] minion from your discard pile into hand. (1) · Ring-bound. To play, add a burden. Skirmish: If you have initiative, discard 2 cards from your hand. Smeagol cannot be overwhelmed unless his strength is tripled. (1) · Ring-bound. While Sam bears the One Ring, he is resistance -4. Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit. Response: If Frodo is killed, make Sam the Ring-bearer. (1) · Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) · Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength -3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · To play, spot a [ROHAN] companion. Skirmish: Discard 4 cards from hand to make Merry strength +2 for each [ROHAN] companion you spot. (1) · When you play Gandalf (except in your starting fellowship), you may play a [GANDALF] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. Regroup: Exert Aragorn twice to remove 3 threats. (1) · While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.While at a site bearing a weather, each [isengard] minion is strength +2.Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
TaggedGameText:
Fellowship. Ring-bound.
While Sam bears The One Ring, he is resistance -4.
While you can spot 3 shire companions, Sam is strength +2.
Response: If Frodo dies, make Sam the Ring-bearer. (1)
· Ring-bearer (resistance 10).
Ring-bound.
Skirmish: At sites 6king to 8king, add 4 burdens to wound a minion skirmishing Frodo. (1)
· Ring-bearer (resistance 10).
Ring-bound.
Each time the fellowship moves, you may add twilight3 to remove a threat. (1)
· Ring-bound.
Fellowship: If you have initiative, discard a card from hand to heal Sam.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound.
Fellowship: Play a Hobbit companion to remove a burden.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1)
· Ring-bound. To play, add a burden.
Skirmish: Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. Regroup: Discard Sméagol to take a gollum minion from your discard pile into hand. (1)
· Ring-bound. To play, add a burden.
Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1)
· Ring-bound. To play, add a burden.
Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1)
· Ring-bound. While Sam bears the One Ring, he is resistance –4.
Maneuver: If Sam is bearing a follower, exert him to heal another Hobbit.
Response: If Frodo is killed, make Sam the Ring-bearer. (1)
· Ring-bound.
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2)
· Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1. Skirmish: Remove a burden to add twilight2. Regroup: Remove a burden to add twilight3.
Regroup: Exert Gollum twice to wound the Ring-bearer. (1)
· Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of your fellowship phase, you may spot 2 elven allies and exert Gandalf to shuffle a Gandalf or elven card from your discard pile into your draw deck.
While you can spot 3 elven allies, Gandalf is strength +2.
While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1)
· Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · To play, spot a rohan companion.
Skirmish: Discard 4 cards from hand to make Merry strength +2 for each rohan companion you spot. (1)
· When you play Gandalf (except in your starting fellowship), you may play a gandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1)
· While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. (1)
· While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish.
While at a site bearing a weather, each isengard minion is strength +2.
Response: If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1)
· Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
FormattedGameText:
'''Fellowship. Ring-bound.''' While Sam bears The One Ring, he is resistance -4. While you can spot 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Sam is strength +2. '''Response''': If Frodo dies, make Sam the Ring-bearer. (1) · '''Ring-bearer (resistance 10).''' '''Ring-bound.''' '''Skirmish:''' At sites 6[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]] to 8[[Image:King_block.svg|x24px|text-bottom|link=Sites#Block_Symbols|class=whitebg]], add 4 burdens to wound a minion skirmishing Frodo. (1) · '''Ring-bearer (resistance 10).''' '''Ring-bound.''' Each time the fellowship moves, you may add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to remove a threat. (1) · '''Ring-bound.''' While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. '''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) · '''Ring-bound.''' '''Fellowship:''' If you have initiative, discard a card from hand to heal Sam. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' '''Fellowship:''' Play a Hobbit companion to remove a burden. '''Response:''' If Frodo is killed, make Sam the Ring-bearer (resistance 5). (1) · '''Ring-bound.''' To play, add a burden. '''Assignment:''' Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. '''Regroup:''' Discard Sméagol to take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile into hand. (1) · '''Ring-bound.''' While Sam bears the One Ring, he is resistance –4. '''Maneuver:''' If Sam is bearing a follower, exert him to heal another Hobbit. '''Response:''' If Frodo is killed, make Sam the Ring-bearer. (1) · '''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) · '''Skirmish:''' Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) · Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of your fellowship phase, you may spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies and exert Gandalf to shuffle a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile into your draw deck. While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. (1) · Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) · Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) · Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) · Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. '''Skirmish:''' Discard 4 cards from hand to make Merry strength +2 for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot. (1) · When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. '''Regroup:''' Exert Aragorn twice to remove 3 threats. (1) · While you cannot spot a weather, Saruman may not take wounds in the archery phase and may not be assigned to a skirmish. While at a site bearing a weather, each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion is strength +2. '''Response''': If the fellowship moves from a site bearing a weather, discard this minion to exert each companion. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
Lore: (Click arrow to add another value)
PromoText:

Showing below up to 31 results in range #1 to #31.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)