Drilldown: CardReleases

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CardReleases > IsUnique: Yes & TwilightCost: 2 & VitalityMod: +1

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Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be a Wizard. If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1) · Bearer must be a Wizard. Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) · Bearer must be a [GONDOR] Man. If bearer is Elendil or Isildur, he is strength +1 for each [GONDOR] artifact you can spot (limit +6). Response: If bearer is about to take a wound, exert 2 [GONDOR] Men to prevent that. (1) · Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [ELVEN] artifact you can spot (limit +6). Regroup: Discard Aiglos to wound a minion for each Elf you spot. (1) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) · Bearer must be Gandalf. The twilight cost of each [GANDALF] spell is -1. Skirmish: Exert Gandalf twice to cancel a skirmish involving him. (1) · Bearer must be Gandalf. While you can spot 2 twilight tokens, Gandalf is damage +2. (2) · Bearer must be Gandalf. While you can spot 4 twilight tokens, Gandalf is strength +1. (1) · Bearer must be Smeagol. When you play Fishing Boat, you may reinforce a [GOLLUM] token. Each time Smeagol is about to be overwhelmed in a skirmish, you may remove 2 [GOLLUM] tokens to make him strength +2 until the end of that skirmish. (1) · Bearer must be Theoden. He is damage +1. (1)
TaggedGameText:
Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3)
· Bearer must be a gondor Man.
If bearer is Elendil or Isildur, he is strength +1 for each gondor artifact you can spot (limit +6).
Response: If bearer is about to take a wound, exert 2 gondor Men to prevent that. (1)
· Bearer must be a Wizard.
If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1)
· Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be a Wizard.
Regroup: If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1)
· Bearer must be an Elf.
If bearer is Gil-galad, he is strength +1 for each elven artifact you can spot (limit +6).
Regroup: Discard Aiglos to wound a minion for each Elf you spot. (1)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
· Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) · Bearer must be Gandalf.
The twilight cost of each gandalf spell is -1.
Skirmish: Exert Gandalf twice to cancel a skirmish involving him. (1)
· Bearer must be Gandalf.
While you can spot 2 twilight tokens, Gandalf is damage +2. (2)
· Bearer must be Gandalf.
While you can spot 4 twilight tokens, Gandalf is strength +1. (1)
· Bearer must be Sméagol.
When you play Fishing Boat, you may reinforce a gollum token.
Each time Sméagol is about to be overwhelmed in a skirmish, you may remove 2 gollumtokens to make him strength +2 until the end of that skirmish. (1)
· Bearer must be Théoden.
He is damage +1. (1)
FormattedGameText:
Bearer must be a Wizard. '''Regroup:''' If Saruman is the only minion you can spot, discard this artifact from play to return him to your hand. (1) · Bearer must be a Wizard. If bearer is Gandalf, he gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion. (1) · Bearer must be a Wizard. At the start of each of your turns, you may exert bearer to take a [Gandalf] spell from your draw deck into your hand. (1) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. '''Fellowship:''' Add a threat to remove a burden. (3) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Elendil or Isildur, he is strength +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] artifact you can spot (limit +6). '''Response:''' If bearer is about to take a wound, exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to prevent that. (1) · Bearer must be an Elf. If bearer is Gil-galad, he is strength +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] artifact you can spot (limit +6). '''Regroup:''' Discard Aiglos to wound a minion for each Elf you spot. (1) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2) · Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) · Bearer must be Gandalf. While you can spot 4 twilight tokens, Gandalf is strength +1. (1) · Bearer must be Gandalf. The twilight cost of each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] spell is -1. '''Skirmish:''' Exert Gandalf twice to cancel a skirmish involving him. (1) · Bearer must be Gandalf. While you can spot 2 twilight tokens, Gandalf is '''damage +2.''' (2) · Bearer must be Sméagol. When you play Fishing Boat, you may reinforce a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] token. Each time Sméagol is about to be overwhelmed in a skirmish, you may remove 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]]tokens to make him strength +2 until the end of that skirmish. (1) · Bearer must be Théoden. He is '''damage +1.''' (1)
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