Drilldown: CardReleases

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CardReleases > IsUnique: Yes & Title : Gandalf or None

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None (15) · At the start of each of your turns, you may draw a card. (1) · Damage +1. Each time the fellowship moves, wound Gandalf. (2) · Damage +3. Defender +3. Skirmish: Exert Gandalf to make a companion strength +1. (1) · Fellowship. Response: If an event is played, exert Gandalf twice to cancel that event. (1) · Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Fellowship: If the twilight pool has fewer than 2 twilight tokens, add (2) to play a character from your discard pile. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (2) to prevent that. (1) · Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength -3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Stealth. Bearer must be a ranger. Each site's shadow number is -1. (1) · Tale. When there are 3 [SHIRE] tokens here, discard this condition from play. Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card, add a [SHIRE] token here to prevent that. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (3) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card, then discard a card from your hand. (1) · To play, spot 2 [SHIRE] companions. Plays to your support area. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a [Gandalf] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · When you play Ulaire Nertea, for each companion over 4, you may play a unique [RINGWRAITH] minion from your discard pile. (1) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [GANDALF] cards from hand. (3) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
TaggedGameText:
None (16) · Damage +1. Each time the fellowship moves, wound Gandalf. (2) · Fellowship.
Response: If an event is played, exert Gandalf twice to cancel that event. (1)
· Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Fellowship: If the twilight pool has fewer than 2 twilight tokens, add twilight2 to play a character from your discard pile. (1) · Response: If a Free Peoples player's card is about to discard your other gollum condition, remove twilight2 to prevent that. (1) · Skirmish: Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) · Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · Stealth. Bearer must be a ranger.
Each site's Shadow number is -1. (1)
· Tale.
When there are 3 shire tokens here, discard this condition from play.
Response: If a shire condition or shire possession is about to be discarded from play by a Shadow card, add a shire token here to prevent that. (1)
· At the start of each of your turns, you may draw a card. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · To play, spot 2 shire companions.
Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1)
· To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion.
At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (4)
· When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a gandalf possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2)
· When you play Úlairë Nertëa, for each companion over 4, you may play a unique ringwraith minion from your discard pile. (1) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 gandalf cards from hand. (3) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
FormattedGameText:
None (9) · '''Archer.''' Each time a Shadow event or Shadow condition is played, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each unbound Hobbit you can spot (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) · '''Damage +1.''' Each time the fellowship moves, wound Gandalf. (2) · '''Fellowship.''' '''Response''': If an event is played, exert Gandalf twice to cancel that event. (1) · '''Fellowship:''' Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · '''Fellowship:''' Exert Sam and another companion to remove a burden. Then, exert Sam again unless you can spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] allies (or Rosie Cotton). '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a character from your discard pile. (1) · '''Response:''' If a Free Peoples player's card is about to discard your other [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (1) · '''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition. '''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2. (1) · '''Skirmish:''' Exert a Hobbit companion twice (except the Ring-bearer) to cancel a fierce skirmish involving that Hobbit. (1) · '''Skirmish:''' If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. (3) · '''Skirmish:''' Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. (1) · '''Stealth.''' Bearer must be a ranger. Each site's Shadow number is -1. (1) · '''Tale.''' When there are 3 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tokens here, discard this condition from play. '''Response:''' If a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] condition or [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] possession is about to be discarded from play by a Shadow card, add a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] token here to prevent that. (1) · At the start of each of your turns, you may draw a card. (1) · Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. (1) · The move limit is +1. When Radagast leaves play, this bonus is immediately lost. Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards. (1) · To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. The Ring-bearer is strength +1 for each burden you can spot. If you cannot spot another companion, the Ring-bearer is resistance -2 for each burden you can spot. (1) · To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. (4) · To play, spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions. Each time you remove a burden (except by a Hobbit's game text), you may heal up to 2 companions (limit once per phase). (1) · To play, spot Gandalf. '''Fellowship:''' Exert Ottar and discard a card from hand to draw a card. (1) · When Gandalf is in your starting fellowship, his twilight cost is -2. (1) · When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (2) · When you play this possession, you may add a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token here. While you can spot 6 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens and a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. '''Regroup:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token you can spot. Discard this possession. (1) · When you play Úlairë Nertëa, for each companion over 4, you may play a unique [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile. (1) · While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. (2) · While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] cards from hand. (3) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
Lore:
None (28) · "... white, shining now as if with some light kindled within... holding a power beyond the strength of kings." (1) · Hunters Design-a-Card contest entry
Submitted by "menace64" (1)
· “...his long white hair, his sweeping silver beard, and his broad shoulders, made him look like some wise king of ancient legend.” (1) · “His real business was far more difficult and dangerous, but the Shire-folk knew nothing about it.” (2) · “Let the Ring-bearer decide.” (3) · “The Ring yearns above all else to return to the hand of its master. They are one, the Ring and the Dark Lord. Frodo, he must never find it.” (1) · “‘...the rule of no realm is mine, neither of Gondor nor any other, great or small.'” (1) · “‘Among the Wise I am the only one that goes in for hobbit-lore: an obscure branch of knowledge, but full of surprises.'” (1) · “‘Behold, I am not Gandalf the Grey, whom you betrayed. I am Gandalf the White, who has returned from death.'” (1) · “‘But all worthy things that are in peril as the world now stands, those are my care.'” (3) · “‘Dangerous!... And so am I, very dangerous; more dangerous than anything you will ever meet....'” (1) · “‘I come with counsel and tidings in this dark hour.'” (1) · “‘I will help you bear this burden, Frodo Baggins....'” (2) · “‘Look to my coming at first light on the fifth day.'” (3) · “‘The Dark Lord has Nine. But we have One, mightier than they: the White Rider. He has passed through the fire and the abyss, and they shall fear him.'” (1) · “‘When evening in the Shire was grey / his footsteps on the Hill were heard; / before the dawn he went away / on journey long without a word.'” (1)

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