Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN01S149.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN01S261.0 (1) ·
LOTR-EN01S262.0 (1) ·
LOTR-EN02S089.0 (1) ·
LOTR-EN03S074.0 (1) ·
LOTR-EN03S094.0 (1) ·
LOTR-EN03S095.0 (1) ·
LOTR-EN03S097.0 (1) ·
LOTR-EN04S180.0 (1) ·
LOTR-EN04S183.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN04S195.0 (1) ·
LOTR-EN05S062.0 (1) ·
LOTR-EN05S098.0 (1) ·
LOTR-EN05S106.0 (1) ·
LOTR-EN05S108.0 (1) ·
LOTR-EN05S109.0 (1) ·
LOTR-EN07S290.0 (1) ·
LOTR-EN07S291.0 (1) ·
LOTR-EN07S297.0 (1) ·
LOTR-EN07S298.0 (1) ·
LOTR-EN07S303.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN11S205.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S167.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S122.0 (1) ·
LOTR-EN17S130.0 (1) ·
LOTR-EN17S131.0 (1) ·
LOTR-EN17S136.0 (1) ·
LOTR-EN18S125.0 (1)
LOTR-EN01S149.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN01S261.0 (1) ·
LOTR-EN01S262.0 (1) ·
LOTR-EN02S089.0 (1) ·
LOTR-EN03S074.0 (1) ·
LOTR-EN03S094.0 (1) ·
LOTR-EN03S095.0 (1) ·
LOTR-EN03S097.0 (1) ·
LOTR-EN04S180.0 (1) ·
LOTR-EN04S183.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN04S195.0 (1) ·
LOTR-EN05S062.0 (1) ·
LOTR-EN05S098.0 (1) ·
LOTR-EN05S106.0 (1) ·
LOTR-EN05S108.0 (1) ·
LOTR-EN05S109.0 (1) ·
LOTR-EN07S290.0 (1) ·
LOTR-EN07S291.0 (1) ·
LOTR-EN07S297.0 (1) ·
LOTR-EN07S298.0 (1) ·
LOTR-EN07S303.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN11S205.0 (1) ·
LOTR-EN13S160.0 (1) ·
LOTR-EN15S167.0 (1) ·
LOTR-EN15S177.0 (1) ·
LOTR-EN17S122.0 (1) ·
LOTR-EN17S130.0 (1) ·
LOTR-EN17S131.0 (1) ·
LOTR-EN17S136.0 (1) ·
LOTR-EN18S125.0 (1)
Cavern Denizen (1) ·
Gate Trooper (1) ·
Hounding Uruk (1) ·
Mordor Soldier (1) ·
Mordor Trooper (1) ·
Orc Ambusher (1) ·
Orc Assassin (1) ·
Orc Butcher (2) ·
Orc Chaser (1) ·
Orc Guard (1) ·
Orc Infantry (1) ·
Orc Pursuer (2) ·
Orc Runner (1) ·
Orc Scout (1) ·
Orc Slayer (1) ·
Pursuing Uruk (1) ·
Uruk Besieger (1) ·
Uruk Crossbowman (1) ·
Uruk Foot Soldier (1) ·
Uruk Messenger (1) ·
Uruk Pursuer (1) ·
Uruk Raider (1) ·
Uruk Sapper (1) ·
Uruk Savage (1) ·
Uruk Seeker (1) ·
Uruk Village Rager (1) ·
Vigilant Uruk (1) ·
White Hand Butcher (1) ·
White Hand Exorciser (1) ·
White Hand Scout (1) ·
White Hand Slayer (1) ·
White Hand Warrior (1)
Archer. Archery: Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
Damage +1. (1) ·
Damage +1. Each time this minion wins a skirmish, take control of a site. While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1. (1) ·
Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [URUK-HAI] minion not assigned to a skirmish. (1) ·
Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
Damage +1. When you play this minion, you may heal an [URUK-HAI] minion. (1) ·
Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (1) ·
Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (1) ·
Damage +1. While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
Damage +1. While you can spot a weather condition, this minion is strength +3. (1) ·
Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) ·
Fierce. During a fierce skirmish involving this minion, it gains hunter 4. (1) ·
Fierce. Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
Fierce. Hunter 4 (While skirmishing a non-hunter character, this character is strength +4.). Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
For each [SAURON] condition you can spot, this minion is strength +1. (2) ·
Hunter 6 (While skirmishing a non-hunter character, this character is strength +6.) (1) ·
Maneuver: Exert this minion and discard your [SAURON] condition to discard a Free Peoples condition. (1) ·
Regroup: Exert this minion to wound a companion (except the Ring-bearer). (1) ·
Regroup: Spot a [SAURON] condition and discard this minion to take control of a site. (1) ·
Skirmish: Remove 2 threats to make a [SAURON] Orc strength +6. (1) ·
Skirmish: Remove a threat to make this minion strength +4. (1) ·
Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1) ·
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
Tracker. Fierce. While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. (1) ·
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Assignment: Spot 2 Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. (1) ·
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event. (1) ·
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event. (1) ·
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion you may exert him and discard 2 cards from hand to draw a card. (1) ·
Tracker. The site number of each [SAURON] Orc is -1. When you play this minion, you may exert him and remove (2) to draw a card. (1) ·
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +5. (1) ·
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +6. (1) ·
When you play this minion, you may exert him and spot 5 burdens to draw a card. (1)
The roaming penalty for each
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
While an ally is in the dead pile, this minion is strength +3 and
When you play this minion, you may heal an
When you play this minion, you may place an
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
While you can spot a weather condition, this minion is strength +3. (1) ·
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
During a fierce skirmish involving this minion, he gains
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
The roaming penalty for each
The roaming penalty for each
The site number of each
While you have initiative, this minion is strength +5. (1) ·
The site number of each
While you have initiative, this minion is strength +6. (1) ·
During a fierce skirmish involving this minion, it is strength +3 and
Unbound Hobbits may not be discarded.
While skirmishing a character bearing a search card, this minion is strength +2 and
The site number of each
When you play this minion, you may exert him and discard 2 cards from hand to draw a card. (1) ·
The site number of each
When you play this minion, you may exert him and remove
'''Archer.'''
'''Archery:''' Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
'''Damage +1'''.
Each time this minion wins a skirmish, take control of a site.
While you control a site, this minion cannot take wounds (except during the skirmish phase). (1) ·
'''Damage +1'''.
While you can spot a weather condition, this minion is strength +3. (1) ·
'''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.) (1) ·
'''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1. (1) ·
'''Damage +1. Hunter 4.''' ''(While skirmishing a non-hunter character, this character is strength +4.)''
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
'''Damage +1.'''
'''Regroup:''' Stack this minion on a site you control.
'''Shadow:''' If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
'''Damage +1.'''
When you play this minion, you may heal an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. (1) ·
'''Damage +1.'''
When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (1) ·
'''Damage +1.'''
While you can spot a Free Peoples culture token, this minion cannot take wounds except during skirmishes. (1) ·
'''Damage +1.'''
While an ally is in the dead pile, this minion is strength +3 and '''fierce'''. (1) ·
'''Damage +1.''' '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion not assigned to a skirmish. (1) ·
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (1) ·
'''Fierce.'''
During a fierce skirmish involving this minion, he gains '''hunter 4'''. (1) ·
'''Fierce.'''
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
'''Hunter 6.''' ''(While skirmishing a non-hunter character, this character is strength +6.)'' (1) ·
'''Maneuver:''' Exert this minion and discard your [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition to discard a Free Peoples condition. (1) ·
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer). (1) ·
'''Regroup:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition and discard this minion to take control of a site. (1) ·
'''Skirmish:''' Remove 2 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]Orc strength +6. (1) ·
'''Skirmish:''' Remove a threat to make this minion strength +4. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1.
When you play this minion, you may exert him and discard 2 cards from hand to draw a card. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1.
When you play this minion, you may exert him and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) ·
'''Tracker.'''
The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1.
'''Assignment:''' Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. (1) ·
'''Tracker.'''
The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1.
'''Response:''' If a Free Peoples regroup event is played, exert this minion to cancel that event. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1.
While you have initiative, this minion is strength +5. (1) ·
'''Tracker.'''
The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1.
While you have initiative, this minion is strength +6. (1) ·
'''Tracker.''' '''Fierce.'''
During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (1) ·
'''Tracker.''' '''Fierce.'''
Unbound Hobbits may not be discarded.
'''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
'''Tracker.''' '''Fierce.'''
While skirmishing a character bearing a search card, this minion is strength +2 and '''damage +1.''' (1) ·
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1.
'''Response:''' If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event. (1) ·
For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) ·
When you play this minion, you may exert him and spot 5 burdens to draw a card. (1)
None (3) ·
"'...and there has been war between us for many months.'" (1) ·
"'Bring out your skulking king!'" (1) ·
"'You've got no guts outside your own sties.'" (1) ·
"Leave none alive!" (1) ·
"March to Helms Deep! Leave none alive!" (1) ·
An enemy on the move is an enemy unprepared. (1) ·
Barad-dûr sent Orcs to all corners of Middle-earth. (1) ·
Both the weapon and its wielder were foul creations of Saruman. (1) ·
Fresh troops awaited to attack any weakness. (1) ·
Saruman uses his Uruks abroad to gain information on the movements – and weaknesses – of his many enemies. (1) ·
Saruman uses the enemy's strength to his own advantage. (1) ·
Some of the Uruks watch for stragglers and make certain they don't escape alive. (1) ·
The destruction of the Hornburg fortifications was the task of Saruman's engineer troops. (1) ·
The malice of the Dark Tower thins the hopes of Men. (1) ·
There is no safety where Saruman's emblem is shown. (1) ·
“...and then all hope was quenched.” (1) ·
“...or the end maybe of all the world of light.” (1) ·
“Another dreadful day of fear and toil had come to Mordor; and the night-guards were summoned....” (1) ·
“For it is a long tale, full of deeds great and terrible....” (1) ·
“They come to destroy its people.” (1) ·
“‘...why not kill them now? They're a cursed nuisance, and we're in a hurry.'” (1) ·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2) ·
“‘Evening's coming on, and we ought to get a move on.'” (1) ·
“‘I wish to kill, and then go back north.'” (1) ·
“‘No crying out, no trying to escape.'” (1) ·
“‘None of that! Hold your tongues.'” (1) ·
“‘Orc!...Not very near, and yet too near, it seems.'” (1) ·
“‘Orcs will often pursue foes for many leagues....'” (1) ·
“‘The friendship of Saruman is not lightly thrown aside. One ill turn deserves another.... We have work to do.'” (1) ·
“‘There's no time to kill them properly.... No time for play on this trip.'” (1)
Showing below up to 34 results in range #1 to #34.
D
- Data:Cavern Denizen (13C160)/Data
- Data:Gate Trooper (5C98)/Data
- Data:Hounding Uruk (11S188)/Data
- Data:Mordor Soldier (7C290)/Data
- Data:Mordor Trooper (7C291)/Data
- Data:Orc Ambusher (1C261)/Data
- Data:Orc Assassin (1U262)/Data
- Data:Orc Butcher (3C94)/Data
- Data:Orc Butcher (7C297)/Data
- Data:Orc Chaser (7C298)/Data
- Data:Orc Guard (3C95)/Data
- Data:Orc Infantry (5C106)/Data
- Data:Orc Pursuer (5C108)/Data
- Data:Orc Pursuer (7C303)/Data
- Data:Orc Runner (5C109)/Data
- Data:Orc Scout (2C89)/Data
- Data:Orc Slayer (3U97)/Data
- Data:Pursuing Uruk (15C167)/Data
- Data:Uruk Besieger (4C180)/Data
- Data:Uruk Crossbowman (4C183)/Data
- Data:Uruk Foot Soldier (4C187)/Data
- Data:Uruk Messenger (1C149)/Data
- Data:Uruk Pursuer (4C190)/Data
- Data:Uruk Raider (3C74)/Data
- Data:Uruk Sapper (5C62)/Data
- Data:Uruk Savage (1C151)/Data
- Data:Uruk Seeker (4C195)/Data
- Data:Uruk Village Rager (15U177)/Data
- Data:Vigilant Uruk (11R205)/Data
- Data:White Hand Butcher (17C122)/Data
- Data:White Hand Exorciser (18C125)/Data
- Data:White Hand Scout (17C130)/Data
- Data:White Hand Slayer (17C131)/Data
- Data:White Hand Warrior (17C136)/Data