Drilldown: CardReleases

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CardReleases > IsPlayable: Yes & Subtypes: Man & SiteNum: 1-3

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Gríma (8) · Harry Goatleaf (2)
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GameText:
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (4) · Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (3) · None (2) · Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion. (2) · The twilight cost of this minion during a skirmish phase is -2. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (2)
TaggedGameText:
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (4)
· None (2) · Each time this minion wins a skirmish, you may play a dunland Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a men minion, you may exert Gríma to exert a companion. (2)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot another men minion to exert each companion. (2)
· The twilight cost of this minion during a skirmish phase is –2. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2)
FormattedGameText:
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (4) · None (2) · Each time this minion wins a skirmish, you may play a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man from hand; his twilight cost is -2. That Man is '''fierce''' and '''damage +1''' until the regroup phase. (2) · '''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion. (2) · '''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (2) · The twilight cost of this minion during a skirmish phase is –2. (2) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2)
Lore:
None (3) · “‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (2) · “In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (2)
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