Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN30F010.0 (1) ·
HDG-EN30F012.0 (1) ·
HDG-EN30F022.0 (1) ·
HDG-EN30S010.0 (1) ·
HDG-EN30S011.0 (1) ·
HDG-EN30S012.0 (1) ·
HDG-EN30S022.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S051.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S009.0 (1) ·
HDG-EN31S010.0 (1) ·
HDG-EN32S019.0 (1) ·
LOTR-EN00W003.0 (1) ·
LOTR-EN00W011.0 (1) ·
LOTR-EN00W034.0 (1) ·
LOTR-EN02M004.0 (1) ·
LOTR-EN03M001.0 (1) ·
LOTR-EN04M002.0 (1)
HDG-EN30F010.0 (1) ·
HDG-EN30F012.0 (1) ·
HDG-EN30F022.0 (1) ·
HDG-EN30S010.0 (1) ·
HDG-EN30S011.0 (1) ·
HDG-EN30S012.0 (1) ·
HDG-EN30S022.0 (1) ·
HDG-EN30S036.0 (1) ·
HDG-EN30S039.0 (1) ·
HDG-EN30S051.0 (1) ·
HDG-EN30S054.0 (1) ·
HDG-EN31S009.0 (1) ·
HDG-EN31S010.0 (1) ·
HDG-EN32S019.0 (1) ·
LOTR-EN00W003.0 (1) ·
LOTR-EN00W011.0 (1) ·
LOTR-EN00W034.0 (1) ·
LOTR-EN02M004.0 (1) ·
LOTR-EN03M001.0 (1) ·
LOTR-EN04M002.0 (1)
None (3) ·
Bard's Lieutenant (1) ·
Brother of Fili (2) ·
Brother of Kili (2) ·
Daughter of Kings (1) ·
Dauntless Hunter (1) ·
Dwarf of the Mountain-race (1) ·
Elven Rider (1) ·
Father of Gimli (1) ·
Nimble Elf (1) ·
Orkish Assassin (1) ·
Prince of Mirkwood (1) ·
Sprinter (1) ·
Staunch Defender (1) ·
The Bowman (2)
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
Damage +1. Each underground site's Shadow number is -2. (1) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1)
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
Each underground site’s Shadow number is -2. (1) ·
'''Archer.'''
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
'''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) ·
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
'''Damage +1.'''
Each underground site’s Shadow number is -2. (1) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
'''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1)
None (14) ·
Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Submitted by "Bjearid" (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Showing below up to 20 results in range #1 to #20.