Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
None (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Easterling. Fierce. When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Fierce. To play, spot a Nazgul. Menace - When you play this minion add 2 burdens. (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
Southron. Archer. To play, spot a [RAIDER] Man. Menace - When you play this minion, add ten tokens to the twilight pool. (1) ·
Southron. At the start of a skirmish involving this minion, you may spot another [Raider] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
To play, spot a [DUNLAND] Man. Menace - When you play this minion, discard up to 2 Free People's possessions. (1) ·
To play, spot a [MORIA] Orc. Menace - When you play this minion, draw 3 cards. (1) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
None (1) ·
Damage +1. Fierce.
To play, spot amoria Orc.
Menace - When you play this minion you may draw 3 cards. (1) ·
Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·Fierce.
To play, spot a Nazgûl.
Menace - When you play this minion, you may add 2 burdens. (1) ·
Fierce.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·Southron.
At the start of a skirmish involving this minion, you may spot anotherraider Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
Southron. Archer.
To play, spot araider Man.
Menace - When you play this minion you may make it ambush twilight9 . (1) ·
Twilight.
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) · Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) · Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) · To play, spot adunland Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
To play, spot a
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
To play, spot a Nazgûl.
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·
At the start of a skirmish involving this minion, you may spot another
To play, spot a
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) · At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) · Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) · Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) · To play, spot a
None (1) ·
'''Damage +1.''' '''Fierce.'''
To play, spot a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion you may draw 3 cards. (1) ·
'''Easterling.''' '''Fierce.'''
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. (1) ·
'''Fierce.'''
When you play the Witch-king, you may spot an exhausted companion to add 2 threats.
Each time the Witch-king wins a skirmish, you may remove a threat to exert a companion for each companion over 4. (1) ·
'''Fierce.'''
To play, spot a Nazgûl.
'''Menace -''' When you play this minion, you may add 2 burdens. (1) ·
'''Southron.'''
At the start of a skirmish involving this minion, you may spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man and 6 companions to discard an unbound companion this minion is skirmishing. (1) ·
'''Southron.''' '''Archer.'''
To play, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may make it ambush [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (1) ·
At the start of the regroup phase, you may heal each Orc twice. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. (1) ·
Skirmish: exert this minion to make a [Moria] minion strength +2 (limit +2) (1) ·
To play, spot a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man.
'''Menace -''' When you play this minion you may discard up to 2 Free Peoples possessions. (1) ·
When you play this minion, you may play a [Moria] card from your draw deck or discard pile (1)
None (4) ·
"Originally bred by Morgoth, Trolls were thought to be imitations of Ents." (1) ·
"So black were they that they seemed like black holes in the deep shade behind them.'" (1) ·
"The men of the South marched to war." (1) ·
Hunters Design-a-Card contest entry
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (2) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1)
Submitted by "Roy1991" (1) · Mount Doom™ Preview
King Draft Pack (2) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (1)
Showing below up to 13 results in range #1 to #13.