Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Alfrid (1) ·
Baïn (1) ·
Bard (2) ·
Bilbo (4) ·
Dark Bats (1) ·
Dwarven Escort (1) ·
Éowyn (1) ·
Esgaroth Volunteers (1) ·
Fili (2) ·
Frodo (2) ·
Galadriel (1) ·
Gimli (1) ·
Glóin (1) ·
Goblin Runner (1) ·
Goblin Sneak (1) ·
Goblin Town Archer (1) ·
Gollum (4) ·
Gríma (1) ·
Kili (2) ·
Legolas (2) ·
Narzug (1) ·
Orkish Aggressor (1) ·
Percy (1) ·
Rivendell Scout (1) ·
Sam (2) ·
Tauriel (1) ·
The Master (1) ·
Yazneg (1)
None (8) ·
Bard's Lieutenant (1) ·
Brother of Fili (2) ·
Brother of Kili (2) ·
Chief Counselor (1) ·
Collector of Treasures (1) ·
Daughter of Kings (1) ·
Elven Lady (1) ·
Expert Burglar (1) ·
Father of Gimli (1) ·
Lickspittle (1) ·
Lover of Trees (1) ·
Master in Riddles (1) ·
Master of Lake-Town (1) ·
Mr. Underhill (1) ·
Nimble Elf (1) ·
Orkish Assassin (2) ·
Prince of Mirkwood (1) ·
Proper Poet (1) ·
Reliable Companion (1) ·
Reluctant Adventurer (1) ·
Small Slimy Creature (1) ·
Son of Bard (1) ·
Sprinter (1) ·
Staunch Defender (1) ·
Stinker (1) ·
The Bowman (2) ·
Worker of Mischief (1) ·
Wretched Creature (1)
None (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) ·
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) ·
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) ·
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Damage +1. Triumph - At the start of the fellowship phase draw 4 cards. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (1) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (1) ·
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (1) ·
Ring-bearer. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) ·
Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1) ·
Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (1) ·
Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) ·
Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·Damage +1. Triumph - At the start of the fellowship phase you may draw 4 cards (1) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) ·
Ring-bearer. (1) ·
Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, andshire tale played on Frodo is -1. (1) ·
Triumph - At the start of the fellowship phase you may remove 3 burdens.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5 ). (1) ·
Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) ·
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) ·
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) ·
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
The cost of each artifact, possession, and
None (1) ·
'''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) ·
'''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) ·
'''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards (1) ·
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase.
'''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) ·
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) ·
'''Ring-bearer.''' (1) ·
'''Ring-bound.''' '''Ring-bearer''' (resistance 10).
The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (1) ·
'''Triumph -''' At the start of the fellowship phase you may remove 3 burdens.
'''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5'''). (1) ·
'''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) ·
Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) ·
Archer. Archery: Spot an Orc and exert Legolas to make the fellowship archery total +1 (or +2 if at a river or forest). (1) ·
Archer. Each time a companion heals, you may exert this ally to wound an Orc. (1) ·
Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. (1) ·
Archer. Maneuver: Exert Tauriel to return an Orc with strength 7 or less to its owner's hand. (1) ·
Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. (1) ·
Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) ·
Archer. When Narzug is killed or discarded from play (except during the regroup phase), you may remove [3] to wound an ally twice. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Assignment: Assign this minion to skirmish Bilbo. The Free Peoples player may add a doubt to discard this minion. (1) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
Burglar. Bilbo cannot be overwhelmed by Gollum unless his strength is tripled. Response : If Bilbo wins a skirmish, reconcile your hand (limit once per turn). (1) ·
Burglar. Each time Bilbo wins a skimirsh, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4). (1) ·
Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards and then discard 2 cards from hand. Skirmish: Add 2 doubts to cancel a skirmish involving Gollum. (1) ·
Burglar. While skirmishing Gollum, Bilbo is strength +2. Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck. (1) ·
Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) ·
Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) ·
Maneuver: Remove [3] and discard this minion from play to discard a follower. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (27) ·
Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1) · They did not halt until they were out of bowshot from the walls. (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...I nearly tried on Bilbo's ring. I longed to disappear.'” (1) · “‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (1) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'” (1)
Submitted by "Bjearid" (1) · They did not halt until they were out of bowshot from the walls. (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...I nearly tried on Bilbo's ring. I longed to disappear.'” (1) · “‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) · “‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (1) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'” (1)
Showing below up to 40 results in range #1 to #40.
D
- Data:Alfrid, Lickspittle (32HC25)/Data
- Data:Bain, Son of Bard (32HC15)/Data
- Data:Bard, The Bowman (30P22P)/Data
- Data:Bard, The Bowman (30S22)/Data
- Data:Bilbo, Collector of Treasures (30S44)/Data
- Data:Bilbo, Expert Burglar (30S43)/Data
- Data:Bilbo, Master in Riddles (30S45)/Data
- Data:Bilbo, Reliable Companion (30S46)/Data
- Data:Dark Bats (32HB30)/Data
- Data:Dwarven Escort (0W2)/Data
- Data:Eowyn, Daughter of Kings (0W11)/Data
- Data:Esgaroth Volunteers (30HC54)/Data
- Data:Fili, Brother of Kili (30P10P)/Data
- Data:Fili, Brother of Kili (30S10)/Data
- Data:Frodo, Mr. Underhill (0W25)/Data
- Data:Frodo, Reluctant Adventurer (2M2)/Data
- Data:Galadriel, Elven Lady (32HG13)/Data
- Data:Gimli, Sprinter (0W34)/Data
- Data:Gloin, Father of Gimli (30S11)/Data
- Data:Goblin Runner (30S142)/Data
- Data:Goblin Sneak (31S131)/Data
- Data:Goblin Town Archer (30S352)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Gollum, Stinker (5M1)/Data
- Data:Gollum, Worker of Mischief (0W5)/Data
- Data:Gollum, Wretched Creature (0W18)/Data
- Data:Grima, Chief Counselor (5M2)/Data
- Data:Kili, Brother of Fili (30P12P)/Data
- Data:Kili, Brother of Fili (30S12)/Data
- Data:Legolas, Nimble Elf (0W3)/Data
- Data:Legolas, Prince of Mirkwood (31HD9)/Data
- Data:Narzug, Orkish Assassin (30S36)/Data
- Data:Orkish Aggressor (30S39)/Data
- Data:Percy, Bard's Lieutenant (32HC19)/Data
- Data:Rivendell Scout (30HK51)/Data
- Data:Sam, Lover of Trees (0W13)/Data
- Data:Sam, Proper Poet (2M3)/Data
- Data:Tauriel, Staunch Defender (31HD10)/Data
- Data:The Master, Master of Lake-Town (32HC20)/Data
- Data:Yazneg, Orkish Assassin (32S66)/Data