Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Aldor (1) ·
Bilbo (1) ·
Bill Ferny (1) ·
Déor (1) ·
Ecglaf (1) ·
Erestor (1) ·
Erland (1) ·
Galdor (1) ·
Gollum (10) ·
Golradir (1) ·
Gríma (8) ·
Grimir (1) ·
Guma (1) ·
Hlafwine (1) ·
Hugin (1) ·
Járnsmid (1) ·
Léod (1) ·
Léowyn (1) ·
Ottar (1) ·
Saelbeth (1) ·
Sigewulf (1) ·
Silinde (1) ·
Thrarin (1) ·
Weland (1)
None (2) ·
Advisor to Brand (1) ·
Agent of Saruman (1) ·
Betrayer of Rohan (2) ·
Brave Volunteer (1) ·
Chief Advisor to Elrond (1) ·
Chief Counselor (2) ·
Councilor From the West (1) ·
Councilor of Imladris (1) ·
Courageous Farmer (1) ·
Dwarven Elder (1) ·
Dwarven Smith (1) ·
Elf of Mirkwood (1) ·
Elven Councilor (1) ·
Emissary from Laketown (1) ·
Footman of Saruman (1) ·
Her Sneak (1) ·
Mad Thing (1) ·
Man of Laketown (1) ·
Merchant from Dale (1) ·
Nasty Treacherous Creature (1) ·
Old Villain (1) ·
Plains Farmer (1) ·
Plotting Deceiver (1) ·
Retired Adventurer (1) ·
Skulker (2) ·
Smith of the Riddermark (1) ·
Soldier of Edoras (1) ·
Son of Galmod (1) ·
Stinker (2) ·
Vile Creature (1) ·
Village Farmhand (1) ·
Westfold Herdsman (1) ·
Witless Worm (1) ·
Wormtongue (1)
Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. (1) ·
Each unbound companion (or ally) bearing a Shadow condition is strength -1. (1) ·
Fellowship: Exert Bilbo to shuffle a [SHIRE] card from your discard pile into your draw deck. (1) ·
Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck. (1) ·
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2). (1) ·
If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a Free Peoples character is killed, you may spot another [MEN] minion to exert each companion. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) ·
Maneuver: Exert Grima and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner's hand. (1) ·
Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (2) ·
Regroup: Discard Gollum to exert a companion or ally. (1) ·
Regroup: Exert Grima to add (2). Regroup: Remove a [MEN] token to add (2). Regroup: Remove (4) to exert an unbound companion. (1) ·
Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-Bound companion). (1) ·
Skirmish: Exert Gollum twice or remove a threat to make him strength +2. (1) ·
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) ·
To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner's hand. (1) ·
To play, spot an Elf. Response: If an Elf is about to take a wound from a [SAURON] minion or [SAURON] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength -1. (1) ·
To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) ·
To play, spot Gandalf. Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) ·
To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
To play, spot Gandalf. Shadow players may not look at or reveal cards in your hand. (1) ·
Villager. Discard Guma if an opponent controls his home site. Fellowship: Exert Guma to heal a [ROHAN] Man. (1) ·
Villager. Discard Hlafwine if an opponent controls his home site. Skirmish: Exert Hlafwine to make a [ROHAN] Man strength +2. (1) ·
Villager. Discard Leod if an opponent controls his home site. Skirmish: Exert Leod to make a mounted companion strength +2. (1) ·
Villager. Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion. (1) ·
Villager. Fellowship: Exert Ecglaf and spot 2 valiant Men to play a [ROHAN] possession from your discard pile. (1) ·
Villager. Fellowship: If you have initiative, discard 2 cards from hand to heal a [ROHAN] Man. (1) ·
Villager. Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) ·
Villager. Skirmish: If you have initiative, discard a card from hand to make a [ROHAN] Man strength +1. (1) ·
While a card titled Deagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Deagol in your discard pile from the game to play this minion from your discard pile. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1)
Each time a companion loses a skirmish involving a
Each time a Free Peoples character is killed, you may spot another
Discard Weland if an opponent controls his home site.
Discard Guma if an opponent controls his home site.
Discard Hlafwine if an opponent controls his home site.
Discard Léod if an opponent controls his home site.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) · To play, spot Gandalf.
Shadow players may not look at or reveal cards in your hand. (1) · To play, spot Gandalf.
'''Archery:''' Exert Aldor and spot a villager to make the fellowship archery total +1. (1) ·
'''Fellowship:''' Exert Bilbo to shuffle a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card from your discard pile into your draw deck. (1) ·
'''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a Free Peoples character is killed, you may spot another [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to exert each companion. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (2) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) ·
'''Maneuver:''' Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand. (1) ·
'''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) ·
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (2) ·
'''Regroup:''' Discard Gollum to exert a companion or ally. (1) ·
'''Regroup:''' Exert Gríma to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. (1) ·
'''Skirmish:''' Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion). (1) ·
'''Skirmish:''' Exert Gollum twice or remove a threat to make him strength +2. (1) ·
'''Villager.'''
'''Fellowship:''' Exert Ecglaf and spot 2 valiant Men to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from your discard pile. (1) ·
'''Villager.'''
'''Regroup:''' Exert Sigewulf and spot 5 valiant Men to discard a minion. (1) ·
'''Villager.'''
'''Fellowship:''' If you have initiative, discard 2 cards from hand to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) ·
'''Villager.'''
'''Skirmish:''' If you have initiative, discard a card from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +1. (1) ·
'''Villager.'''
Discard Guma if an opponent controls his home site.
'''Fellowship:''' Exert Guma to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. (1) ·
'''Villager.'''
Discard Hlafwine if an opponent controls his home site.
'''Skirmish:''' Exert Hlafwine to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2. (1) ·
'''Villager.'''
Discard Léod if an opponent controls his home site.
'''Skirmish:''' Exert Léod to make a mounted companion strength +2. (1) ·
'''Villager.'''
Discard Weland if an opponent controls his home site.
'''Fellowship:''' Exert Weland to heal a mounted companion. (1) ·
Each unbound companion (or ally) bearing a Shadow condition is strength -1. (1) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.
'''Shadow:''' Exert Bill Ferny twice and spot a site you control to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) ·
To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
To play, spot an Elf.
'''Regroup:''' Exert Galdor and spot a minion to return that minion to its owner’s hand. (1) ·
To play, spot an Elf.
'''Response:''' If an Elf is about to take a wound from a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Golradir to make an Orc strength -1. (1) ·
To play, spot Gandalf.
'''Fellowship:''' Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. (1) ·
To play, spot Gandalf.
'''Fellowship:''' Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
To play, spot Gandalf.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. (1) ·
To play, spot Gandalf.
Shadow players may not look at or reveal cards in your hand. (1) ·
While a card titled Déagol is removed from the game, Gollum is strength +2 and '''fierce'''.
'''Shadow:''' Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1)
None (1) ·
"'You are held wise, my friend Wormtongue, and are doubtless a great support to your master.'" (1) ·
A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises. (1) ·
A tender of horses, Weland found much work at Helm's Deep. (1) ·
Among the representatives of the Elves of Northern Mirkwood was Silinde, friend of the House of Thranduil. (1) ·
Fighting to defend his people, Aldor found courage to replace his youth. (1) ·
Foodstores swelled as refugees like Guma brought provisions to the Hornburg. (1) ·
Humble Léod was a rancher before he became a soldier at Helm's Deep. (1) ·
Like many of the Rohirrim, Ecglaf no longer had a home awaiting his return. (1) ·
Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength. (1) ·
Several wise Bardings were sent to Elrond to tell of the Dark Lord's new offer. (1) ·
The courage of Sigewulf and other Rohirrim like him will not be forgotten. (1) ·
The Men of Dale freely traded with the Dwarves of the Lonely Mountain for fine metalwork. (1) ·
The Men of Laketown come from the North, where they trade with the Dwarves of the Lonely Mountain. (1) ·
The wisdom of Saelbeth prepared the Company for the dangers they would face. (1) ·
Their stay at Rivendell provided the Fellowship with counsel from many sources. (1) ·
Too old to fight, Hlafwine prepared meals for the defenders. (1) ·
“...swiftly but warily, creeping on behind, a slinking shadow among the stones.” (1) ·
“...when they saw the king they cried with glad voices: ‘Théoden King! Théoden King!” (1) ·
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (2) ·
“Of that deadly gleam and of the dark eyeholes Frodo and Sam were always conscious.” (1) ·
“‘...he would sell anything to anybody; or make mischief for amusement.'” (1) ·
“‘...I don't suppose I have the strength or luck left to deal with the Ring. It has grown, and I have not.'” (1) ·
“‘...we won't let you go, either. You're full of wickedness and mischief, Gollum.'” (1) ·
“‘Did I not counsel you, lord, to forbid his staff?'” (1) ·
“‘He was crafty: dulling men's wariness, or working on their fears, as served the occasion.'” (1) ·
“‘I care for you and yours as best I may. But do not weary yourself, or tax too heavily your strength.'” (1) ·
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (2) ·
“‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'” (1) ·
“‘Must take it. The Wraiths are searching. Must take it.'” (1) ·
“‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'” (1) ·
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) ·
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) ·
“‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'” (1) ·
“‘They are good folk the Bardings. The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard.'” (1) ·
“‘When they come to the bridge they will see us. Come away! Climb, climb!'” (1)
Showing below up to 40 results in range #1 to #40.