Drilldown: CardReleases
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- CardReleases (24728)
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GameText:
Ring-bearer (resistance 10). The cost of each artifact, possession, and [SHIRE] tale played on Frodo is -1. (3) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (3) ·
Denethor is strength +1 for each other [GONDOR] Man you can spot (limit +4). (2) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time a companion loses a skirmish involving a [MEN] minion, you may exert Grima to exert a companion. (2) ·
Regroup: Discard Merry to heal a [GANDALF] companion. (2) ·
Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) ·
Ring-bearer (resistance 12). (2) ·
Ring-bound. At the start of each skirmish involving Bilbo, you may exert him to take a [SHIRE] skirmish event into hand from your discard pile. (2) ·
Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) ·
Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (2) ·
Ring-bound. While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled. Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) ·
Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him. (2) ·
Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) ·
Ring-bound. Sam is resistance +1 for each Hobbit you can spot. Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) ·
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3. (2)
TaggedGameText:
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for eachelven card revealed. (3) ·
Ring-bound. Ring-bearer (resistance 10).
The cost of each artifact, possession, andshire tale played on Frodo is -1. (3) ·
Ranger.
Skirmish: Exert a gondor Man with a resistance 6 or more to make that Man strength +3. (3) ·
Ranger. Hunter 1.
While you can spot 2gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·Ring-bound.
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Skirmish: If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) ·
Ring-bound.
Sam is resistance +1 for each Hobbit you can spot.
Regroup: Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) ·
Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (2) ·
While the fellowship in is region 1 and you can spot 2 other shire companions, Fredegar Bolger is strength +3. (2) ·
Ring-bound. To play, add a burden.
Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) ·
Regroup: Discard Merry to heal a gandalf companion. (2) ·
Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2) ·
Ring-bound.
At the start of each skirmish involving Bilbo, you may exert him to take ashire skirmish event into hand from your discard pile. (2) ·
Denethor is strength +1 for each other gondor Man you can spot (limit +4). (2) ·
Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (2) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving amen minion, you may exert Gríma to exert a companion. (2) ·
Ring-bound . To play, add a burden.
Each Ring-bound companion is resistance +1.
Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2)
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
The cost of each artifact, possession, and
While you can spot 2
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
Sam is resistance +1 for each Hobbit you can spot.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
At the start of each skirmish involving Bilbo, you may exert him to take a
Each time a companion loses a skirmish involving a
Each Ring-bound companion is resistance +1.
FormattedGameText:
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
'''Ranger.'''
'''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (3) ·
'''Ring-bound.''' '''Ring-bearer''' (resistance 10).
The cost of each artifact, possession, and [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] tale played on Frodo is -1. (3) ·
Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) ·
'''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase.
'''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (2) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) ·
'''Ring-bound.''' To play, add a burden.
'''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) ·
Denethor is strength +1 for each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man you can spot (limit +4). (2) ·
'''Ring-bound'''. To play, add a burden.
Each Ring-bound companion is resistance +1.
'''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) ·
'''Ring-bound.'''
At the start of each skirmish involving Bilbo, you may exert him to take a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] skirmish event into hand from your discard pile. (2) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each time a companion loses a skirmish involving a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion, you may exert Gríma to exert a companion. (2) ·
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3. (2) ·
'''Ring-bound.''' To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
'''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2) ·
'''Ring-bound.'''
While you can spot more minions than companions, Frodo cannot be overwhelmed unless his strength is tripled.
'''Skirmish:''' If Frodo is not assigned to a skirmish, exert Frodo to have him replace a Ring-bound companion skirmishing a minion. (2) ·
'''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (2) ·
'''Ring-bound.'''
Sam is resistance +1 for each Hobbit you can spot.
'''Regroup:''' Exert Sam and transfer a follower he is bearing to your support area to discard a minion from play. (2) ·
'''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (2)
Lore:
None (14) ·
“‘Do not let your hearts be troubled....'” (3) ·
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (3) ·
“‘For that is the ruin of Osgiliath...'” (3) ·
“‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) ·
“‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2) ·
“They would have foundered in the Dead Marshes but for Gollum.” (2) ·
“‘Don't talk to it Merry. Don't encourage it.'” (2) ·
“‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (2) ·
“In his eyes was the hunted look of a beast seeking some gap in the ring of his enemies.” (2) ·
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?'” (2) ·
“...this creature is in some way bound up with my errand.'” (2) ·
“‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (2) ·
“‘...the last of all the Company. The errand must not fail.'” (2) ·
“‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) ·
“‘I want to see the wild country again before I die, and the Mountains....'” (2) ·
"'You'll wish you were back here with me before this time tomorrow.'" (2)
Showing below up to 175 results in range #1 to #175.