Drilldown: CardReleases

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CardReleases > IsPhysical: No & Subtypes : Maneuver or Mount or Uruk-hai

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Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) · Archer. Damage +1. Response: If Lurtz is about to take a wound or be exerted, remove (2) (or exert another Uruk-hai) to prevent that wound or exertion. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1) · Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (1) · Damage +1. This minion is strength +1 for each possession you spot. (1) · Damage +1. To play, spot an Uruk-hai. Menace - When you play this minion, it becomes fierce. (1) · Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions). (1) · Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice. (1) · Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase. (1) · Heal a companion (or 2 Dwarf companions if you spot Elrond). (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase. (1) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Spot a Nazgul to add a burden. (1) · You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion. (1)
TaggedGameText:
Archer. Damage +1.
Response: If Lurtz is about to take a wound or be exerted, remove twilight2 (or exert another Uruk-hai) to prevent that wound or exertion. (1)
· Archer. Damage +1. Maneuver:
Spot 6 companions to make Lurtz fierce until the regroup phase.
Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1)
· Damage +1
To play, spot an Uruk–Hai.
Menace - When you play this minion, it becomes fierce. (1)
· Damage +1.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1)
· Damage +1.
This minion is strength +1 for each possession you spot. (1)
· Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1)
· Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions). (1) · Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice. (1) · Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase. (1) · Heal a companion (or 2 Dwarf companions if you spot Elrond). (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase. (1) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion. (1)
FormattedGameText:
'''Archer. Damage +1.''' '''Response''': If Lurtz is about to take a wound or be exerted, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (or exert another Uruk-hai) to prevent that wound or exertion. (1) · '''Archer.''' '''Damage +1.''' '''Maneuver:''' Spot 6 companions to make Lurtz fierce until the regroup phase. '''Assignment:''' Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (1) · '''Damage +1''' To play, spot an Uruk–Hai. '''Menace -''' When you play this minion, it becomes fierce. (1) · '''Damage +1'''. Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (1) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (1) · '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a Nazgûl to add a burden. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Nazgûl. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1) · Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Exert a Dwarf character to discard a condition (or 2 conditions if you can spot 4 Shadow conditions). (1) · Exert a Dwarf character to wound 2 Orcs or to wound 1 Orc twice. (1) · Exert a Wise ally to make that ally strength +3 and participate in archery fire and skirmishes until the regroup phase. (1) · Heal a companion (or 2 Dwarf companions if you spot Elrond). (1) · Spell. Make X minions strength -X until the regroup phase, where X is the number of the following characters you can spot: Gandalf, Elrond or Galadriel. (1) · Spot an ally and exert Bilbo to allow that ally to participate in archery fire and skirmishes until the regroup phase. (1) · Spot Gandalf to remove a doubt (or 2 doubts, if you exert Gandalf and a [Elven] Wise ally). (2) · You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs to discard a [Dwarven] possession or [Dwarven] artifact borne by a companion. (1)
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