Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
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- Cards (3721)
- Cultures (23)
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Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) ·
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) ·
Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1) ·
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) ·
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions. The fellowship's current site gains marsh. Shadow: Play a tentacle from your discard pile. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1) ·
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. (2)
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (2) · Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) · Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) · Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1) · Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Discard all other minions (except tentacles).
Watcher in the Water cannot bear possessions.
The fellowship’s current site gains
'''Tentacle.'''
This minion cannot bear possessions. Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (2) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. (1) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) ·
Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. (1) ·
Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. (1) ·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (1) ·
Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) ·
Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions.
The fellowship’s current site gains '''marsh'''.
'''Shadow''': Play a tentacle from your discard pile. (1) ·
Shadow: Exert this minion to draw 3 cards. If you cannot spot 3 Orcs, the Free Peoples player may add 2 doubts to prevent this. (1)
Showing below up to 10 results in range #1 to #10.