Drilldown: CardReleases

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CardReleases > IsPhysical: No & Strength: 3-6 & Resistance: 6-7

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GameText:
Archer. Fellowship. Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · Damage +1. Fellowship. Each time you play a [DWARVEN] possession, you may draw a card. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (1) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (1) · Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden). (1) · Each time Eowyn wins a skirmish, each other [ROHAN] Man is strength +1 until the regroup phase. (1) · Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may discard a possession from play. (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (1) · Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) · Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (1) · Valiant. Fellowship: Play a [ROHAN] companion with a twilight cost of 3 or more; his or her twilight cost is -1. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (1)
TaggedGameText:
Archer. Fellowship.
Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1)
· Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1. Fellowship.
Each time you play a dwarven possession, you may draw a card. (1)
· Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (1) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (1)
· Ranger.
While you can spot 2 elven followers, each minion skirmishing Arwen is strength –2.
Maneuver: Add 3 threats to reconcile your hand. (1)
· Ring-bound. To play, add a burden.
Each time the fellowship moves, place an unbound companion in the dead pile.
Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1)
· Valiant.
Fellowship: Play a rohan companion with a twilight cost of 3 or more; his or her twilight cost is –1. (1)
· Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a rohan token (or reinforce 2rohan tokens if you can spot Éomer or Théoden). (1)
· Each time Éowyn wins a skirmish, each other rohan Man is strength +1 until the regroup phase. (1) · Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. (1)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (1)
· While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (1) · While you can spot a rohan Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
FormattedGameText:
'''Archer. Fellowship.''' '''Archery''': Add two threats to wound a minion; Legolas does not add to the fellowship archery total. (1) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1. Fellowship.''' Each time you play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession, you may draw a card. (1) · '''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (1) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (1) · '''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand. (1) · '''Ring-bound.''' To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. '''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · '''Valiant.''' '''Fellowship''': Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion with a twilight cost of 3 or more; his or her twilight cost is –1. (1) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (1) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (1) · Each time Éowyn wins a skirmish, each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1 until the regroup phase. (1) · Háma is strength +1 for each Shadow possession you can spot. Each time Háma wins a skirmish, you may discard a possession from play. (1) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (1) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (1) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1. At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (1)
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