Drilldown: CardReleases
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- CardReleases (24728)
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LOTR-EN01E040.1 (1) ·
LOTR-EN01E045.1 (1) ·
LOTR-EN01E080.1 (1) ·
LOTR-EN01E138.2 (1) ·
LOTR-EN01E248.1 (1) ·
LOTR-EN01E311.1 (1) ·
LOTR-EN01E313.1 (1) ·
LOTR-EN01E316.1 (1) ·
LOTR-EN02E075.1 (1) ·
LOTR-EN02E108.1 (1) ·
LOTR-EN02E121.1 (1) ·
LOTR-EN03E017.1 (1) ·
LOTR-EN03E038.1 (1) ·
LOTR-EN03E042.1 (1) ·
LOTR-EN03E067.1 (1) ·
LOTR-EN03E068.1 (1) ·
LOTR-EN03E106.1 (1) ·
LOTR-EN03E108.1 (1)
LOTR-EN01S040.0 (1) ·
LOTR-EN01S045.0 (1) ·
LOTR-EN01S080.0 (1) ·
LOTR-EN01S138.0 (1) ·
LOTR-EN01S248.0 (1) ·
LOTR-EN01S311.0 (1) ·
LOTR-EN01S313.0 (1) ·
LOTR-EN01S316.0 (1) ·
LOTR-EN02S075.0 (1) ·
LOTR-EN02S108.0 (1) ·
LOTR-EN02S121.0 (1) ·
LOTR-EN03S017.0 (1) ·
LOTR-EN03S038.0 (1) ·
LOTR-EN03S042.0 (1) ·
LOTR-EN03S067.0 (1) ·
LOTR-EN03S068.0 (1) ·
LOTR-EN03S106.0 (1) ·
LOTR-EN03S108.0 (1)
None (1) ·
At the start of each of your turns, heal up to 3 allies whose home is site 6. Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1. (1) ·
At the start of each of your turns, you may heal another Elf. Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
Bearer must be Boromir. Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. (1) ·
Bearer must be Frodo. Fellowship or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove (1) for each Orc revealed (limit (2)). (1) ·
Damage +1. Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1. (1) ·
Fellowship: Exert Sam and another companion to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Nazgul are not roaming. While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
Ranger. Each time the fellowship moves during the fellowship phase, remove (1). (1) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Maneuver: Exert Saruman to make an Uruk-hai fierce until the regroup phase. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound. (1) ·
Shadow: Exert a [SAURON] minion to add (1) for each [SAURON] Orc you can spot (limit (3)). (1) ·
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes involving an [ISENGARD] minion at this site. Discard this condition at the end of the turn. (1) ·
Stealth. Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1. (1) ·
Stealth. Bearer must be Sam. Each site's Shadow number is -1. Discard this possession when at an underground site. (1) ·
Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgul or to take off The One Ring. (1) ·
To play, spot an [ISENGARD] minion. Plays to your support area. Shadow: Spot 2 [ISENGARD] minions and remove (2) to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player's draw deck. (1) ·
To play, spot Gandalf or an Elf. At the start of each of your turns, heal up to 3 allies whose home is site 3. Fellowship: Exert Elrond twice (or once if you can spot 2 other [Elven] allies) to draw a card. (1) ·
To play, spot Gandalf. Fellowship: Exert Ottar and discard a card from hand to draw a card. (1)
None (1) ·
Damage +1.
Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1. (1) ·Fellowship: Exert Sam and another companion to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) ·
Ranger.
Each time the fellowship moves during the fellowship phase, removetwilight1 . (1) ·
Shadow: Exert a sauron minions to twilight1 for each sauron Orc you can spot (limit twilight3 ). (1) ·
Spell. Weather. To play, exert a isengard minion. Plays on a site.
No player may play skirmish events or use skirmish special abilities during skirmishes involving anisengard minion at this site. Discard this condition at the end of the turn. (1) ·
Stealth.
Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1. (1) ·Stealth . Bearer must be Sam.
Each site's Shadow number is -1.
Discard this possession when at an underground site. (1) ·Tale. Bearer must be the Ring-bearer.
Skirmish: Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring. (1) ·
At the start of each of your turns, heal up to 3 allies whose home is site 6.
Fellowship: Exert Galadriel to play an Elf; that Elf's twilight cost is -1. (1) ·
At the start of each of your turns, you may heal another Elf.
Fellowship: Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
Bearer must be Boromir.
Maneuver: Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. (1) ·
Bearer must be Frodo.
Fellowship: or Regroup: Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove twilight1 for each Orc revealed (limit twilight2 ). (1) ·
Nazgûl are not roaming.
While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) · Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Maneuver : Exert Saruman to make an Uruk-hai fierce until the regroup phase.
Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound. (1) ·
To play, spot an isengard minion.
Shadow: Spot 2 isengard minions and remove twilight2 to reveal a card at random from the Free Peoples player's hand. Place that card on top of that player’s draw deck. (1) ·
To play, spot Gandalf or an Elf.
At the start of each of your turns, heal up to 3 allies whose home is site 3.
Fellowship: Exert Elrond twice (or once if you can spot 2 other elven allies) to draw a card. (1) ·
To play, spot Gandalf.
Fellowship: Exert Ottar and discard a card from hand to draw a card. (1)
Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1. (1) ·
Each time the fellowship moves during the fellowship phase, remove
No player may play skirmish events or use skirmish special abilities during skirmishes involving an
Bearer must be Merry or Pippin. Limit 1 per character. Each site's Shadow number is -1. (1) ·
Each site's Shadow number is -1.
Discard this possession when at an underground site. (1) ·
While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) · Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
At the start of each of your turns, heal up to 3 allies whose home is site 3.
None (1) ·
'''Damage +1.'''
Each underground site's Shadow number is -1. While the fellowship is at an underground site, Gimli is strength +1. (1) ·
'''Fellowship:''' Exert Sam and another companion to remove a burden.
'''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) ·
'''Ranger.'''
Each time the fellowship moves during the fellowship phase, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Shadow:''' Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc you can spot (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) ·
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site.
No player may play skirmish events or use skirmish special abilities during skirmishes involving an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion at this site. Discard this condition at the end of the turn. (1) ·
'''Stealth'''. Bearer must be Sam.
Each site's Shadow number is -1.
Discard this possession when at an underground site. (1) ·
'''Stealth.''' Bearer must be Merry or Pippin. Limit 1 per character.
Each site's Shadow number is -1 (1) ·
'''Tale.''' Bearer must be the Ring-bearer.
'''Skirmish:''' Discard this condition to make the Ring-bearer strength +4 if skirmishing a Nazgûl or to take off The One Ring. (1) ·
At the start of each of your turns, heal up to 3 allies whose home is site 6.
'''Fellowship:''' Exert Galadriel to play an Elf; that Elf's twilight cost is -1. (1) ·
At the start of each of your turns, you may heal another Elf.
'''Fellowship:''' Exert Galadriel twice to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
Bearer must be Boromir.
'''Maneuver:''' Exert Boromir and discard this possession to spot an ally. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. (1) ·
Bearer must be Frodo.
'''Fellowship:''' or '''Regroup:''' Exert Frodo to reveal 4 cards at random from an opponent's hand. Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Orc revealed (limit [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) ·
Nazgûl are not roaming.
While you can spot a Hobbit, the Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
'''Maneuver:''' Exert Saruman to make an Uruk-hai '''fierce''' until the regroup phase.
'''Response:''' If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound. (1) ·
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion.
'''Shadow:''' Spot 2 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minions and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to reveal a card at random from the Free Peoples player’s hand. Place that card on top of that player's draw deck. (1) ·
To play, spot Gandalf or an Elf.
At the start of each of your turns, heal up to 3 allies whose home is site 3.
'''Fellowship:''' Exert Elrond twice (or once if you can spot 2 other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] '''[[Elven_Culture|Elven]]''' allies) to draw a card. (1) ·
To play, spot Gandalf.
'''Fellowship:''' Exert Ottar and discard a card from hand to draw a card. (1)
Showing below up to 18 results in range #1 to #18.