Drilldown: CardReleases
From LOTR-TCG Wiki
Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00S007.1 (1) ·
LOTR-EN01S046.1 (1) ·
LOTR-EN01S138.1 (1) ·
LOTR-EN17S015.1 (1) ·
LOTR-EN18S008.1 (1) ·
LOTR-EN18S012.1 (1) ·
LOTR-EN18S025.1 (1) ·
LOTR-EN18S035.1 (1) ·
LOTR-EN18S048.1 (1) ·
LOTR-EN18S050.1 (1) ·
LOTR-EN18S077.1 (1) ·
LOTR-EN18S078.1 (1) ·
LOTR-EN18S079.1 (1) ·
LOTR-EN18S094.1 (1) ·
LOTR-EN18S097.1 (1) ·
LOTR-TW11S001.0 (1) ·
LOTR-TW11S033.0 (1) ·
LOTR-TW11S054.0 (1) ·
LOTR-TW11S057.0 (1) ·
LOTR-TW11S123.0 (1) ·
LOTR-TW11S226.0 (1) ·
LOTR-TW12S017.0 (1) ·
LOTR-TW12S035.0 (1) ·
LOTR-TW12S054.0 (1) ·
LOTR-TW12S073.0 (1) ·
LOTR-TW12S079.0 (1) ·
LOTR-TW12S174.0 (1) ·
LOTR-TW13S005.0 (1) ·
LOTR-TW13S046.0 (1) ·
LOTR-TW13S112.0 (1) ·
LOTR-TW13S137.0 (1) ·
LOTR-TW13S156.0 (1) ·
LOTR-TW13S174.0 (1)
LOTR-EN00S007.0 (1) ·
LOTR-EN01S046.0 (1) ·
LOTR-EN01S138.0 (1) ·
LOTR-EN11S001.0 (1) ·
LOTR-EN11S033.0 (1) ·
LOTR-EN11S054.0 (1) ·
LOTR-EN11S057.0 (1) ·
LOTR-EN11S123.0 (1) ·
LOTR-EN11S226.0 (1) ·
LOTR-EN12S017.0 (1) ·
LOTR-EN12S035.0 (1) ·
LOTR-EN12S054.0 (1) ·
LOTR-EN12S073.0 (1) ·
LOTR-EN12S079.0 (1) ·
LOTR-EN12S174.0 (1) ·
LOTR-EN13S005.0 (1) ·
LOTR-EN13S046.0 (1) ·
LOTR-EN13S112.0 (1) ·
LOTR-EN13S137.0 (1) ·
LOTR-EN13S156.0 (1) ·
LOTR-EN13S174.0 (1) ·
LOTR-EN17S015.0 (1) ·
LOTR-EN18S008.0 (1) ·
LOTR-EN18S012.0 (1) ·
LOTR-EN18S025.0 (1) ·
LOTR-EN18S035.0 (1) ·
LOTR-EN18S048.0 (1) ·
LOTR-EN18S050.0 (1) ·
LOTR-EN18S077.0 (1) ·
LOTR-EN18S078.0 (1) ·
LOTR-EN18S079.0 (1) ·
LOTR-EN18S094.0 (1) ·
LOTR-EN18S097.0 (1)
None (15) ·
11R123T (1) ·
11R1T (1) ·
11R226T (1) ·
11R54T (1) ·
11R57T (1) ·
11S33T (1) ·
12R174T (1) ·
12R17T (1) ·
12R35T (1) ·
12R54T (1) ·
12R79T (1) ·
12S73T (1) ·
13R112T (1) ·
13R137T (1) ·
13R156T (1) ·
13R174T (1) ·
13R46T (1) ·
13R5T (1)
None (18) ·
Bearer must be a follower. At the start of the maneuver phase, if you can spot a [MEN] Man, the Free Peoples player must exert an unbound companion. (1) ·
Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) ·
Each time you play a [ROHAN] possession from hand, add a [ROHAN] token here. Skirmish: Remove 3 [ROHAN] tokens from here to make a [ROHAN] companion strength +1 and damage +1. (1) ·
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase. (1) ·
Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal another companion with resistance 5 or more. (1) ·
Spell. Spot a [GANDALF] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) ·
Spell. Weather. To play, exert a [ISENGARD] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·
Spot an [ORC] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1) ·
Tale. Bearer must be a Dwarf. At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion. (1) ·
Tale. Each time a non-[WRAITH] minion is played, you may spot a Man to put a [GONDOR] token here. Maneuver: Remove 3 [GONDOR] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove (2) to prevent this. (1) ·
To play, bearer must not be bearing any possessions. Bearer must be an [ELVEN] companion. Bearer cannot bear any other possessions. While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1. (1) ·
To play, exert an Elf ally. Plays to your support area. When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1. (1) ·
To play, spot 2 [ELVEN] companions. Maneuver: Add a threat to take an [ELVEN] skirmish event into hand from your discard pile. Regroup: Remove an [ELVEN] token to play an [ELVEN] condition from your discard pile. (1) ·
To play, spot Shelob. The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) ·
While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain battleground until the regroup phase. (1)
None (18) ·
Maneuver: Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase. (1) ·
Ranger. Hunter 2.
If Faramir is in your starting fellowship, his twilight cost is -1.
Maneuver: Exert Faramir to heal another companion with resistance 5 or more. (1) ·
Spell. Weather. To play, exert a isengard minion. Plays on a site.
No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·Spell.
Spot agandalf Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) ·
Tale. Bearer must be a Dwarf.
At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion. (1) ·Tale.
Each time a non-wraith minion is played, you may spot a Man to put a gondor token here.
Maneuver: Remove 3 gondor tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove twilight2 to prevent this. (1) ·
Bearer must be a rohan Man.
The minion archery total is -1.
Skirmish: If bearer is Erkenbrand, you may add twilight2 to cancel a fierce skirmish involving bearer.
Response: If a rohan Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) ·
Bearer must be a follower.
At the start of the maneuver phase, if you can spot amen Man, the Free Peoples player must exert an unbound companion. (1) ·
Each time you play a rohan possession from hand, add a rohan token here.
Skirmish: Remove 3 rohan tokens from here to make a rohan companion strength +1 and damage +1 . (1) ·
Spot an orc archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1) ·
To play, bearer must not be bearing any possessions.
Bearer must be anelven companion. Bearer cannot bear any other possessions.
While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1. (1) · To play, exert an Elf ally.
When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1. (1) · To play, spot 2elven companions.
Maneuver: Add a threat to take an elven skirmish event into hand from your discard pile.
Regroup: Remove an elven token to play an elven condition from your discard pile. (1) ·
To play, spot Shelob.
The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) · While you can spot anorc minion and fewer minions than companions, each companion loses all defender bonuses and cannot gain defender bonuses.
Maneuver: Spot 2 orc minions to make the fellowship's current site gain battleground until the regroup phase. (1)
If Faramir is in your starting fellowship, his twilight cost is -1.
No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·
Spot a
At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion. (1) ·
Each time a non-
The minion archery total is -1.
At the start of the maneuver phase, if you can spot a
Bearer must be an
While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1. (1) · To play, exert an Elf ally.
When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1. (1) · To play, spot 2
The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) · While you can spot an
None (18) ·
'''Maneuver:''' Add 2 threats and spot a Wizard to spot a minion in play. That minion cannot use special abilities until the regroup phase. (1) ·
'''Ranger. Hunter 2.'''
If Faramir is in your starting fellowship, his twilight cost is -1.
'''Maneuver:''' Exert Faramir to heal another companion with resistance 5 or more. (1) ·
'''Spell.'''
Spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard to search a Shadow player's discard pile and choose a minion, then return that minion to its owner's hand. If you do, you may reveal that Shadow player's hand and discard a minion found there. (1) ·
'''Spell.''' '''Weather.''' To play, exert a [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Plays on a site.
No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. (1) ·
'''Tale.'''
Each time a non-[[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is played, you may spot a Man to put a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token here.
'''Maneuver:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) ·
'''Tale.''' Bearer must be a Dwarf.
At the start of each fellowship phase when the fellowship is at site 4 or higher, you may draw a card for each Dwarf companion. (1) ·
Bearer must be a follower.
At the start of the maneuver phase, if you can spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] '''[[Men_Culture|Men]]''' Man, the Free Peoples player must exert an unbound companion. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
The minion archery total is -1.
'''Skirmish:''' If bearer is Erkenbrand, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to cancel a fierce skirmish involving bearer.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) ·
Each time you play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand, add a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token here.
'''Skirmish:''' Remove 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens from here to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion strength +1 and '''damage +1'''. (1) ·
Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] archer minion to add 2 to the minion archery total. If you do, you may add an additional 2 to the minion archery total for each follower you can spot. (1) ·
To play, bearer must not be bearing any possessions.
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer cannot bear any other possessions.
While a unique companion bears this possession, the Free Peoples player may not use archery special abilities and the minion archery total is -1. (1) ·
To play, exert an Elf ally.
When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1. (1) ·
To play, spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions.
'''Maneuver:''' Add a threat to take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event into hand from your discard pile.
'''Regroup:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition from your discard pile. (1) ·
To play, spot Shelob.
The Free Peoples player chooses two companions in play (except the Ring-bearer). He or she then chooses to place one of those companions in the dead pile and return the other to his or her hand. (1) ·
While you can spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion and fewer minions than companions, each companion loses all '''defender''' bonuses and cannot gain defender bonuses.
'''Maneuver:''' Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to make the fellowship's current site gain battleground until the regroup phase. (1)
Showing below up to 33 results in range #1 to #33.
D
- Data:A New Light (17U15)/Data
- Data:Aragorn, Strider (11R54)/Data
- Data:Book of Mazarbul (0P7)/Data
- Data:Boromir, Hero of Osgiliath (11R57)/Data
- Data:Cast From the Hall (18C94)/Data
- Data:Deagol, Fateful Finder (13R46)/Data
- Data:Destroyers and Usurpers (18U78)/Data
- Data:Elrond, Witness to History (12R17)/Data
- Data:Elven Armaments (18U8)/Data
- Data:Erkenbrand's Shield (18R97)/Data
- Data:Faramir, Captain of Ithilien (18R48)/Data
- Data:Frenzy of Arrows (18U79)/Data
- Data:Gandalf, Leader of the Company (11S33)/Data
- Data:Gift of Boats (1U46)/Data
- Data:Gil-galad, High King of the Noldor (18R12)/Data
- Data:Gimli, Lord of the Glittering Caves (13R5)/Data
- Data:Goblin Hordes (11R123)/Data
- Data:Orc Crusher (13R112)/Data
- Data:Perspective (18U25)/Data
- Data:Sam, Bearer of Great Need (13R156)/Data
- Data:Saruman's Snows (1C138)/Data
- Data:Saruman, Of Many Colours (12R54)/Data
- Data:Sting of Shelob (18R35)/Data
- Data:The Balrog, The Terror of Khazad-dum (12R79)/Data
- Data:The Faithful Stone (18R50)/Data
- Data:The Mouth of Sauron, Messenger of Mordor (12S73)/Data
- Data:The One Ring, The Ring of Rings (11R1)/Data
- Data:The Witch-king, Captain of the Nine Riders (11R226)/Data
- Data:Theoden, The Renowned (13R137)/Data
- Data:Ulaire Cantea, Black Assassin (12R174)/Data
- Data:Uruk Rogue (13R174)/Data
- Data:Watch and Wait (12R35)/Data
- Data:Whisper in the Dark (18C77)/Data