Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Aragorn’s Bow (3) ·
Arwen's Bow (2) ·
Black Arrow (1) ·
Bow of Minas Tirith (2) ·
Bow of the Galadhrim (2) ·
Corsair Ballista (1) ·
Corsair Bow (1) ·
Dúnadan's Bow (1) ·
Elven Bow (3) ·
Éomer's Bow (1) ·
Faramir's Bow (2) ·
Gondor Bow (1) ·
Isengard Siege Bow (1) ·
Legolas' Bow (1) ·
Long Battle Bow (1) ·
Lurtz's Bow (1) ·
Naith Longbow (1) ·
Orkish Bow (1) ·
Radagast (1) ·
Raider Bow (1) ·
Ranger's Bow (1) ·
Riddermark Javelin (1) ·
Rider’s Bow (1) ·
Rohirrim Bow (1) ·
Rohirrim Javelin (1) ·
Saruman (19) ·
Southron Bow (1)
None (29) ·
Agent of the Dark Lord (2) ·
Black Traitor (1) ·
Black-fletch Bow (1) ·
Coldly Still (1) ·
Curunir (1) ·
Fell Voice (1) ·
Gift of Galadriel (1) ·
Instigator of Insurrection (2) ·
Ithilien Longbow (1) ·
Keeper of Isengard (1) ·
Many-coloured Wizard (2) ·
Master of Foul Folk (1) ·
Master of the White Hand (1) ·
Of Many Colours (2) ·
Rabble-rouser (1) ·
Ranger's Longbow (1) ·
Servant of the Eye (2) ·
The Brown (1) ·
The White (1)
GameText:
Bearer must be an Elf. Bearer is an archer. (3) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Saruman to make an [URUK-HAI] minion strength +2. Each time a companion is killed, you may heal Saruman. (2) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) ·
Bearer must be a [GONDOR] Man. At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish. Assignment: Exert Saruman to assign an [ISENGARD] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength -1. (2) ·
Saruman cannot be assigned to a skirmish. While you can spot 6 companions, each minion gains hunter 2. Response: If a hunter minion is about to take a wound, exert Saruman to prevent that. (2) ·
Bearer must be Aragorn. He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2)
TaggedGameText:
None (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Assignment: Exert Saruman to assign an isengard minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
Bearer must be an elven companion.
Archery: If bearer is Arwen, discard 2 elven cards from hand to wound a minion. (2) ·
Bearer must be Aragorn.
He is anarcher.
Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. (2) ·
Bearer must be a gondor Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Saruman to make an urukhai minion strength +2.
Each time a companion is killed, you may heal Saruman. (2)
He is an
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Each time a companion is killed, you may heal Saruman. (2)
FormattedGameText:
None (2) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. (2) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2) ·
Bearer must be Aragorn.
He is an '''archer.'''
'''Archery:''' Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. (2) ·
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
'''Assignment:''' Exert Saruman to assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion to a companion (except the Ring-bearer). That companion may exert to prevent this. (2) ·
'''Damage +1. Fierce. Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' When you play Saruman, name a culture. Each companion of the named culture is strength –1. (2) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Skirmish:''' Exert Saruman to make an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion strength +2.
Each time a companion is killed, you may heal Saruman. (2)
None (17) ·
"'He has claimed lordship over all this land...'" (1) ·
"'It would take more than a few ... years of wandering ... to make you look like Strider....'" (1) ·
"...great bows. Almost their own height..." (1) ·
"A new power is rising. Its victory is at hand." (1) ·
"Take back what they stole from you!" (1) ·
Arwen had skill with a bow matched only by her beauty. (2) ·
From the ramparts of the Gondorian fortress, death rained down upon the servants of Sauron. (2) ·
Hunters Design-a-Card contest entry
Submitted by "lyonscc" (1) · No finer bows could defend Helm's Deep than those of the Golden Wood. (2) · Not nearly as ornate or as accurate as the Gondorian bows, the short-bows of the Corsairs killed just as well. (1) · Ranged weapons bristled from the warships and aided the Cosairs' plunder of coastal cities. (1) · Rangers learn the bow as well as the blade. (1) · Riders of the Mark carried short bows easily fired from horseback. (1) · Saruman's machine works also makes formidable heavy bows for the Uruk-hai. (1) · Short-hafted throwing spears are wielded by the Riders of Rohan in addition to their long lances. (1) · Southron accuracy with bows is legendary. (1) · The bow can reach what the sword cannot. (1) · The bow of the Uruk captain dealt a powerful blow. (1) · The short bows of Rohan brought down many a foe on the fields of battle. (1) · Though not as sturdy as the bows of the Galadhrim, a Mirkwood bow is no less dangerous in skilled hands. (1) · Volleys from Southron bows are deadly in large numbers. (1) · Well trained and deadly accurate, a ranger's bow was more an extension of himself than a weapon of wood. (1) · “To Legolas she gave a bow such as the Galadhrim used, longer and stouter than the bows of Mirkwood, and strung with a string of elf-hair.” (1) · “Two had great bows, almost of their own height, and great quivers of long green-feathered arrows.” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘Show them no mercy, for you shall receive none.'” (1) · “‘The Rohirrim have good bowmen after their fashion, but there are too few here, too few.'” (1) · “‘There will be no dawn for Men.'” (2) · “‘We live now upon an island amid many perils, and our hands are more often upon the bowstring than upon the harp.'” (1) · “‘Were I as hasty as you, I might have slain you long ago.'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (2)
Submitted by "lyonscc" (1) · No finer bows could defend Helm's Deep than those of the Golden Wood. (2) · Not nearly as ornate or as accurate as the Gondorian bows, the short-bows of the Corsairs killed just as well. (1) · Ranged weapons bristled from the warships and aided the Cosairs' plunder of coastal cities. (1) · Rangers learn the bow as well as the blade. (1) · Riders of the Mark carried short bows easily fired from horseback. (1) · Saruman's machine works also makes formidable heavy bows for the Uruk-hai. (1) · Short-hafted throwing spears are wielded by the Riders of Rohan in addition to their long lances. (1) · Southron accuracy with bows is legendary. (1) · The bow can reach what the sword cannot. (1) · The bow of the Uruk captain dealt a powerful blow. (1) · The short bows of Rohan brought down many a foe on the fields of battle. (1) · Though not as sturdy as the bows of the Galadhrim, a Mirkwood bow is no less dangerous in skilled hands. (1) · Volleys from Southron bows are deadly in large numbers. (1) · Well trained and deadly accurate, a ranger's bow was more an extension of himself than a weapon of wood. (1) · “To Legolas she gave a bow such as the Galadhrim used, longer and stouter than the bows of Mirkwood, and strung with a string of elf-hair.” (1) · “Two had great bows, almost of their own height, and great quivers of long green-feathered arrows.” (1) · “‘...we must have power, power to order all things as we will, for that good which only the Wise can see.'” (1) · “‘Show them no mercy, for you shall receive none.'” (1) · “‘The Rohirrim have good bowmen after their fashion, but there are too few here, too few.'” (1) · “‘There will be no dawn for Men.'” (2) · “‘We live now upon an island amid many perils, and our hands are more often upon the bowstring than upon the harp.'” (1) · “‘Were I as hasty as you, I might have slain you long ago.'” (1) · “‘“White!” he sneered. “It serves as a beginning.”'” (2)
Showing below up to 53 results in range #1 to #53.
D
- Data:Aragorn's Bow (0P41)/Data
- Data:Aragorn's Bow (1R90)/Data
- Data:Aragorn's Bow, Ranger's Longbow (15R56)/Data
- Data:Arwen's Bow (18R4)/Data
- Data:Arwen's Bow (18RF1)/Data
- Data:Black Arrow (32HC16)/Data
- Data:Bow of Minas Tirith (0P72)/Data
- Data:Bow of Minas Tirith (11U58)/Data
- Data:Bow of the Galadhrim (1R33)/Data
- Data:Bow of the Galadhrim, Gift of Galadriel (7R18)/Data
- Data:Corsair Ballista (8C52)/Data
- Data:Corsair Bow (18U61)/Data
- Data:Dunadan's Bow (18U45)/Data
- Data:Elven Bow (15C13)/Data
- Data:Elven Bow (1C41)/Data
- Data:Elven Bow (4U62)/Data
- Data:Eomer's Bow (18R95)/Data
- Data:Faramir's Bow (4R118)/Data
- Data:Faramir's Bow, Ithilien Longbow (17R29)/Data
- Data:Gondor Bow (7U94)/Data
- Data:Isengard Siege Bow (11U191)/Data
- Data:Legolas' Bow (11R23)/Data
- Data:Long Battle Bow (11C89)/Data
- Data:Lurtz's Bow, Black-Fletch Bow (18R119)/Data
- Data:Naith Longbow (6C21)/Data
- Data:Orkish Bow (32S241)/Data
- Data:Radagast, The Brown (31HH17)/Data
- Data:Raider Bow (7C155)/Data
- Data:Ranger's Bow (4C131)/Data
- Data:Riddermark Javelin (11U151)/Data
- Data:Rider's Bow (13U135)/Data
- Data:Rohirrim Bow (5C88)/Data
- Data:Rohirrim Javelin (7C248)/Data
- Data:Saruman, Agent of the Dark Lord (0P95)/Data
- Data:Saruman, Agent of the Dark Lord (12S144)/Data
- Data:Saruman, Black Traitor (4R173)/Data
- Data:Saruman, Coldly Still (17S48)/Data
- Data:Saruman, Curunir (17S115)/Data
- Data:Saruman, Fell Voice (V1 30)/Data
- Data:Saruman, Instigator of Insurrection (0W36)/Data
- Data:Saruman, Instigator of Insurrection (17R37)/Data
- Data:Saruman, Keeper of Isengard (3R68)/Data
- Data:Saruman, Many-coloured Wizard (0D20)/Data
- Data:Saruman, Many-coloured Wizard (0W20)/Data
- Data:Saruman, Master of Foul Folk (5R56)/Data
- Data:Saruman, Master of the White Hand (17R116)/Data
- Data:Saruman, Of Many Colours (0P104)/Data
- Data:Saruman, Of Many Colours (12R54)/Data
- Data:Saruman, Rabble-rouser (4R33)/Data
- Data:Saruman, Servant of the Eye (0P11)/Data
- Data:Saruman, Servant of the Eye (3C69)/Data
- Data:Saruman, The White (32HG24)/Data
- Data:Southron Bow (4R247)/Data