Drilldown: CardReleases

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CardReleases > IsPlayable: No & Resistance: None & CanBearRing: No

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J (1) · L (2) · M (9) · S (14) · W (8)
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None (5) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) · Damage +1. Each underground site's Shadow number is -2. (1) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Damage +1. Triumph - At the start of the fellowship phase draw 4 cards. (1) · Damage +3. Defender +3. Skirmish: Exert Gandalf to make a companion strength +1. (1) · Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · Ranger. Hunter 2. When you play Faramir, Shadow players cannot play minions until the end of the turn. The move limit is +2. (1) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Regroup: Discard Merry to heal a [GANDALF] companion. (1) · Skirmish: Remove an [ELVEN] token to make a minion skirmishing Aragorn strength -3. Skirmish: Remove a [DWARVEN] token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a [ROHAN] token to wound a minion twice. (1) · Triumph - At the start of a skirmish involving Treebeard discard a minion he is skirmishing. (1) · Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
TaggedGameText:
None (8) · Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1)
· Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) · Damage +1.
Each underground site’s Shadow number is -2. (1)
· Damage +1. Triumph - At the start of the fellowship phase you may draw 4 cards (1) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1)
· Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. (1) · Regroup: Discard Merry to heal a gandalf companion. (1) · Skirmish: Remove an elven token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a dwarven token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a rohan token to wound a minion twice. (1) · Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · Unhasty. Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. Skirmish: Exert Treebeard to make an Ent damage +1. (1) · Unhasty. Triumph - At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing.
Assignment: Exert an unbound Hobbit to allow Treebeard to skirmish. (1)
· Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
FormattedGameText:
None (8) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · '''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · '''Ranger.''' '''Triumph -''' At the start of the maneuver phase, you may wound a minion. (1) · '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (1) · '''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Aragorn strength –3. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to heal a Dwarf. '''Regroup:''' If Aragorn is mounted, remove a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token to wound a minion twice. (1) · '''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · '''Unhasty.''' '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. '''Skirmish:''' Exert Treebeard to make an Ent '''damage +1'''. (1) · '''Unhasty.''' '''Triumph -''' At the start of a skirmish involving Treebeard you may discard a minion he is skirmishing. '''Assignment:''' Exert an unbound Hobbit to allow Treebeard to skirmish. (1) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (1) · Wise. Each time you play a [Gandalf] event, you may wound a minion (except Smaug). Fellowship: Add 2 doubts to play an artifact or a Dwarf companion from your draw deck or discard pile. (1) · Wise. Each time you reconcile, draw 2 cards. Skirmish: Play a [Gandalf] skirmish event and add a doubt to play a Dwarf from your draw deck. Skirmish: Play a [Dwarven] skirmish event to make an Orc skirmishing Bilbo strength -2. (1) · Wise. Gandalf cannot be discarded. At the start of each of your turns, you may add a doubt to play a Dwarf companion from your draw deck. (1) · Wise. While you can spot 2 [Dwarven] follower, Gandalf cannot be discarded. The twilight cost of Thorin is -2. Fellowship: Discard a [Dwarven] follower and add a doubt to draw 3 cards. (1)
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