You Do Not Know Pain (17U138): Difference between revisions

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{{NavBar|17U138|[[Rise of Saruman Index]]|[[You Do Not Know Fear (17R137)|You Do Not Know Fear (17R137)]]|[[Ulaire Cantea, Duplicitous Assassin (17R139)|Ulaire Cantea, Duplicitous Assassin (17R139)]]}}
{{CardTabs|Uruk-hai}}


{{NavBar|Lotr17138|Rise of Saruman Index|You Do Not Know Fear (17R137)|Ulaire Cantea, Duplicitous Assassin (17R139)}}
[[{{ROOTPAGENAME}}]] is a {{C|Uruk-hai}} [[Condition]] from the [[Rise of Saruman]] set.
{{CardInfobox|17U138}}
{{QueryCardCategories|17U138}}</noinclude>
= Strategy =
== Gameplay Strategy ==
''In this section, describe:''


* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


{{LegacyCardInfoBox
== Deckbuilding Strategy ==
| TLHHImage=LOTR17138
''In this section, describe:''
| WikiImage=LOTR17138
| SetNum=17
| CardNum=138
| SetName=Rise of Saruman
| Side=Shadow
| Culture=Uruk-hai
| Twilight=1
| FullCardType=Condition • Support Area
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Each time you take control of a site, you may spot 3 [URUK-HAI] minions to exert an unbound companion. Skirmish: Liberate a site to make an [URUK-HAI] minion damage +1.
| Lore="If the wall is breached, Helm's Deep will fall."
| Rarity=U
| Notes=
}}


 
* ''Cards and strategies this card works well with''
= General Strategy =
* ''Cards and strategies this card works particularly well or poorly against''
 
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
In this section, describe:
 
* Deck design strategy.
* Gameplay considerations.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==


=== Strong Versus... ===
* ''List friendly cards that work well with this card''
 
* Add cards and explanations here.
 
=== Weak Versus... ===


* Add cards and explanations here.
== Strong Versus... ==


= Example Decks =
* ''List enemy cards this card does well against''


* Decklists or links to decks that use this card.
== Weak Versus... ==


= Rules and Clarifications =
* ''List enemy or friendly cards to avoid playing this card with''


* Clarify existing rules if needed.
= Rulings =
* Link to rules discussions on TLHH.
''In this section'':


= Extra Information =
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


* Add other information regarding printing, rarity, trivia, etc.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 02:02, 1 December 2022

You Do Not Know Fear (17R137)
Back to Rise of Saruman Index
Ulaire Cantea, Duplicitous Assassin (17R139)

You Do Not Know Pain (17U138) is a Uruk-hai Condition from the Rise of Saruman set.

Collection Info
Title You Do Not Know Pain
Unique No
Collectible Yes
Set 17 - Rise of Saruman
Rarity U - Uncommon
Card Number 138
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Uruk-hai
Side Shadow
Card Type Condition
Target Play Area Support Area
Twilight Cost 1
Game Text Each time you take control of a site, you may spot 3 minions to exert an unbound companion.

Skirmish: Liberate a site to make an minion damage +1.

Lore "If the wall is breached, Helm's Deep will fall."
Technical Info
Wiki Base Card ID LOTR-EN17S138.0
TLHH ID LOTR17138
GEMP ID 17_138
LOTRO Hex ID 6A 6C 36 10
LOTRO Image ID 17_138


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card