What Is This New Devilry? (1U202): Difference between revisions
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{{NavBar|1U202|[[Fellowship of the Ring Index]]|[[Unfamiliar Territory (1C201)|Unfamiliar Territory (1C201)]]|[[All Blades Perish (1U203)|All Blades Perish (1U203)]]}} | |||
{{CardTabs|Moria}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{CI|Moria}} [[Condition]] from the [[Fellowship of the Ring]] set. | ||
{{CardInfobox|1U202}} | |||
{{ | {{QueryCardCategories|1U202}} | ||
| | = Strategy = | ||
}} | |||
= | |||
An fringe card in the [Moria] meta, What Is This New Devilry does not fit in with the standard skill set of the culture. With most [Moria] Orcs having just one vitality, What Is This New Devilry plays better with minions that are more likely to be seen in sealed--Goblin Patrol Group or Goblin Flankers. That said, with Goblin Armory and Goblin Runner, [Moria] culture has much better ways of producing twilight and, when the Shadow support area is set up, the free peoples player is likely to not worry about the additional cost to playing a companion. This card only works on Fellowship block site paths. | An fringe card in the [Moria] meta, What Is This New Devilry does not fit in with the standard skill set of the culture. With most [Moria] Orcs having just one vitality, What Is This New Devilry plays better with minions that are more likely to be seen in sealed--Goblin Patrol Group or Goblin Flankers. That said, with Goblin Armory and Goblin Runner, [Moria] culture has much better ways of producing twilight and, when the Shadow support area is set up, the free peoples player is likely to not worry about the additional cost to playing a companion. This card only works on Fellowship block site paths. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Brutal effect with Goblin Domain | * Brutal effect with Goblin Domain | ||
* Non-unique condition with a "stackable" effect--two copies would make a companion played cost an additional [4] twilight | * Non-unique condition with a "stackable" effect--two copies would make a companion played cost an additional [4] twilight | ||
== Weak Versus... == | |||
* High-cost condition, [2] twilight with an exertion--just a few [Moria] Orcs are capable of the exertion cost | * High-cost condition, [2] twilight with an exertion--just a few [Moria] Orcs are capable of the exertion cost | ||
* This card does not have an effect outside of Fellowship Block | * This card does not have an effect outside of Fellowship Block | ||
= | = Rulings = | ||
* This card works in concordance with Fellowship block sites only. | * This card works in concordance with Fellowship block sites only. | ||
Revision as of 11:46, 12 October 2021
Unfamiliar Territory (1C201) | Back to Fellowship of the Ring Index |
All Blades Perish (1U203) |
What Is This New Devilry? (1U202) is a Condition from the Fellowship of the Ring set.
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Strategy
An fringe card in the [Moria] meta, What Is This New Devilry does not fit in with the standard skill set of the culture. With most [Moria] Orcs having just one vitality, What Is This New Devilry plays better with minions that are more likely to be seen in sealed--Goblin Patrol Group or Goblin Flankers. That said, with Goblin Armory and Goblin Runner, [Moria] culture has much better ways of producing twilight and, when the Shadow support area is set up, the free peoples player is likely to not worry about the additional cost to playing a companion. This card only works on Fellowship block site paths.
Strengths and Weaknesses
Strong Versus...
- Brutal effect with Goblin Domain
- Non-unique condition with a "stackable" effect--two copies would make a companion played cost an additional [4] twilight
Weak Versus...
- High-cost condition, [2] twilight with an exertion--just a few [Moria] Orcs are capable of the exertion cost
- This card does not have an effect outside of Fellowship Block
Rulings
- This card works in concordance with Fellowship block sites only.