Uruk Rear Guard (4C191)

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Uruk Pursuer (4C190)
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Uruk Regular (4C192)


Set: The Two Towers
Kind: Shadow
Culture: Isengard
Twilight: 6
Card Type: Minion • Uruk-hai
Strength: 12
Vitality: 4
Site Number: 5
Game Text: Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1.
Lore: Promised a fair share of plunder, they defended against possible reinforcements.
Rarity: C

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General Strategy

Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot.

Strengths and Weaknesses

Strong Versus...

  • Archery
  • Wounding
  • Weak to average strength companions

Weak Versus...

  • Eomer, Third Marshal of Riddermark
  • Dwarves with many Damage bonuses