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For the next nine sets, all of the trolls were {{C|Sauron}} culture, starting in [[Ents of Fangorn]]. That set introduced {{Card|Gate Troll}} and {{Card|Troll of Udun}}. These saw only occasional play, owing to their high cost. Trolls weren't a common sight until [[Siege of Gondor]]'s [[Besieger]] trolls: {{Card|Great Hill Troll}} and {{Card|Troll of Gorgoroth, Abomination of Sauron}}. Those trolls were key parts of the Besieger deck of [[King Block]] and [[Movie Block]], which played many [[Engine]] [[condition]]s and [[possession]]s to set up to overrun the [[Fellowship]] with discount-price trolls. (This set also had {{Card|Olog-Hai of Mordor}}, but its much-more-difficult discount condition meant that it's generally skipped.) {{C|Sauron}} besiegers is a common Shadow side in [[Movie Block]] to this day. [[Mount Doom]] later introduced {{Card|Troll of Cirith Gorgor}}, a strong minion similar to the Cave-Troll, and it can be played in any {{C|Sauron}} deck that can afford its high Twilight cost.
For the next nine sets, all of the trolls were {{C|Sauron}} culture, starting in [[Ents of Fangorn]]. That set introduced {{Card|Gate Troll}} and {{Card|Troll of Udun}}. These saw only occasional play, owing to their high cost. Trolls weren't a common sight until [[Siege of Gondor]]'s [[Besieger]] trolls: {{Card|Great Hill Troll}} and {{Card|Troll of Gorgoroth, Abomination of Sauron}}. Those trolls were key parts of the Besieger deck of [[King Block]] and [[Movie Block]], which played many [[Engine]] [[condition]]s and [[possession]]s to set up to overrun the [[Fellowship]] with discount-price trolls. (This set also had {{Card|Olog-Hai of Mordor}}, but its much-more-difficult discount condition meant that it's generally skipped.) {{C|Sauron}} besiegers is a common Shadow side in [[Movie Block]] to this day. [[Mount Doom]] later introduced {{Card|Troll of Cirith Gorgor}}, a strong minion similar to the Cave-Troll, and it can be played in any {{C|Sauron}} deck that can afford its high Twilight cost.


Starting with the [[Shadows]] set, Shadow cultures were reorganized, and all subsequent trolls are {{C|Orc}} culture. In [[Expanded (Format)|Expanded]], there are two main strategies featuring trolls: Troll Swarm and Mountain Troll Swarm.
After Mount Doom, Shadow cultures were reorganized, and all subsequent trolls are {{C|Orc}} culture. In [[Expanded (Format)|Expanded]], there are two main strategies featuring trolls: Troll Swarm and Mountain Troll Swarm.


Troll Swarm is a [[beatdown]] strategy that centers on {{Card|Troll's Keyward, Keeper of the Beast}}. By including many (often 20+) troll minions in your deck and using a Free Peoples side with strong [[filter]]ing, you can reveal a whole hand full of trolls, generating enough Twilight to play those trolls. Typically this deck plays Fierce, Damage +1 trolls like {{Card|Ordnance Grunt}}, {{Card|Cave Troll of Moria, Savage Menace}}, {{Card|Porter Troll}}, and {{Card|Beastly Olog-Hai}}, plus the very annoying {{Card|Tower Troll}}. It also runs {{Card|Relentless Warg}} to get extra uses out of the Keyward, and cards that can [[recur]] the Keyward and his warg like {{Card|Goblin Hordes}} and {{Card|Orkish Warg-Master}}.
Troll Swarm is a [[beatdown]] strategy that centers on {{Card|Troll's Keyward, Keeper of the Beast}}. By including many (often 20+) troll minions in your deck and using a Free Peoples side with strong [[filter]]ing, you can reveal a whole hand full of trolls, generating enough Twilight to play those trolls. Typically this deck plays Fierce, Damage +1 trolls like {{Card|Ordnance Grunt}}, {{Card|Cave Troll of Moria, Savage Menace}}, {{Card|Porter Troll}}, and {{Card|Beastly Olog-Hai}}, plus the very annoying {{Card|Tower Troll}}. It also runs {{Card|Relentless Warg}} to get extra uses out of the Keyward, and cards that can [[recur]] the Keyward and his warg like {{Card|Goblin Hordes}} and {{Card|Orkish Warg-Master}}.
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