Editing The Balrog, Demon of Might (19P18)

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<noinclude>__NOTOC__
__NOTOC__
{{NavBar|19P18|[[Age's End Index]]|[[Urgency (19P17)|Urgency (19P17)]]|[[Reaching Tentacle (19P19)|Reaching Tentacle (19P19)]]}}
{{CardTabs|Moria}}


[[{{ROOTPAGENAME}}]] is a {{C|Moria}} [[Minion]] from the [[Age's End]] set.
{{NavBar|Lotr19018|Age's End Index|Urgency (19P17)|Reaching Tentacle (19P19)}}
{{CardInfobox|19P18}}
 
{{QueryCardCategories|19P18}}</noinclude>
 
= Strategy =
{{LegacyCardInfoBox
| TLHHImage=LOTR19018
| WikiImage=LOTR19018
| SetNum=19
| CardNum=018
| SetName=Age's End
| Side=Shadow
| Culture=Moria
| Twilight=14
| FullCardType=Minion • Balrog
| Stat1Name=Strength
| Stat1=17
| Stat2Name=Vitality
| Stat2=5
| Stat3Name=Site Number
| Stat3=4
| Stat4Name=
| Stat4=
| GameText=Damage +2. Fierce. While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.
| Lore=“The flames roared up to greet it, and wreathed about it...”
| Rarity=P
| Notes=
}}
 
 
= General Strategy =


Released in the final set of TCG cards, Demon of Might is undisputably the most powerful version of the Balrog ever printed. With an innate Damage + 2 and Fierce, is causes pain to even well-prepared Fellowships, but its real strength lies in its text. The fact that is skips the maneuver phase while underground is extremely potent; it prevents followers from being used, stops several versions of The One Ring from being equipped, prevents maneuver wounding and serves as a counter to Madril, Defender of Osgiliath. This card can also be played with other minions if your opponent floods the twilight pool, and will protect them all from maneuver and archery wounding (Both of which are common in the Expanded format.). This Balrog is not the first to prevent assignments to low strength characters, but this ability is also handy, as it forces the opponent to sacrifice important companions to it. Combine with Cavern Entrance to deny your opponent even more effects.
Released in the final set of TCG cards, Demon of Might is undisputably the most powerful version of the Balrog ever printed. With an innate Damage + 2 and Fierce, is causes pain to even well-prepared Fellowships, but its real strength lies in its text. The fact that is skips the maneuver phase while underground is extremely potent; it prevents followers from being used, stops several versions of The One Ring from being equipped, prevents maneuver wounding and serves as a counter to Madril, Defender of Osgiliath. This card can also be played with other minions if your opponent floods the twilight pool, and will protect them all from maneuver and archery wounding (Both of which are common in the Expanded format.). This Balrog is not the first to prevent assignments to low strength characters, but this ability is also handy, as it forces the opponent to sacrifice important companions to it. Combine with Cavern Entrance to deny your opponent even more effects.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Strong Versus... ==
 
=== Strong Versus... ===


* Madril, Defender of Osgiliath (And consequently, Ithilien Blade)
* Madril, Defender of Osgiliath (And consequently, Ithilien Blade)
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* The One Ring, The Great Ring (And also The Binding Ring and Such a Weight to Carry)
* The One Ring, The Great Ring (And also The Binding Ring and Such a Weight to Carry)


== Weak Versus... ==
=== Weak Versus... ===


* Choke Decks.
* Choke Decks.
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* A New Light
* A New Light


= Alternate Personas =
= Extra Information =
{{AlternateVersionTable|19P18}}
== Other Versions of The Balrog ==
 
* [[lotr00010|Durin's Bane (P)]]
* [[lotr00030|Terror of Flame and Shadow (P)]]
* [[lotr02051|Durin's Bane]]
* [[lotr02052|Flame of Udun]]
* [[lotr02052t|Flame of Udun (T)]]
* [[lotr06076|Terror of Flame and Shadow]]
* [[lotr12079|The Terror of Khazad-dum]]
* [[lotr12079t|The Terror of Khazad-dum (T)]]
* [[lotr12f08|The Terror of Khazad-dum (F)]]
* [[lotr12o04|The Terror of Khazad-dum (O)]]
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