Steward's Tomb (18U139): Difference between revisions
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{{NavBar|18U139|[[Treachery & Deceit Index]]|[[Sirannon Ruins (18U138)|Sirannon Ruins (18U138)]]|[[Streets of Bree (18U140)|Streets of Bree (18U140)]]}} | |||
{{CardTabs|Site}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a [[Shadows Block]] [[Site]] from the [[Treachery & Deceit]] set. | ||
{{CardInfobox|18U139}} | |||
{{ | {{QueryCardCategories|18U139}} | ||
| | = Strategy = | ||
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= | |||
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad. | One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Decks that lack healing when played at Sanctuaries | * Decks that lack healing when played at Sanctuaries | ||
* Healing and wound prevention | * Healing and wound prevention | ||
== Weak Versus... == | |||
* Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here | * Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here | ||
* Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away) | * Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away) | ||
= | = Alternate Versions = | ||
{{AlternateVersionTable|18U139}} | |||
Revision as of 14:00, 12 October 2021
Sirannon Ruins (18U138) | Back to Treachery & Deceit Index |
Streets of Bree (18U140) |
Steward's Tomb (18U139) is a Shadows Block Site from the Treachery & Deceit set.
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Strategy
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad.
Strengths and Weaknesses
Strong Versus...
- Decks that lack healing when played at Sanctuaries
- Healing and wound prevention
Weak Versus...
- Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here
- Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away)
Alternate Versions
Portrait | Name | Game Text |
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Steward's Tomb (10U119) | Wounds cannot be prevented or healed. Burdens cannot be removed.
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