Editing Site Control
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Once the Shadow player has controlled a site, the opposing [[Free Peoples]] player can liberate them. {{C|Elven}}, {{C|Gondor}}, and {{C|Rohan}} cultures have the bulk of the cards that can liberate sites. The most popular site liberation cards also do something else useful, just in case your opponent isn't playing site control. These cards include {{Card|That is no Orc Horn}}, {{Card|Banner of Westernesse}}, {{Card|Elendil, The Tall}}, {{Card|Crack into Rubble}}, and {{Card|Let Us Be Swift}}. {{C|Rohan}} culture in particular also has powerful, reusable liberation cards that completely stymie site control, like {{Card|Fell Deeds Awake}}, and {{Card|Rohan Worker}}, but these cards tend to be a bit less popular since they're [[Dead Draw|dead]] against many opponents. | Once the Shadow player has controlled a site, the opposing [[Free Peoples]] player can liberate them. {{C|Elven}}, {{C|Gondor}}, and {{C|Rohan}} cultures have the bulk of the cards that can liberate sites. The most popular site liberation cards also do something else useful, just in case your opponent isn't playing site control. These cards include {{Card|That is no Orc Horn}}, {{Card|Banner of Westernesse}}, {{Card|Elendil, The Tall}}, {{Card|Crack into Rubble}}, and {{Card|Let Us Be Swift}}. {{C|Rohan}} culture in particular also has powerful, reusable liberation cards that completely stymie site control, like {{Card|Fell Deeds Awake}}, and {{Card|Rohan Worker}}, but these cards tend to be a bit less popular since they're [[Dead Draw|dead]] against many opponents. | ||
{{clear}} | {{clear}} | ||
==Comprehensive Rules | ==Comprehensive Rules 4.0== | ||
{{RulesQuote | {{RulesQuote | ||
|source=control | |source=control |