Saruman's Snows (1C138): Difference between revisions
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{{NavBar|1C138|[[Fellowship of the Ring Index]]|[[Saruman's Reach (1R137)|Saruman's Reach (1R137)]]|[[Savagery to Match Their Numbers (1R139)|Savagery to Match Their Numbers (1R139)]]}} | |||
{{CardTabs|Isengard}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{C|Isengard}} [[Condition]] from the [[Fellowship of the Ring]] set. | ||
{{CardInfobox|1C138}} | |||
{{QueryCardCategories|1C138}}</noinclude> | |||
{{ | = Strategy = | ||
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Saruman's Snows is part of the powerful '''Weather''' spell set from Fellowship block. It's ability to be played on a site give you as the Shadow player two different strategies to potentially use: first, to be played on the ''current'' site, or else, playing it on the Fellowship's ''next'' site to force a stop. | Saruman's Snows is part of the powerful '''Weather''' spell set from Fellowship block. It's ability to be played on a site give you as the Shadow player two different strategies to potentially use: first, to be played on the ''current'' site, or else, playing it on the Fellowship's ''next'' site to force a stop. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Any skirmish-heavy fellowship tactics | * Any skirmish-heavy fellowship tactics | ||
== Weak Versus... == | |||
* Targeted (or regular) Archery | * Targeted (or regular) Archery | ||
* Condition removal (especially Boromir's Cloak and Make Light of Burdens) | * Condition removal (especially Boromir's Cloak and Make Light of Burdens) | ||
= | = Rulings = | ||
This card is on the Expanded X-List, meaning it can not be used in any deck in that format. | This card is on the Expanded X-List, meaning it can not be used in any deck in that format. | ||
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From the ''[[CRD2004|Current Rulings Document - March 2004]]'': | From the ''[[CRD2004|Current Rulings Document - March 2004]]'': | ||
Spell. Weather. To play, exert a [Isengard] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn. | Spell. Weather. To play, exert a [Isengard] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.= See Also = | ||
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card'' | |||
* ''Link to decks that use this card'' | |||
[[Category:Cards That Need Work]] |
Latest revision as of 01:56, 1 December 2022
Saruman's Reach (1R137) | Back to Fellowship of the Ring Index |
Savagery to Match Their Numbers (1R139) |
Saruman's Snows (1C138) is a Isengard Condition from the Fellowship of the Ring set.
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Strategy[edit]
Saruman's Snows is part of the powerful Weather spell set from Fellowship block. It's ability to be played on a site give you as the Shadow player two different strategies to potentially use: first, to be played on the current site, or else, playing it on the Fellowship's next site to force a stop.
With the first option, this card will all but guarantee a successful skirmish run for you, as Uruk-hai are normally a high enough strength to win skirmishes outright without pumps. Remember that Archery special abilities can still whittle down your army to insignificance, cards such as Armor and Gimli's Helm will still limit your damage+1 modifiers, and Response abilities such as Intimidate can still prevent deaths. It is best to either pack four copies of this card and drop it every chance you get and thus slowly beat down your opponent over several ability-less skirmishes, or save a single copy for just the right drop when brute force will suffice.
The second maneuver is less usable but can still be a viable tactic. By placing the spell on the site ahead on the adventure path, you can force your opponent to seriously consider whether or not he can survive without using abilities. This can be used as a bluff but is of course improved by having even a single minion on the table.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Any skirmish-heavy fellowship tactics
Weak Versus...[edit]
- Targeted (or regular) Archery
- Condition removal (especially Boromir's Cloak and Make Light of Burdens)
Rulings[edit]
This card is on the Expanded X-List, meaning it can not be used in any deck in that format.
From the Current Rulings Document - March 2004:
Spell. Weather. To play, exert a [Isengard] minion. Plays on a site. No player may play skirmish events or use skirmish special abilities during skirmishes at this site. Discard this condition at the end of the turn.= See Also =
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card