Editing Reckless Pride (7U13)

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<noinclude>__NOTOC__
__NOTOC__
{{NavBar|7U13|[[Return of the King Index]]|[[Preparations (7R12)|Preparations (7R12)]]|[[Slaked Thirsts (7U14)|Slaked Thirsts (7U14)]]}}
{{CardTabs|Dwarven}}


[[{{ROOTPAGENAME}}]] is a {{C|Dwarven}} [[Condition]] from the [[Return of the King]] set.
{{NavBar|Lotr07013|Return of the King Index|Preparations (7R12)|Slaked Thirsts (7U14)}}
{{CardInfobox|7U13}}
 
{{QueryCardCategories|7U13}}</noinclude>
 
= Strategy =
{{LegacyCardInfoBox
| TLHHImage=LOTR07013
| WikiImage=LOTR07013
| SetNum=07
| CardNum=013
| SetName=Return of the King
| Side=Free Peoples
| Culture=Dwarven
| Twilight=2
| FullCardType=Condition
| Stat1Name=
| Stat1=
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Bearer must be a [DWARVEN] companion. Each minion gains this ability: 'Assignment: Assign this minion to bearer of Reckless Pride.' Regroup: Discard this condition to draw 4 cards.
| Lore=
| Rarity=U
| Notes=
}}
 
 
= General Strategy =


This card offers a powerful regroup ability at the cost of allowing the shadow to decide the bearer's skirmish assignments.  If the bearer is strong, the shadow may assign a weak minion in order to force less powerful companions to skirmish strong minions.  If the bearer is weak, the shadow may assign a minion strong enough to overwhelm the bearer.  If the shadow wants to prevent the free people's player from using the regroup ability, they can either remove the condition directly, or kill/discard the bearer before the regroup phase starts.  If the bearer has both high vitality (so that archery fire and skirmishes aren't enough to kill them) and high enough strength to avoid being overwhelmed, the shadow may have to accept that the free people's player will receive the benefit.
This card offers a powerful regroup ability at the cost of allowing the shadow to decide the bearer's skirmish assignments.  If the bearer is strong, the shadow may assign a weak minion in order to force less powerful companions to skirmish strong minions.  If the bearer is weak, the shadow may assign a minion strong enough to overwhelm the bearer.  If the shadow wants to prevent the free people's player from using the regroup ability, they can either remove the condition directly, or kill/discard the bearer before the regroup phase starts.  If the bearer has both high vitality (so that archery fire and skirmishes aren't enough to kill them) and high enough strength to avoid being overwhelmed, the shadow may have to accept that the free people's player will receive the benefit.
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= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==
* ''List friendly cards that work well with this card''


== Strong Versus... ==
=== Strong Versus... ===


* ''List enemy cards this card does well against''
* Add cards and explanations here.


== Weak Versus... ==
=== Weak Versus... ===


* Condition removal
* Condition removal
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* Damage bonuses
* Damage bonuses


= Rulings =
= Example Decks =
 
* Decklists or links to decks that use this card.
 
= Rules and Clarifications =


* Note that even though this condition gives an assignment action to all minions, assignment actions can only assign unassigned characters, so once one minion is assigned to the bearer, no more minions can be assigned to the skirmish using assignment actions in the same assignment phase.  If there are leftover unassigned minions after the free people's player has finished assigning characters, then the shadow can assign them as usual, including to the bearer.
* Note that even though this condition gives an assignment action to all minions, assignment actions can only assign unassigned characters, so once one minion is assigned to the bearer, no more minions can be assigned to the skirmish using assignment actions in the same assignment phase.  If there are leftover unassigned minions after the free people's player has finished assigning characters, then the shadow can assign them as usual, including to the bearer.
* If there are any fierce minions, they will also have the assignment action during the fierce assignment phase.
* If there are any fierce minions, they will also have the assignment action during the fierce assignment phase.


= See Also =
= Extra Information =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
 
* ''Link to decks that use this card''
* This card is part of a cycle of RotK conditions with the same assignment action and similar regroup actions.  Each fellowship culture except for Rohan has one: Reckless Pride, Ancient Blade, We Hates Them, Unexpected Visitor, and Slow-Kindled Courage
[[Category:Cards That Need Work]]
* Add other information regarding printing, rarity, trivia, etc.
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