Editing Pursuit Just Behind (1R111)
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{{NavBar|Lotr01111|Fellowship of the Ring Index|Pathfinder (1C110)|Ranger's Sword (1U112)}} | |||
= Strategy = | {{LegacyCardInfoBox | ||
| TLHHImage=LOTR01111 | |||
| WikiImage=LOTR01111 | |||
| SetNum=01 | |||
| CardNum=111 | |||
| SetName=Fellowship of the Ring | |||
| Side=Free Peoples | |||
| Culture=Gondor | |||
| Twilight=0 | |||
| FullCardType=Event | |||
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| Stat2Name= | |||
| Stat2= | |||
| Stat3Name= | |||
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| GameText=Regroup: Exert a ranger companion to wound every minion. | |||
| Lore=“‘We must do something to delay the enemy first. We will make them fear the Chamber of Mazarbul!'” | |||
| Rarity=R | |||
| Notes= | |||
}} | |||
= General Strategy = | |||
A regroup event with the ability to wound every minion in play, Pursuit Just Behind wagers an exertion by a Ranger (a key companion in Fellowship Block) against the potential to move again with a crippled opponent. Convenient for finishing off weakened minions, or to damage the minions before future phase actions (such as the next turn's maneuver or archery phase) Pursuit Just Behind may give the free peoples player the advantage in a move to a sanctuary or to site 9. | A regroup event with the ability to wound every minion in play, Pursuit Just Behind wagers an exertion by a Ranger (a key companion in Fellowship Block) against the potential to move again with a crippled opponent. Convenient for finishing off weakened minions, or to damage the minions before future phase actions (such as the next turn's maneuver or archery phase) Pursuit Just Behind may give the free peoples player the advantage in a move to a sanctuary or to site 9. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
=== Strong Versus... === | |||
* With Ranger of Osgiliath's exhausting ability, Pursuit Just Behind can clean the board of minions before double move | * With Ranger of Osgiliath's exhausting ability, Pursuit Just Behind can clean the board of minions before double move | ||
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* Regroup special abilities that spot minions, such as No Retreat | * Regroup special abilities that spot minions, such as No Retreat | ||
== Weak Versus... == | === Weak Versus... === | ||
* Costs a dangerous exertion before the Shadow player gets another opportunity to play minions | * Costs a dangerous exertion before the Shadow player gets another opportunity to play minions |