Merry, Learned Guide (4C310)
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Back to The Two Towers Index
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Mind Your Own Affairs (4U312)
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Set:
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The Two Towers
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Kind:
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Free Peoples
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Culture:
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Shire
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Twilight:
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1
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Card Type:
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Companion • Hobbit
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Strength:
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3
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Vitality:
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4
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Signet:
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Gandalf
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Game Text:
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Skirmish: If Merry is not assigned to a skirmish, discard him to remove a [SAURON] Orc from a skirmish involving an unbound companion.
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Lore:
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“‘All Wizards should have a hobbit or two in their care – to teach them the meaning of the word, and to correct them.'”
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Rarity:
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R
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General Strategy
In this section, describe:
- Deck design strategy.
- Gameplay considerations.
Strengths and Weaknesses
Strong Versus...
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Weak Versus...
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Example Decks
- Decklists or links to decks that use this card.
Rules and Clarifications
- Clarify existing rules if needed.
- Link to rules discussions on TLHH.
Other Versions of Merry